Player Matchup

Gilgamesh
Gilgamesh
Ace_Rouge25
Gilgamesh
Level 28
God Stats
9W - 8L
1,389 SR
Queue Stats
126W - 116L
1,439 Elo+
Party 1
Olorun
Olorun
EntwinedSand221
Olorun
Level 28
God Stats
30W - 38L
1,441 SR
Queue Stats
140W - 164L
1,440 Elo+
Solo
Anhur
Anhur
HollowHowls
Anhur
Level 23
God Stats
5W - 1L
1,865 SR
Queue Stats
91W - 91L
1,647 Elo+
Solo
Izanami
Izanami
SolarHook635
Izanami
Level 28
God Stats
22W - 17L
1,516 SR
Queue Stats
120W - 102L
1,431 Elo+
Party 1
Cupid
Cupid
TwoCarGarage734
Cupid
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 4L
1,207 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,433 Elo+

VS

Team Averages
Level 10
1,423 SR
1,483 Elo+
Poseidon
Poseidon
Leddy-1212
Poseidon
Level 7
God Stats
0W - 1L
1,262 SR
Queue Stats
4W - 5L
1,449 Elo+
Solo
Yemoja
Yemoja
Ubivashka102
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,517 Elo+
Solo
Fenrir
Fenrir
WolfyDulphy
Fenrir
Level 7
God Stats
2W - 4L
1,333 SR
Queue Stats
5W - 5L
1,547 Elo+
Solo
Anhur
Anhur
comiodarks22xx8
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
strippaho222
Tsukuyomi
Level 14
God Stats
5W - 2L
1,518 SR
Queue Stats
7W - 10L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ace_Rouge25
Gilgamesh
17
9 / 2 / 4
11,478
547
9,110
12,981
11,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 6 / 8
10,331
492
4,879
13,498
5,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 0 / 6
13,088
623
16,704
16,504
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SolarHook635
Izanami
16
4 / 5 / 13
10,422
496
12,243
15,143
5,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
24 / 2 / 5
13,605
648
24,369
16,799
7,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Leddy-1212
Poseidon
15
3 / 13 / 0
9,032
430
7,195
14,565
4,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
1 / 11 / 2
8,092
385
5,060
24,396
20,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
0 / 13 / 3
8,109
386
5,263
16,231
6,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
5 / 9 / 3
9,909
472
10,160
18,417
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
strippaho222
Tsukuyomi
14
5 / 6 / 2
9,690
461
7,194
13,833
5,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
52
Kills
14
15
Deaths
52
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ace_Rouge25
Gilgamesh
9
2
4
5.5
W
3
6
8
1.17
W
12
0
6
15
L
Poseidon
Leddy-1212
Poseidon
3
13
0
0.23
W
Izanami
SolarHook635
Izanami
4
5
13
2.1
W
24
2
5
13.25
L
Yemoja
1
11
2
0.18
L
Fenrir
0
13
3
0.12
L
5
9
3
0.72
L
Tsukuyomi
strippaho222
Tsukuyomi
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,305
Damage
34,872
74,925
Taken
87,442
38,128
Mitigated
43,396
31,514
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ace_Rouge25
Gilgamesh
9,110
2,382
282
1,810
12,981
11,670
1,770
1,132
11,849
0
60,584
W
4,879
2,662
1,345
4,703
13,498
5,458
2,665
1,772
11,726
46,385
0
W
16,704
13,847
0
10,445
16,504
8,164
4,007
3,800
12,704
0
114,130
L
Poseidon
Leddy-1212
Poseidon
7,195
1,412
0
250
14,565
4,637
592
2,685
11,880
47,766
0
W
Izanami
SolarHook635
Izanami
12,243
8,560
0
4,459
15,143
5,666
5,332
3,035
12,108
0
55,587
W
24,369
18,191
1,558
6,912
16,799
7,170
3,613
2,516
14,283
0
74,856
L
Yemoja
5,060
926
267
88
24,396
20,291
124
160
24,236
25,425
0
L
Fenrir
5,263
690
183
917
16,231
6,209
666
1,123
15,108
0
32,399
L
10,160
3,286
0
3,808
18,417
6,679
930
216
18,201
0
41,861
L
Tsukuyomi
strippaho222
Tsukuyomi
7,194
1,461
187
1,717
13,833
5,580
234
695
13,138
0
36,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,924
Gold Earned
44,832
546
Minions Killed
285
0
Camps Cleared
0
1,788,141
Distance Traveled
1,622,034
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,478
547
101
5
0
413,060
1
W
Olorun
10,331
492
76
4
0
307,630
1
W
Anhur
13,088
623
178
8
0
390,913
1
L
Poseidon
9,032
430
68
3
0
298,270
0
W
Izanami
10,422
496
77
4
0
304,067
3
W
Cupid
13,605
648
114
5
0
372,471
2
L
Yemoja
8,092
385
21
1
0
333,868
0
L
Fenrir
8,109
386
64
3
0
298,594
1
L
Anhur
9,909
472
54
3
0
345,797
2
L
Tsukuyomi
9,690
461
78
4
0
345,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role