Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
MissMarmalade
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,664 Elo+
Party 2
Ymir
Ymir
OhMyPeaches
Ymir
Level 23
God Stats
16W - 7L
1,819 SR
Queue Stats
17W - 7L
1,753 Elo+
Party 2
Team Averages
Level 61
1,606 SR
1,639 Elo+

VS

Team Averages
Level 36
1,500 SR
1,543 Elo+
Zeus
Zeus
JulianaAndradee
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,548 Elo+
Party 1
The Morrigan
The Morrigan
Laiiis
The Morrigan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,642 Elo+
Party 1
Erlang Shen
Erlang Shen
sadboiPLUTO
Erlang Shen
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 7 / 4
11,726
690
13,040
16,749
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 7 / 4
11,045
650
8,382
11,595
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 6 / 9
9,946
585
3,265
19,273
19,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 11
12,079
711
13,002
9,808
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Laiiis
The Morrigan
17
9 / 5 / 8
12,969
763
13,000
9,196
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
sadboiPLUTO
Erlang Shen
17
7 / 3 / 12
12,659
745
10,616
19,461
16,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
20
20
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
7
4
1.29
W
4
5
11
1.9
W
The Morrigan
Laiiis
The Morrigan
9
5
8
2.6
L
4
7
4
0.86
L
0
6
9
0.75
W
Erlang Shen
sadboiPLUTO
Erlang Shen
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,687
Damage
36,618
47,617
Taken
38,465
33,116
Mitigated
23,801
1,067
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,040
4,879
0
517
16,749
9,665
0
5,405
11,074
0
45,048
W
13,002
344
0
0
9,808
3,157
1,107
723
8,857
49,654
0
W
The Morrigan
Laiiis
The Morrigan
13,000
1,795
0
905
9,196
4,420
850
2,136
6,578
52,760
4,592
L
8,382
670
0
69
11,595
4,231
0
5,681
5,626
43,086
0
L
3,265
493
0
481
19,273
19,220
0
9,859
9,210
21,369
0
W
Erlang Shen
sadboiPLUTO
Erlang Shen
10,616
5,358
0
4,305
19,461
16,224
792
8,039
10,821
0
41,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
37,707
178
Minions Killed
201
0
Camps Cleared
0
833,294
Distance Traveled
876,468
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,726
690
58
3
0
295,257
4
W
Zeus
12,079
711
72
4
0
278,783
3
W
The Morrigan
12,969
763
95
6
0
310,643
4
L
He Bo
11,045
650
77
5
0
264,551
1
L
Ymir
9,946
585
43
3
0
273,486
1
W
Erlang Shen
12,659
745
34
2
0
287,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role