Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BrokeBoi_42069
Nemesis
Level 3
God Stats
2W - 1L
1,701 SR
Queue Stats
2W - 2L
1,720 Elo+
Solo
Hades
Hades
Edgar l HSD
Hades
Level 28
God Stats
12W - 10L
1,573 SR
Queue Stats
270W - 366L
1,404 Elo+
Solo
Skadi
Skadi
fannezinha
Skadi
Level 29
God Stats
13W - 16L
1,469 SR
Queue Stats
340W - 387L
1,437 Elo+
Party 2
Ymir
Ymir
lucasx1
Ymir
Level 28
God Stats
42W - 28L
1,571 SR
Queue Stats
85W - 81L
1,449 Elo+
Party 2
Team Averages
Level 21
1,563 SR
1,502 Elo+

VS

Team Averages
Level 32
1,492 SR
1,473 Elo+
Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
FuzzyFriki
Hachiman
Level 4
God Stats
1W - 2L
1,732 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MaxElitex3
Ah Muzen Cab
Level 15
God Stats
6W - 14L
1,299 SR
Queue Stats
28W - 47L
1,445 Elo+
Solo
Fenrir
Fenrir
fellipebayeh
Fenrir
Level 28
God Stats
3W - 3L
1,427 SR
Queue Stats
28W - 26L
1,496 Elo+
Solo
Hercules
Hercules
s2214557929
Hercules
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
155W - 170L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 1 / 1
8,604
506
4,103
10,282
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 6 / 1
7,656
450
2,738
9,344
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 0 / 0
10,386
611
3,581
5,467
3,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
16
5 / 2 / 5
9,875
581
6,724
7,651
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
lucasx1
Ymir
14
6 / 2 / 5
9,680
569
9,682
10,797
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 0 / 0
5,257
309
246
1,533
448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
FuzzyFriki
Hachiman
11
1 / 8 / 1
7,083
417
3,823
9,161
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
MaxElitex3
Ah Muzen Cab
14
0 / 1 / 2
8,287
487
3,241
6,525
3,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
13
7 / 5 / 1
8,883
523
8,855
15,461
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
s2214557929
Hercules
13
3 / 3 / 2
8,244
485
6,231
12,066
4,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
11
11
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
1
1.5
L
Ymir
 
Ymir
0
0
0
0
W
2
6
1
0.42
W
2
0
0
2
L
Hachiman
FuzzyFriki
Hachiman
1
8
1
0.19
L
Ah Muzen Cab
MaxElitex3
Ah Muzen Cab
0
1
2
1
W
Skadi
5
2
5
3.75
L
Fenrir
7
5
1
1.5
W
Ymir
lucasx1
Ymir
6
2
5
4.25
L
Hercules
s2214557929
Hercules
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,828
Damage
22,396
43,541
Taken
44,746
27,016
Mitigated
15,744
10,611
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,103
2,266
0
1,468
10,282
6,740
3,558
0
10,282
0
44,751
L
Ymir
 
Ymir
246
110
0
204
1,533
448
0
253
1,280
1,537
0
W
2,738
1,020
0
496
9,344
2,870
234
0
9,344
0
29,327
W
3,581
961
0
4,011
5,467
3,841
641
0
5,467
73,548
0
L
Hachiman
FuzzyFriki
Hachiman
3,823
1,990
0
457
9,161
2,468
432
4,430
4,731
0
26,242
L
Ah Muzen Cab
MaxElitex3
Ah Muzen Cab
3,241
1,703
0
2,115
6,525
3,130
0
3,086
3,439
0
40,744
W
Skadi
6,724
4,213
477
2,763
7,651
3,077
2,542
67
7,584
0
55,063
L
Fenrir
8,855
1,674
0
4,884
15,461
5,098
0
2,858
12,603
0
50,741
W
Ymir
lucasx1
Ymir
9,682
1,488
0
1,396
10,797
10,488
146
179
10,618
41,837
0
L
Hercules
s2214557929
Hercules
6,231
2,675
250
4,286
12,066
4,600
951
2,636
9,430
0
43,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,201
Gold Earned
37,754
466
Minions Killed
286
0
Camps Cleared
0
1,503,043
Distance Traveled
1,138,733
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,604
506
96
6
0
302,606
2
L
Ymir
5,257
309
2
0
0
52,506
0
W
Nemesis
7,656
450
51
3
0
293,477
2
W
Hades
10,386
611
147
9
0
289,371
1
L
Hachiman
7,083
417
49
3
0
259,011
0
L
Ah Muzen Cab
8,287
487
96
6
0
250,305
0
W
Skadi
9,875
581
106
6
0
290,048
2
L
Fenrir
8,883
523
63
4
0
242,549
0
W
Ymir
9,680
569
66
4
0
327,541
8
L
Hercules
8,244
485
76
4
0
334,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role