Player Matchup

Ymir
Ymir
Helpiamdi
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
LEGITxGum Drop
Hades
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 57L
1,202 Elo+
Solo
Chaac
Chaac
SKRILLA_KING_317
Chaac
Level 29
God Stats
18W - 17L
1,523 SR
Queue Stats
301W - 306L
1,339 Elo+
Solo
Susano
Susano
Sno-johniel
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Solo
Ares
Ares
Soccer guy8823
Ares
Level 7
God Stats
2W - 5L
1,394 SR
Queue Stats
3W - 8L
1,199 Elo+
Party 3
Team Averages
Level 15
1,483 SR
1,312 Elo+

VS

Team Averages
Level 19
1,533 SR
1,256 Elo+
Medusa
Medusa
CaloLive039
Medusa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 122L
1,302 Elo+
Solo
King Arthur
King Arthur
DarkOmnital
King Arthur
Level 26
God Stats
3W - 8L
1,717 SR
Queue Stats
38W - 56L
1,205 Elo+
Party 2
Janus
Janus
FlemJem2
Janus
Level 16
God Stats
10W - 9L
1,496 SR
Queue Stats
37W - 40L
1,359 Elo+
Party 1
Chaac
Chaac
TheLegendofFear
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,160 Elo+
Party 2
Izanami
Izanami
hof243
Izanami
Level 16
God Stats
16W - 11L
1,453 SR
Queue Stats
49W - 54L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 11 / 0
5,285
378
3,696
12,178
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 7 / 0
7,132
509
4,850
10,817
4,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 0 / 0
5,075
363
3,191
1,345
421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
6
0 / 11 / 3
5,188
371
2,189
9,575
2,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 4
6,018
430
2,857
10,503
5,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
13 / 0 / 8
9,459
676
9,352
5,861
2,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DarkOmnital
King Arthur
12
0 / 1 / 4
7,130
509
3,050
8,656
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
FlemJem2
Janus
11
7 / 2 / 18
8,096
578
10,238
6,300
1,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 2
6,834
488
2,511
9,664
4,940
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
hof243
Izanami
13
13 / 2 / 5
8,819
630
9,024
7,226
2,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
5
Kills
34
35
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
0
8
17
W
King Arthur
DarkOmnital
King Arthur
0
1
4
2
W
Janus
FlemJem2
Janus
7
2
18
8
L
Ymir
1
11
0
0.09
L
3
7
0
0.43
L
1
0
0
1
L
Susano
0
11
3
0.14
L
0
6
4
0.33
W
1
1
2
2
W
Izanami
hof243
Izanami
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,783
Damage
34,175
44,418
Taken
37,707
18,989
Mitigated
14,632
4,361
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,352
5,840
0
391
5,861
2,004
4,136
2,508
3,353
0
42,274
W
King Arthur
DarkOmnital
King Arthur
3,050
1,001
0
2,020
8,656
3,387
559
1,166
7,490
0
27,926
W
Janus
FlemJem2
Janus
10,238
2,866
348
1,636
6,300
1,961
1,247
4,162
2,138
28,023
0
L
Ymir
3,696
1,301
0
325
12,178
5,961
0
4,363
7,815
10,348
0
L
4,850
653
42
1,636
10,817
4,382
0
2,588
8,229
22,319
0
L
3,191
166
0
553
1,345
421
0
0
1,345
0
8,615
L
Susano
2,189
286
0
0
9,575
2,594
0
2,008
7,567
0
5,308
L
2,857
105
87
1,718
10,503
5,631
154
1,279
9,224
14,571
0
W
2,511
876
0
5,026
9,664
4,940
607
727
8,937
0
27,402
W
Izanami
hof243
Izanami
9,024
5,501
0
1,536
7,226
2,340
3,538
2,840
4,386
0
53,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,698
Gold Earned
40,338
90
Minions Killed
312
0
Camps Cleared
0
1,105,096
Distance Traveled
1,250,032
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,459
676
69
5
0
244,750
4
W
King Arthur
7,130
509
70
5
0
285,755
0
W
Janus
8,096
578
26
2
0
249,037
0
L
Ymir
5,285
378
4
0
0
283,997
0
L
Hades
7,132
509
33
2
0
252,771
1
L
Chaac
5,075
363
16
1
0
119,802
0
L
Susano
5,188
371
11
1
0
199,039
2
L
Ares
6,018
430
26
2
0
249,487
0
W
Chaac
6,834
488
44
3
0
248,183
3
W
Izanami
8,819
630
103
7
0
222,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role