Player Matchup

Bacchus
Bacchus
AlexReiza
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 99L
1,447 Elo+
Solo
Zeus
Zeus
Krispy budz 39
Zeus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,325 Elo+
Solo
Hou Yi
Hou Yi
Muni 74
Hou Yi
Level 6
God Stats
26W - 32L
1,729 SR
Queue Stats
59W - 63L
1,444 Elo+
Solo
Neith
Neith
ServeDaBass710
Neith
Level 26
God Stats
243W - 233L
1,463 SR
Queue Stats
299W - 307L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
black_paradisse
Morgan Le Fay
Level 17
God Stats
57W - 60L
1,335 SR
Queue Stats
347W - 393L
1,317 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,388 Elo+

VS

Team Averages
Level 18
1,359 SR
1,355 Elo+
Arachne
Arachne
Dr0p_V1p3r
Arachne
Level 23
God Stats
0W - 4L
1,195 SR
Queue Stats
14W - 15L
1,389 Elo+
Solo
Bacchus
Bacchus
GeekZillla1
Bacchus
Level 14
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Merlin
Merlin
GodlyBones
Merlin
Level 22
God Stats
39W - 42L
1,558 SR
Queue Stats
144W - 133L
1,517 Elo+
Solo
Hou Yi
Hou Yi
I xDaredx I
Hou Yi
Level 16
God Stats
6W - 10L
1,434 SR
Queue Stats
9W - 14L
1,276 Elo+
Solo
Ullr
Ullr
wiimii90
Ullr
Level 16
God Stats
1W - 3L
1,393 SR
Queue Stats
35W - 49L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexReiza
Bacchus
20
5 / 0 / 28
12,594
1,050
10,317
10,334
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 3 / 25
13,122
1,094
18,599
9,808
4,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Muni 74
Hou Yi
20
10 / 1 / 23
13,386
1,116
18,662
11,047
5,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 1 / 24
13,560
1,130
27,431
11,178
5,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
black_paradisse
Morgan Le Fay
19
9 / 2 / 20
12,710
1,059
16,211
13,400
6,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dr0p_V1p3r
Arachne
16
2 / 16 / 1
10,699
892
10,585
26,642
11,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
GeekZillla1
Bacchus
17
2 / 12 / 4
11,678
973
10,419
25,657
23,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
GodlyBones
Merlin
17
0 / 1 / 3
10,979
915
11,279
10,112
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
18
3 / 5 / 3
11,795
983
12,668
17,618
8,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
17
0 / 12 / 4
10,744
895
7,416
17,751
7,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
22
46
Kills
7
7
Deaths
46
120
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlexReiza
Bacchus
5
0
28
19
L
Arachne
Dr0p_V1p3r
Arachne
2
16
1
0.16
L
Bacchus
GeekZillla1
Bacchus
2
12
4
0.33
L
Merlin
GodlyBones
Merlin
0
1
3
1.5
L
Hou Yi
3
5
3
0.9
W
9
3
25
7.17
W
Hou Yi
Muni 74
Hou Yi
10
1
23
21.5
W
13
1
24
25
W
Morgan Le Fay
black_paradisse
Morgan Le Fay
9
2
20
9.5
L
Ullr
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,220
Damage
52,367
55,767
Taken
97,780
29,597
Mitigated
55,523
14,270
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlexReiza
Bacchus
10,317
679
672
1,876
10,334
8,425
0
3,789
6,545
22,100
0
L
Arachne
Dr0p_V1p3r
Arachne
10,585
7,401
0
1,285
26,642
11,259
0
8,896
17,746
0
13,599
L
Bacchus
GeekZillla1
Bacchus
10,419
1,082
0
2,284
25,657
23,766
0
15,294
10,363
30,099
0
L
Merlin
GodlyBones
Merlin
11,279
506
0
0
10,112
4,777
0
4,527
5,585
64,936
946
L
Hou Yi
12,668
6,957
663
1,756
17,618
8,703
0
7,973
9,645
0
38,354
W
18,599
3,813
267
2,239
9,808
4,175
0
5,024
4,784
36,870
0
W
Hou Yi
Muni 74
Hou Yi
18,662
10,706
0
2,191
11,047
5,154
0
3,571
7,476
0
53,679
W
27,431
19,500
0
3,280
11,178
5,700
0
3,722
7,456
0
49,599
W
Morgan Le Fay
black_paradisse
Morgan Le Fay
16,211
1,718
947
2,798
13,400
6,143
0
5,538
7,862
31,856
0
L
Ullr
7,416
4,177
0
57
17,751
7,018
0
8,437
9,314
0
20,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,372
Gold Earned
55,895
278
Minions Killed
253
6
Camps Cleared
4
1,047,698
Distance Traveled
1,004,071
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,594
1,050
26
2
1
247,207
1
L
Arachne
10,699
892
3
0
1
204,290
0
L
Bacchus
11,678
973
36
3
2
227,826
2
L
Merlin
10,979
915
139
12
0
197,908
1
L
Hou Yi
11,795
983
54
5
1
217,683
0
W
Zeus
13,122
1,094
52
4
2
202,722
2
W
Hou Yi
13,386
1,116
95
8
0
218,501
1
W
Neith
13,560
1,130
59
5
2
197,036
0
W
Morgan Le Fay
12,710
1,059
46
4
1
182,232
0
L
Ullr
10,744
895
21
2
0
156,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role