Player Matchup

Sol
Sol
AlmightyMekMek
Sol
Level 29
God Stats
30W - 30L
1,556 SR
Queue Stats
351W - 404L
1,377 Elo+
Solo
Ratatoskr
Ratatoskr
Losmi24
Ratatoskr
Level 25
God Stats
5W - 3L
1,599 SR
Queue Stats
59W - 77L
1,355 Elo+
Solo
Yemoja
Yemoja
geolit
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,643 Elo+
Party 1
Artemis
Artemis
lirroy0
Artemis
Level 14
God Stats
4W - 4L
1,541 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
vainamoFAKE
Amaterasu
Level 17
God Stats
1W - 1L
1,302 SR
Queue Stats
4W - 1L
1,449 Elo+
Party 1
Team Averages
Level 18
1,499 SR
1,455 Elo+

VS

Team Averages
Level 18
1,487 SR
1,354 Elo+
Artemis
Artemis
FearFeline
Artemis
Level 8
God Stats
10W - 6L
1,569 SR
Queue Stats
23W - 39L
1,370 Elo+
Party 3
Xing Tian
Xing Tian
JheyLmao
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 117L
1,449 Elo+
Party 3
Zeus
Zeus
L00karound
Zeus
Level 8
God Stats
9W - 15L
1,176 SR
Queue Stats
68W - 63L
1,258 Elo+
Party 2
Da Ji
Da Ji
SneakyBran
Da Ji
Level 36
God Stats
3W - 3L
1,851 SR
Queue Stats
111W - 121L
1,437 Elo+
Party 3
Jormungandr
Jormungandr
Tetantl
Jormungandr
Level 8
God Stats
13W - 10L
1,339 SR
Queue Stats
35W - 38L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 1
11,356
598
16,598
13,164
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Losmi24
Ratatoskr
16
4 / 1 / 5
10,101
532
5,244
11,345
4,726
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
geolit
Yemoja
15
3 / 1 / 12
10,390
547
6,425
9,148
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
lirroy0
Artemis
16
9 / 1 / 4
10,870
572
16,933
11,812
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
vainamoFAKE
Amaterasu
16
3 / 1 / 4
10,170
535
11,354
13,968
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FearFeline
Artemis
12
0 / 7 / 0
7,060
372
4,919
10,876
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
JheyLmao
Xing Tian
13
1 / 2 / 0
8,191
431
8,390
13,894
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 1
9,424
496
8,081
17,086
4,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
2 / 2 / 2
8,734
460
7,277
13,539
4,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Tetantl
Jormungandr
11
1 / 8 / 1
7,327
386
6,253
17,704
13,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
26
Kills
6
6
Deaths
26
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
L
Artemis
FearFeline
Artemis
0
7
0
0
L
Xing Tian
JheyLmao
Xing Tian
1
2
0
0.5
L
2
7
1
0.36
W
Ratatoskr
Losmi24
Ratatoskr
4
1
5
6.5
L
Da Ji
2
2
2
1.5
L
Jormungandr
Tetantl
Jormungandr
1
8
1
0.19
W
Yemoja
geolit
Yemoja
3
1
12
9
W
Artemis
lirroy0
Artemis
9
1
4
11
W
Amaterasu
vainamoFAKE
Amaterasu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,554
Damage
34,920
59,437
Taken
73,099
28,725
Mitigated
33,530
29,141
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,598
5,469
0
7,144
13,164
4,681
3,122
7,794
5,310
77,362
0
L
Artemis
FearFeline
Artemis
4,919
1,564
0
0
10,876
2,944
420
1,927
8,949
0
30,320
L
Xing Tian
JheyLmao
Xing Tian
8,390
1,439
0
3,419
13,894
7,717
333
1,064
12,819
36,501
0
L
8,081
1,682
0
5,622
17,086
4,477
0
11,601
4,861
55,707
0
W
Ratatoskr
Losmi24
Ratatoskr
5,244
1,418
0
4,122
11,345
4,726
0
722
10,503
0
57,392
L
Da Ji
7,277
1,637
0
7,330
13,539
4,686
0
2,598
10,818
0
58,526
L
Jormungandr
Tetantl
Jormungandr
6,253
2,159
207
791
17,704
13,706
426
5,047
12,629
32,020
0
W
Yemoja
geolit
Yemoja
6,425
1,783
2,614
3,222
9,148
7,729
948
2,189
6,659
25,400
0
W
Artemis
lirroy0
Artemis
16,933
9,785
0
3,067
11,812
4,433
1,776
3,350
8,162
0
90,433
W
Amaterasu
vainamoFAKE
Amaterasu
11,354
7,448
0
8,972
13,968
7,156
1,602
7,209
6,079
0
48,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,887
Gold Earned
40,736
500
Minions Killed
394
0
Camps Cleared
0
1,673,690
Distance Traveled
1,606,095
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,356
598
138
7
0
300,699
1
L
Artemis
7,060
372
59
3
0
309,906
0
L
Xing Tian
8,191
431
76
4
0
325,788
1
L
Zeus
9,424
496
110
6
0
302,418
7
W
Ratatoskr
10,101
532
95
5
0
374,335
2
L
Da Ji
8,734
460
101
5
0
380,126
2
L
Jormungandr
7,327
386
48
3
0
287,857
1
W
Yemoja
10,390
547
42
2
0
368,402
0
W
Artemis
10,870
572
121
6
0
319,276
0
W
Amaterasu
10,170
535
104
5
0
310,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role