Player Matchup

Heimdallr
Heimdallr
AceVendetta
Heimdallr
Level 26
God Stats
1W - 3L
1,436 SR
Queue Stats
125W - 126L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
Engay
Kukulkan
Level 7
God Stats
5W - 5L
1,499 SR
Queue Stats
7W - 5L
1,515 Elo+
Party 1
Ymir
Ymir
ManipulateFear
Ymir
Level 17
God Stats
24W - 16L
1,567 SR
Queue Stats
162W - 159L
1,619 Elo+
Party 1
Hercules
Hercules
NotFineokauy
Hercules
Level 4
God Stats
15W - 9L
1,917 SR
Queue Stats
35W - 17L
1,878 Elo+
Solo
Pele
Pele
TheOGRichard
Pele
Level 23
God Stats
4W - 6L
1,621 SR
Queue Stats
94W - 96L
1,613 Elo+
Party 1
Team Averages
Level 15
1,608 SR
1,639 Elo+

VS

Team Averages
Level 37
1,645 SR
1,621 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ExWinter
Apollo
Level 7
God Stats
42W - 2L
1,884 SR
Queue Stats
165W - 11L
1,901 Elo+
Party 2
Bacchus
Bacchus
GALEGAKIRILL
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,675 Elo+
Solo
Athena
Athena
Spookhound
Athena
Level 26
God Stats
39W - 36L
1,580 SR
Queue Stats
115W - 136L
1,460 Elo+
Solo
Ares
Ares
heyyheyyheyy
Ares
Level 22
God Stats
3W - 1L
1,761 SR
Queue Stats
146W - 131L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AceVendetta
Heimdallr
15
1 / 6 / 0
9,232
486
3,821
12,180
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Engay
Kukulkan
14
1 / 5 / 1
9,485
499
1,811
9,014
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 3
8,860
466
3,590
13,487
7,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
NotFineokauy
Hercules
15
2 / 4 / 3
9,229
486
6,813
19,692
14,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 5 / 1
9,420
496
10,367
13,584
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
9 / 0 / 12
12,424
654
18,260
10,548
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
ExWinter
Apollo
20
14 / 0 / 4
13,736
723
15,412
12,846
5,692
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
GALEGAKIRILL
Bacchus
4
0 / 3 / 0
6,190
326
180
2,210
716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
Spookhound
Athena
16
1 / 6 / 8
10,169
535
5,035
15,692
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 6
10,073
530
11,259
12,648
12,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
11
Kills
25
25
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
12
15
L
Heimdallr
AceVendetta
Heimdallr
1
6
0
0.17
L
Kukulkan
Engay
Kukulkan
1
5
1
0.3
W
Apollo
ExWinter
Apollo
14
0
4
16
W
Bacchus
GALEGAKIRILL
Bacchus
0
3
0
0
L
0
5
3
0.3
L
Hercules
NotFineokauy
Hercules
2
4
3
0.88
W
Athena
Spookhound
Athena
1
6
8
0.83
L
7
5
1
1.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,402
Damage
50,146
67,957
Taken
53,944
34,317
Mitigated
32,828
14,568
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,260
8,246
0
6,873
10,548
5,582
3,340
2,691
7,857
0
89,179
L
Heimdallr
AceVendetta
Heimdallr
3,821
2,114
0
2,677
12,180
4,067
663
709
11,471
0
53,434
L
Kukulkan
Engay
Kukulkan
1,811
434
0
720
9,014
3,031
862
58
8,956
59,276
0
W
Apollo
ExWinter
Apollo
15,412
11,603
0
4,672
12,846
5,692
1,887
941
11,905
0
117,801
W
Bacchus
GALEGAKIRILL
Bacchus
180
180
0
48
2,210
716
0
313
1,897
778
0
L
3,590
475
0
581
13,487
7,748
0
1,860
11,627
35,479
0
L
Hercules
NotFineokauy
Hercules
6,813
3,315
0
6,840
19,692
14,464
0
10,072
9,620
0
46,371
W
Athena
Spookhound
Athena
5,035
1,210
0
1,346
15,692
8,224
807
905
14,787
58,225
0
L
10,367
2,820
0
3,750
13,584
5,007
0
3,775
9,809
0
53,854
W
11,259
558
0
1,406
12,648
12,614
0
551
12,097
56,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,226
Gold Earned
52,592
497
Minions Killed
561
0
Camps Cleared
0
1,630,453
Distance Traveled
1,513,237
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,424
654
157
8
0
383,073
4
L
Heimdallr
9,232
486
117
6
0
290,730
2
L
Kukulkan
9,485
499
141
7
0
293,695
2
W
Apollo
13,736
723
190
10
0
398,397
1
W
Bacchus
6,190
326
3
0
0
75,404
0
L
Ymir
8,860
466
46
2
0
336,023
10
L
Hercules
9,229
486
100
5
0
331,047
3
W
Athena
10,169
535
110
6
0
348,562
0
L
Pele
9,420
496
93
5
0
378,958
2
W
Ares
10,073
530
101
5
0
307,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role