Player Matchup

Mercury
Mercury
NV1822
Mercury
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,458 Elo+
Solo
Merlin
Merlin
TheLionLion
Merlin
Level 78
God Stats
9W - 6L
1,246 SR
Queue Stats
203W - 124L
1,649 Elo+
Solo
Sobek
Sobek
darkness2537
Sobek
Level 122
God Stats
1W - 1L
1,312 SR
Queue Stats
148W - 143L
1,639 Elo+
Solo
Team Averages
Level 78
1,353 SR
1,582 Elo+

VS

Team Averages
Level 130
1,600 SR
1,532 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BaconCheesus
Morgan Le Fay
Level 108
God Stats
11W - 6L
1,815 SR
Queue Stats
77W - 107L
1,562 Elo+
Solo
Danzaburou
Danzaburou
Peba11
Danzaburou
Level 122
God Stats
25W - 40L
1,484 SR
Queue Stats
309W - 377L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NV1822
Mercury
12
2 / 5 / 3
8,901
685
3,433
7,185
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
2 / 1 / 4
9,554
735
5,998
6,937
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 4
9,508
731
5,337
14,582
11,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 4 / 3
8,431
649
5,124
11,851
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
BaconCheesus
Morgan Le Fay
14
6 / 2 / 0
9,452
727
13,798
9,760
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Peba11
Danzaburou
3
0 / 0 / 1
5,383
414
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
6
6
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
3
0.38
L
Morgan Le Fay
BaconCheesus
Morgan Le Fay
6
2
0
3
W
Mercury
NV1822
Mercury
2
5
3
0.7
L
Danzaburou
Peba11
Danzaburou
0
0
1
0.5
W
Merlin
2
1
4
4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,768
Damage
18,922
28,704
Taken
21,611
17,127
Mitigated
8,563
7,682
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,124
1,501
0
17
11,851
4,617
0
5,312
6,539
0
30,752
L
Morgan Le Fay
BaconCheesus
Morgan Le Fay
13,798
353
0
3,489
9,760
3,946
0
6,023
3,737
41,418
0
W
Mercury
NV1822
Mercury
3,433
1,002
0
664
7,185
3,151
1,237
3,800
3,385
0
18,535
L
Danzaburou
Peba11
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
5,998
410
0
1,229
6,937
2,771
970
3,312
3,625
52,201
0
W
5,337
560
0
5,789
14,582
11,205
350
6,686
6,592
20,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,963
Gold Earned
23,266
163
Minions Killed
108
0
Camps Cleared
0
777,538
Distance Traveled
460,170
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,431
649
43
3
0
245,943
5
L
Morgan Le Fay
9,452
727
65
5
0
214,227
2
W
Mercury
8,901
685
48
4
0
262,515
1
L
Danzaburou
5,383
414
0
0
0
0
0
W
Merlin
9,554
735
88
7
0
236,638
1
W
Sobek
9,508
731
27
2
0
278,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role