Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SouliTheDark
Skadi
Level 77
God Stats
14W - 15L
1,560 SR
Queue Stats
67W - 77L
1,410 Elo+
Party 2
Bellona
Bellona
Sp00kyS00ky
Bellona
Level 85
God Stats
10W - 7L
1,565 SR
Queue Stats
280W - 279L
1,491 Elo+
Party 2
Izanami
Izanami
healedcentaur99
Izanami
Level 48
God Stats
4W - 4L
1,216 SR
Queue Stats
297W - 289L
1,478 Elo+
Solo
Janus
Janus
melon2936yeet
Janus
Level 88
God Stats
3W - 2L
1,720 SR
Queue Stats
110W - 112L
1,433 Elo+
Party 2
Team Averages
Level 85
1,512 SR
1,462 Elo+

VS

Team Averages
Level 72
1,470 SR
1,418 Elo+
Bacchus
Bacchus
 
Bacchus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
RoriCutie2009
Medusa
Level 17
God Stats
0W - 2L
1,241 SR
Queue Stats
3W - 10L
1,193 Elo+
Party 3
Ah Puch
Ah Puch
avebc
Ah Puch
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 60L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
thebaddest98
Gilgamesh
Level 124
God Stats
30W - 19L
1,609 SR
Queue Stats
329W - 313L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 0 / 6
7,900
564
3,310
9,681
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 1
7,206
515
3,141
5,849
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Sp00kyS00ky
Bellona
15
4 / 1 / 3
8,579
613
5,010
9,140
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 2
8,009
572
5,097
8,394
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 3
8,480
606
11,323
7,569
3,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 1 / 4
7,003
500
3,372
8,046
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
 
Amaterasu
9
0 / 3 / 0
5,574
398
693
8,495
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 0
5,523
395
1,879
5,924
1,836
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
avebc
Ah Puch
13
3 / 3 / 3
7,739
553
9,291
8,508
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
thebaddest98
Gilgamesh
11
3 / 3 / 2
6,992
499
5,179
9,211
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
8
8
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
6
6
L
Bacchus
 
Bacchus
2
1
4
4
L
Amaterasu
 
Amaterasu
0
3
0
0
L
0
3
0
0
W
1
2
1
0.75
W
Bellona
Sp00kyS00ky
Bellona
4
1
3
5.5
L
Ah Puch
avebc
Ah Puch
3
3
3
1.5
W
1
4
2
0.5
W
4
1
3
5.5
L
Gilgamesh
thebaddest98
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,881
Damage
20,414
40,633
Taken
40,184
23,940
Mitigated
19,509
11,863
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,310
370
0
3,201
9,681
9,847
0
2,081
7,600
17,258
0
L
Bacchus
 
Bacchus
3,372
591
0
1,002
8,046
7,857
0
2,443
5,603
15,997
0
L
Amaterasu
 
Amaterasu
693
100
0
3,434
8,495
3,054
648
4,316
4,179
0
14,816
L
1,879
887
0
338
5,924
1,836
560
2,900
3,024
0
17,716
W
3,141
1,957
0
1,004
5,849
2,862
636
1,622
4,227
0
45,440
W
Bellona
Sp00kyS00ky
Bellona
5,010
1,410
0
1,716
9,140
4,912
475
2,073
7,067
0
59,568
L
Ah Puch
avebc
Ah Puch
9,291
294
123
3,019
8,508
2,980
0
2,699
5,809
39,334
0
W
5,097
2,947
0
1,848
8,394
3,029
2,859
4,290
4,104
0
58,166
W
11,323
558
0
4,094
7,569
3,290
400
2,597
4,972
54,785
0
L
Gilgamesh
thebaddest98
Gilgamesh
5,179
1,881
0
603
9,211
3,782
0
2,275
6,936
0
38,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
32,831
465
Minions Killed
235
0
Camps Cleared
0
1,313,343
Distance Traveled
1,281,500
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,900
564
20
1
0
276,790
5
L
Bacchus
7,003
500
23
2
0
286,539
4
L
Amaterasu
5,574
398
32
2
0
255,770
1
L
Medusa
5,523
395
39
3
0
239,404
0
W
Skadi
7,206
515
86
6
0
246,992
4
W
Bellona
8,579
613
120
9
0
313,810
2
L
Ah Puch
7,739
553
78
6
0
239,234
2
W
Izanami
8,009
572
142
10
0
245,307
2
W
Janus
8,480
606
97
7
0
230,444
0
L
Gilgamesh
6,992
499
63
5
0
260,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role