Player Matchup

Athena
Athena
 
Athena
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ChewyS0L0
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,658 Elo+
Solo
Kukulkan
Kukulkan
Furlefuns
Kukulkan
Level 30
God Stats
52W - 43L
1,622 SR
Queue Stats
71W - 81L
1,521 Elo+
Solo
Neith
Neith
VashTheStampeade
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,739 Elo+
Party 1
Susano
Susano
WaterMonkey0
Susano
Level 27
God Stats
0W - 2L
1,211 SR
Queue Stats
12W - 5L
1,540 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,592 Elo+

VS

Team Averages
Level 18
1,456 SR
1,456 Elo+
Kukulkan
Kukulkan
C_Cortez7
Kukulkan
Level 29
God Stats
12W - 8L
1,590 SR
Queue Stats
366W - 410L
1,450 Elo+
Solo
Susano
Susano
Luminaser
Susano
Level 12
God Stats
2W - 3L
1,331 SR
Queue Stats
6W - 8L
1,425 Elo+
Solo
Raijin
Raijin
MattySnapBack
Raijin
Level 15
God Stats
2W - 3L
1,345 SR
Queue Stats
66W - 79L
1,473 Elo+
Solo
Artemis
Artemis
Sosnooly18
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,376 Elo+
Solo
Yemoja
Yemoja
Theboujieone
Yemoja
Level 29
God Stats
20W - 23L
1,513 SR
Queue Stats
518W - 528L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 9 / 7
10,926
993
7,286
19,103
19,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
ChewyS0L0
Cerberus
17
1 / 17 / 7
10,419
947
5,403
28,098
14,076
Kukulkan
Furlefuns
Kukulkan
17
5 / 7 / 2
11,468
1,043
20,163
17,246
7,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 7 / 6
10,586
962
14,368
15,236
6,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
17
4 / 6 / 4
11,196
1,018
8,763
15,546
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C_Cortez7
Kukulkan
20
9 / 0 / 22
12,812
1,165
19,364
8,976
3,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Luminaser
Susano
19
11 / 4 / 19
12,559
1,142
19,494
13,529
4,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 3 / 22
12,865
1,170
16,685
10,102
3,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Sosnooly18
Artemis
19
8 / 4 / 20
12,633
1,148
18,548
13,382
4,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
19
6 / 1 / 22
11,707
1,064
13,826
12,807
9,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
151
12
Kills
46
46
Deaths
12
26
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
9
7
0.5
W
Kukulkan
C_Cortez7
Kukulkan
9
0
22
20
L
Cerberus
ChewyS0L0
Cerberus
1
17
7
0.26
L
Kukulkan
Furlefuns
Kukulkan
5
7
2
0.86
W
Susano
Luminaser
Susano
11
4
19
5.13
W
12
3
22
7.67
W
Artemis
Sosnooly18
Artemis
8
4
20
4.5
W
Yemoja
6
1
22
17
L
1
7
6
0.57
L
Susano
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,983
Damage
87,917
95,229
Taken
58,796
53,972
Mitigated
26,434
5,481
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,286
1,326
0
398
19,103
19,252
0
10,383
8,720
17,769
0
W
Kukulkan
C_Cortez7
Kukulkan
19,364
2,406
0
174
8,976
3,005
0
5,670
3,306
64,664
0
L
Cerberus
ChewyS0L0
Cerberus
5,403
747
0
1,034
28,098
14,076
0
14,839
13,259
12,950
0
L
Kukulkan
Furlefuns
Kukulkan
20,163
1,888
0
283
17,246
7,450
0
9,558
7,688
54,193
0
W
Susano
Luminaser
Susano
19,494
3,064
306
766
13,529
4,828
0
8,042
5,487
0
24,561
W
16,685
2,974
0
1,231
10,102
3,681
0
6,604
3,498
23,170
0
W
Artemis
Sosnooly18
Artemis
18,548
9,867
0
1,415
13,382
4,953
0
6,944
6,438
0
37,989
W
Yemoja
13,826
2,168
1,146
992
12,807
9,967
0
5,592
7,215
25,673
0
L
14,368
6,272
0
2,591
15,236
6,432
0
8,774
6,462
0
45,366
L
Susano
8,763
1,609
0
1,175
15,546
6,762
0
6,321
9,225
0
21,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,595
Gold Earned
62,576
197
Minions Killed
205
3
Camps Cleared
4
946,792
Distance Traveled
960,300
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,926
993
16
1
0
189,915
1
W
Kukulkan
12,812
1,165
115
10
1
229,364
0
L
Cerberus
10,419
947
17
2
0
171,062
0
L
Kukulkan
11,468
1,043
74
7
1
198,770
0
W
Susano
12,559
1,142
14
1
2
193,115
0
W
Raijin
12,865
1,170
21
2
0
177,804
0
W
Artemis
12,633
1,148
41
4
1
158,450
1
W
Yemoja
11,707
1,064
14
1
0
201,567
0
L
Neith
10,586
962
63
6
0
186,724
0
L
Susano
11,196
1,018
27
2
2
200,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role