Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AC30FSPAD3S
Morgan Le Fay
Level 60
God Stats
10W - 5L
1,735 SR
Queue Stats
620W - 564L
1,550 Elo+
Party 2
Pele
Pele
Lvrx8
Pele
Level 66
God Stats
38W - 28L
1,721 SR
Queue Stats
665W - 635L
1,458 Elo+
Party 2
Team Averages
Level 90
1,591 SR
1,502 Elo+

VS

Team Averages
Level 83
1,612 SR
1,478 Elo+
Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Genysixx
Merlin
Level 42
God Stats
19W - 9L
1,696 SR
Queue Stats
114W - 115L
1,473 Elo+
Solo
Guan Yu
Guan Yu
TheNovahnite
Guan Yu
Level 123
God Stats
7W - 8L
1,857 SR
Queue Stats
144W - 134L
1,436 Elo+
Solo
Set
Set
rapha0424668
Set
Level 80
God Stats
330W - 310L
1,507 SR
Queue Stats
582W - 569L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 1
6,771
677
5,935
9,166
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 1
6,168
617
2,125
4,345
1,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
 
Hercules
9
1 / 0 / 4
5,793
579
4,037
5,530
2,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
AC30FSPAD3S
Morgan Le Fay
12
3 / 0 / 2
6,797
680
4,473
4,310
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Lvrx8
Pele
10
4 / 0 / 0
6,105
611
1,820
5,023
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,820
582
7,038
9,896
5,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
 
Jing Wei
8
0 / 1 / 0
4,858
486
1,210
3,728
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Genysixx
Merlin
9
0 / 3 / 0
5,480
548
2,217
4,006
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
TheNovahnite
Guan Yu
7
0 / 3 / 0
4,323
432
815
6,666
1,885
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

8
0 / 2 / 0
4,908
491
1,473
5,635
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
W
Hercules
 
Hercules
1
0
4
3
L
Chaac
 
Chaac
0
2
0
0
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Morgan Le Fay
AC30FSPAD3S
Morgan Le Fay
3
0
2
4
L
Merlin
Genysixx
Merlin
0
3
0
0
W
Pele
Lvrx8
Pele
4
0
0
4
L
Guan Yu
TheNovahnite
Guan Yu
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,390
Damage
12,753
28,374
Taken
29,931
13,109
Mitigated
10,476
14,530
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,935
1,547
1,026
6,211
9,166
6,297
0
0
9,166
33,625
5,753
W
Ah Muzen Cab
 
Ah Muzen Cab
2,125
546
0
2,072
4,345
1,029
194
631
3,662
0
37,769
W
Hercules
 
Hercules
4,037
993
0
2,677
5,530
2,986
58
296
5,194
0
13,064
L
Chaac
 
Chaac
7,038
1,605
0
5,934
9,896
5,021
0
5,128
4,768
0
37,295
L
Jing Wei
 
Jing Wei
1,210
861
0
1,377
3,728
693
0
0
3,728
0
29,857
W
Morgan Le Fay
AC30FSPAD3S
Morgan Le Fay
4,473
332
0
2,141
4,310
1,423
612
928
3,112
38,621
0
L
Merlin
Genysixx
Merlin
2,217
52
0
820
4,006
1,204
0
1,866
1,940
24,879
0
W
Pele
Lvrx8
Pele
1,820
647
0
403
5,023
1,374
0
0
5,023
0
31,713
L
Guan Yu
TheNovahnite
Guan Yu
815
49
512
1,112
6,666
1,885
0
1,969
4,613
0
8,034
L
1,473
303
0
2,475
5,635
1,673
0
776
4,813
0
24,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
25,389
350
Minions Killed
304
0
Camps Cleared
0
1,005,477
Distance Traveled
1,021,562
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,771
677
88
9
0
161,568
1
W
Ah Muzen Cab
6,168
617
83
8
0
201,118
5
W
Hercules
5,793
579
21
2
0
213,046
3
L
Chaac
5,820
582
92
9
0
193,783
3
L
Jing Wei
4,858
486
59
6
0
200,030
3
W
Morgan Le Fay
6,797
680
92
9
0
206,865
5
L
Merlin
5,480
548
71
7
0
209,198
1
W
Pele
6,105
611
66
7
0
222,880
6
L
Guan Yu
4,323
432
25
3
0
203,598
4
L
Set
4,908
491
57
6
0
214,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role