Player Matchup

Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
FRODYGY-
Nu Wa
Gold III
Level 108
God Stats
1W - 2L
1,306 SR
Queue Stats
250W - 268L
1,583 MMR
Party 1
Tyr
Tyr
Silver I
I7iablo
Tyr
Silver I
Level 80
God Stats
41W - 35L
1,528 SR
Queue Stats
212W - 238L
1,194 MMR
Party 1
Chiron
Chiron
Gold III
Ketchup57
Chiron
Gold III
Level 154
God Stats
16W - 7L
1,568 SR
Queue Stats
218W - 206L
1,376 MMR
Solo
Fafnir
Fafnir
Gold IV
ierdei
Fafnir
Gold IV
Level 108
God Stats
8W - 10L
1,693 SR
Queue Stats
200W - 196L
1,368 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,519 SR
1,404 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,672 SR
1,378 MMR
Loki
Loki
Bronze III
Giimx
Loki
Bronze III
Level 107
God Stats
104W - 87L
1,521 SR
Queue Stats
234W - 245L
1,382 MMR
Solo
Ravana
Ravana
Bronze III
Horkt
Ravana
Bronze III
Level 42
God Stats
0W - 2L
1,474 SR
Queue Stats
9W - 16L
1,345 MMR
Solo
Danzaburou
Danzaburou
Gold V
Pullins__32
Danzaburou
Gold V
Level 107
God Stats
2W - 2L
1,690 SR
Queue Stats
150W - 148L
1,396 MMR
Solo
Janus
Janus
Gold V
QUINN DAWG Jr
Janus
Gold V
Level 118
God Stats
10W - 7L
1,829 SR
Queue Stats
66W - 74L
1,400 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
SiZ MuRkZEmM
Kuzenbo
Silver IV
Level 44
God Stats
3W - 2L
1,848 SR
Queue Stats
9W - 19L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
1 / 1 / 7
11,628
554
6,539
13,555
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
FRODYGY-
Nu Wa
18
11 / 1 / 12
12,557
598
18,586
10,742
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
17
2 / 2 / 6
11,613
553
6,048
13,205
12,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Ketchup57
Chiron
20
11 / 0 / 10
14,033
668
25,261
16,990
7,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
ierdei
Fafnir
16
5 / 0 / 16
11,335
540
7,837
10,374
7,527
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SetPersephoneTiamatTsukuyomiAthena

VS

Bans
GilgameshArachneSobekCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Giimx
Loki
16
1 / 5 / 1
9,482
452
5,841
16,487
8,524
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Horkt
Ravana
12
1 / 7 / 0
8,231
392
6,771
14,201
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Pullins__32
Danzaburou
15
1 / 4 / 0
8,913
424
7,250
19,020
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 7 / 1
9,463
451
9,210
13,904
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
SiZ MuRkZEmM
Kuzenbo
12
0 / 8 / 0
7,181
342
3,255
19,992
18,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
6
30
Kills
4
4
Deaths
31
51
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
7
4.5
W
Nu Wa
FRODYGY-
Nu Wa
11
1
12
17
L
Loki
Giimx
Loki
1
5
1
0.3
L
Ravana
Horkt
Ravana
1
7
0
0.14
W
Tyr
2
2
6
2.5
W
Chiron
Ketchup57
Chiron
11
0
10
16
L
Danzaburou
Pullins__32
Danzaburou
1
4
0
0.25
L
1
7
1
0.21
L
Kuzenbo
SiZ MuRkZEmM
Kuzenbo
0
8
0
0
W
Fafnir
ierdei
Fafnir
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,271
Damage
32,327
64,866
Taken
83,604
37,279
Mitigated
42,346
27,816
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,539
2,085
0
2,744
13,555
6,208
406
945
12,556
0
88,927
W
Nu Wa
FRODYGY-
Nu Wa
18,586
3,503
325
3,065
10,742
3,852
3,035
3,757
6,789
70,988
0
L
Loki
Giimx
Loki
5,841
1,127
0
3,195
16,487
8,524
1,477
2,821
13,422
0
59,486
L
Ravana
Horkt
Ravana
6,771
2,299
0
1,122
14,201
5,951
0
5,772
8,065
0
48,340
W
Tyr
6,048
260
0
4,900
13,205
12,393
33
2,076
11,088
0
64,020
W
Chiron
Ketchup57
Chiron
25,261
15,168
825
9,497
16,990
7,299
6,078
3,740
13,152
0
136,444
L
Danzaburou
Pullins__32
Danzaburou
7,250
2,751
0
4,797
19,020
5,305
0
6,732
12,100
0
69,842
L
9,210
334
0
1,418
13,904
3,727
369
4,898
8,722
67,943
0
L
Kuzenbo
SiZ MuRkZEmM
Kuzenbo
3,255
808
0
593
19,992
18,839
0
4,923
14,872
23,088
0
W
Fafnir
ierdei
Fafnir
7,837
1,487
1,159
5,301
10,374
7,527
1,576
1,456
8,816
41,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,166
Gold Earned
43,270
640
Minions Killed
477
0
Camps Cleared
0
2,122,254
Distance Traveled
1,808,866
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,628
554
139
7
0
455,353
5
W
Nu Wa
12,557
598
120
6
0
402,752
3
L
Loki
9,482
452
112
5
0
400,451
1
L
Ravana
8,231
392
97
5
0
351,974
0
W
Tyr
11,613
553
118
6
0
458,117
7
W
Chiron
14,033
668
200
10
0
373,754
5
L
Danzaburou
8,913
424
126
6
0
331,366
1
L
Janus
9,463
451
118
6
0
371,132
8
L
Kuzenbo
7,181
342
24
1
0
353,943
3
W
Fafnir
11,335
540
63
3
0
432,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role