Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
G6HEAVYTURRET
Gilgamesh
Level 12
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 29L
1,263 Elo+
Party 2
Neith
Neith
TzarUno
Neith
Level 97
God Stats
2W - 6L
1,573 SR
Queue Stats
4W - 9L
1,592 Elo+
Solo
Kukulkan
Kukulkan
spitfire2g2
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 56L
1,537 Elo+
Solo
Team Averages
Level 73
1,515 SR
1,478 Elo+

VS

Team Averages
Level 107
1,762 SR
1,648 Elo+
Cerberus
Cerberus
Dartaniyan
Cerberus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,388 Elo+
Solo
Amaterasu
Amaterasu
H0Bb1t42
Amaterasu
Level 141
God Stats
1W - 1L
1,631 SR
Queue Stats
524W - 499L
1,578 Elo+
Party 1
Neith
Neith
Kýle
Neith
Level 46
God Stats
3W - 1L
2,077 SR
Queue Stats
112W - 33L
1,856 Elo+
Party 1
Ah Puch
Ah Puch
Skiptohell
Ah Puch
Level 160
God Stats
13W - 10L
1,823 SR
Queue Stats
811W - 630L
1,824 Elo+
Party 1
Fenrir
Fenrir
Typhl0si0n
Fenrir
Level 152
God Stats
9W - 6L
1,778 SR
Queue Stats
156W - 131L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 3 / 2
5,380
489
3,341
5,334
2,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
 
Mercury
7
0 / 8 / 1
4,650
423
2,803
8,029
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
G6HEAVYTURRET
Gilgamesh
9
1 / 4 / 0
5,940
540
2,536
6,743
2,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
TzarUno
Neith
8
1 / 6 / 1
4,844
440
4,415
7,077
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
spitfire2g2
Kukulkan
10
3 / 6 / 0
6,427
584
3,215
7,406
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dartaniyan
Cerberus
11
2 / 1 / 4
5,938
540
3,167
4,829
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
H0Bb1t42
Amaterasu
10
3 / 3 / 7
6,644
604
3,829
9,696
3,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Kýle
Neith
12
7 / 1 / 7
7,676
698
8,521
5,273
1,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Skiptohell
Ah Puch
11
4 / 2 / 2
6,603
600
4,596
8,290
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Typhl0si0n
Fenrir
13
10 / 0 / 4
7,793
708
5,734
5,161
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
26
27
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
2
1
L
Mercury
 
Mercury
0
8
1
0.06
W
Cerberus
Dartaniyan
Cerberus
2
1
4
4
L
Gilgamesh
G6HEAVYTURRET
Gilgamesh
1
4
0
0.25
W
Amaterasu
H0Bb1t42
Amaterasu
3
3
7
2.17
W
Neith
Kýle
Neith
7
1
7
10.5
W
Ah Puch
Skiptohell
Ah Puch
4
2
2
2.5
W
Fenrir
Typhl0si0n
Fenrir
10
0
4
12
L
Neith
TzarUno
Neith
1
6
1
0.25
L
Kukulkan
spitfire2g2
Kukulkan
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
25,847
34,589
Taken
33,249
10,506
Mitigated
14,053
3,555
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,341
387
0
0
5,334
2,400
0
1,225
4,082
9,613
0
L
Mercury
 
Mercury
2,803
1,278
0
363
8,029
2,104
0
590
7,409
0
15,551
W
Cerberus
Dartaniyan
Cerberus
3,167
302
0
1,296
4,829
2,684
0
191
4,638
19,272
0
L
Gilgamesh
G6HEAVYTURRET
Gilgamesh
2,536
682
0
779
6,743
2,075
283
2,445
4,028
0
17,917
W
Amaterasu
H0Bb1t42
Amaterasu
3,829
1,242
0
2,918
9,696
3,893
934
2,012
7,591
0
21,611
W
Neith
Kýle
Neith
8,521
3,524
0
1,181
5,273
1,945
1,595
2,177
3,008
0
49,257
W
Ah Puch
Skiptohell
Ah Puch
4,596
825
0
3,950
8,290
3,415
349
1,531
6,719
41,822
0
W
Fenrir
Typhl0si0n
Fenrir
5,734
2,360
0
1,703
5,161
2,116
0
394
4,737
0
41,201
L
Neith
TzarUno
Neith
4,415
2,372
0
1,329
7,077
1,763
0
3,176
3,901
0
23,005
L
Kukulkan
spitfire2g2
Kukulkan
3,215
1,065
0
1,084
7,406
2,164
0
0
7,406
21,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,241
Gold Earned
34,654
188
Minions Killed
321
0
Camps Cleared
0
985,302
Distance Traveled
1,046,578
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,380
489
18
2
0
228,374
2
L
Mercury
4,650
423
36
3
0
196,770
1
W
Cerberus
5,938
540
36
3
0
195,199
1
L
Gilgamesh
5,940
540
36
3
0
189,558
0
W
Amaterasu
6,644
604
35
3
0
216,565
0
W
Neith
7,676
698
95
9
0
188,777
3
W
Ah Puch
6,603
600
74
7
0
194,373
2
W
Fenrir
7,793
708
81
7
0
251,664
2
L
Neith
4,844
440
39
4
0
194,216
2
L
Kukulkan
6,427
584
59
5
0
176,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role