Player Matchup

Cupid
Cupid
Nukem1821
Cupid
Level 28
God Stats
38W - 26L
1,615 SR
Queue Stats
227W - 264L
1,573 Elo+
Solo
Vulcan
Vulcan
StPabloXO
Vulcan
Level 29
God Stats
3W - 1L
1,832 SR
Queue Stats
292W - 261L
1,597 Elo+
Solo
Chaac
Chaac
UnLucky120
Chaac
Level 29
God Stats
19W - 4L
1,500 SR
Queue Stats
1,192W - 1,294L
1,543 Elo+
Solo
Tyr
Tyr
Unity_Kairo
Tyr
Level 23
God Stats
12W - 3L
1,614 SR
Queue Stats
75W - 62L
1,591 Elo+
Solo
Hun Batz
Hun Batz
thejuggernauttt
Hun Batz
Level 26
God Stats
5W - 3L
1,616 SR
Queue Stats
203W - 182L
1,694 Elo+
Solo
Team Averages
Level 27
1,635 SR
1,599 Elo+

VS

Team Averages
Level 17
1,533 SR
1,571 Elo+
Eset
Eset
DorkyDelian
Eset
Level 13
God Stats
0W - 2L
1,295 SR
Queue Stats
13W - 12L
1,540 Elo+
Solo
Danzaburou
Danzaburou
HollowHowls
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,663 Elo+
Solo
Ganesha
Ganesha
demonhunter6554
Ganesha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,474 Elo+
Solo
Heimdallr
Heimdallr
geherbo000
Heimdallr
Level 14
God Stats
27W - 19L
1,510 SR
Queue Stats
328W - 322L
1,575 Elo+
Solo
Discordia
Discordia
kenace21
Discordia
Level 18
God Stats
6W - 4L
1,860 SR
Queue Stats
152W - 146L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Nukem1821
Cupid
18
2 / 3 / 3
11,348
516
7,287
13,950
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
StPabloXO
Vulcan
18
7 / 4 / 4
12,694
577
16,720
12,959
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
17
3 / 5 / 4
10,782
490
8,019
19,364
17,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 2 / 7
12,650
575
9,391
18,574
17,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
20
6 / 2 / 7
13,766
626
12,132
16,873
7,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,232
465
16,486
16,397
11,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
HollowHowls
Danzaburou
15
2 / 9 / 4
9,709
441
5,736
21,015
8,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 2 / 0
6,162
280
940
2,881
975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
geherbo000
Heimdallr
19
6 / 2 / 3
11,738
534
16,309
15,711
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
kenace21
Discordia
17
3 / 5 / 3
10,258
466
9,677
13,794
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
24
Kills
15
16
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Danzaburou
HollowHowls
Danzaburou
2
9
4
0.44
W
Cupid
Nukem1821
Cupid
2
3
3
1.17
W
Vulcan
StPabloXO
Vulcan
7
4
4
2.25
W
Chaac
3
5
4
1
W
6
2
7
4.75
L
0
2
0
0
L
Heimdallr
geherbo000
Heimdallr
6
2
3
3.75
L
Discordia
kenace21
Discordia
3
5
3
0.9
W
Hun Batz
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,549
Damage
49,148
81,720
Taken
69,798
53,981
Mitigated
32,324
23,440
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,486
803
0
3,919
16,397
11,865
0
3,474
12,528
58,264
0
L
Danzaburou
HollowHowls
Danzaburou
5,736
3,474
0
4,103
21,015
8,409
0
5,526
15,429
0
61,146
W
Cupid
Nukem1821
Cupid
7,287
4,312
130
7,526
13,950
4,897
2,942
1,611
12,309
0
81,524
W
Vulcan
StPabloXO
Vulcan
16,720
3,247
0
2,486
12,959
5,805
924
6,887
5,982
84,730
0
W
Chaac
8,019
1,243
0
6,685
19,364
17,767
223
10,073
8,594
0
48,763
W
9,391
814
0
5,763
18,574
17,826
409
2,835
15,619
0
44,489
L
940
41
0
252
2,881
975
0
0
2,881
3,711
0
L
Heimdallr
geherbo000
Heimdallr
16,309
8,128
0
5,438
15,711
6,637
0
2,731
12,890
0
85,821
L
Discordia
kenace21
Discordia
9,677
156
0
1,214
13,794
4,438
441
4,989
8,745
59,513
0
W
Hun Batz
12,132
2,902
0
850
16,873
7,686
2,843
4,640
12,113
0
120,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,240
Gold Earned
48,099
595
Minions Killed
467
0
Camps Cleared
0
2,131,413
Distance Traveled
1,617,618
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,232
465
105
5
0
374,923
4
L
Danzaburou
9,709
441
111
5
0
348,343
2
W
Cupid
11,348
516
132
6
0
379,275
6
W
Vulcan
12,694
577
125
6
0
391,364
2
W
Chaac
10,782
490
85
4
0
407,215
3
W
Tyr
12,650
575
53
2
0
493,595
3
L
Ganesha
6,162
280
2
0
0
93,050
1
L
Heimdallr
11,738
534
141
6
0
404,069
6
L
Discordia
10,258
466
108
5
0
397,233
15
W
Hun Batz
13,766
626
200
9
0
459,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role