Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AndrewFist666
Artemis
Level 69
God Stats
45W - 41L
1,512 SR
Queue Stats
490W - 547L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lightkid35
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,143 Elo+
Solo
Chaac
Chaac
Shirohige218
Chaac
Level 60
God Stats
123W - 105L
1,590 SR
Queue Stats
333W - 389L
1,499 Elo+
Party 2
Team Averages
Level 83
1,520 SR
1,422 Elo+

VS

Team Averages
Level 90
1,469 SR
1,476 Elo+
Jormungandr
Jormungandr
RS Raoxu
Jormungandr
Level 62
God Stats
2W - 1L
1,414 SR
Queue Stats
59W - 61L
1,499 Elo+
Solo
Kali
Kali
ShannowJon
Kali
Level 106
God Stats
1W - 2L
1,507 SR
Queue Stats
302W - 309L
1,436 Elo+
Party 1
Pele
Pele
Trinity Reeqzzz
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 103L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Varkos88
Danzaburou
Level 104
God Stats
7W - 8L
1,548 SR
Queue Stats
19W - 17L
1,523 Elo+
Solo
Scylla
Scylla
limagamerbrs
Scylla
Level 134
God Stats
15W - 24L
1,376 SR
Queue Stats
164W - 168L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
8 / 0 / 15
13,141
1,011
21,465
19,795
20,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
 
Morgan Le Fay
19
4 / 0 / 15
12,503
962
22,932
9,240
4,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
19
9 / 2 / 11
13,188
1,014
27,026
13,259
5,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Lightkid35
Tsukuyomi
19
4 / 4 / 19
12,321
948
20,534
16,801
6,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

19
5 / 0 / 16
12,504
962
15,637
11,988
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RS Raoxu
Jormungandr
18
4 / 7 / 2
12,441
957
23,758
33,757
28,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
1 / 10 / 5
11,489
884
18,472
33,060
21,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 4 / 1
10,401
800
5,468
13,025
7,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Varkos88
Danzaburou
18
0 / 3 / 4
11,612
893
11,974
25,068
9,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
15
0 / 6 / 2
10,042
772
4,613
9,027
2,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
20
30
Kills
6
6
Deaths
30
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
0
15
15.5
W
Morgan Le Fay
 
Morgan Le Fay
4
0
15
11.5
W
Artemis
9
2
11
7.25
W
Tsukuyomi
Lightkid35
Tsukuyomi
4
4
19
3.38
L
Jormungandr
RS Raoxu
Jormungandr
4
7
2
0.71
L
1
10
5
0.35
W
5
0
16
13
L
1
4
1
0.38
L
Danzaburou
Varkos88
Danzaburou
0
3
4
0.67
L
Scylla
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,594
Damage
64,285
71,083
Taken
113,937
45,856
Mitigated
69,332
30,662
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
21,465
1,730
4,439
7,042
19,795
20,822
0
7,204
12,274
33,411
0
W
Morgan Le Fay
 
Morgan Le Fay
22,932
2,085
0
2,131
9,240
4,366
0
3,898
5,192
40,860
0
W
Artemis
27,026
18,921
2,466
3,698
13,259
5,371
0
5,615
7,344
0
42,346
W
Tsukuyomi
Lightkid35
Tsukuyomi
20,534
7,400
927
2,303
16,801
6,751
0
7,460
9,161
0
32,761
L
Jormungandr
RS Raoxu
Jormungandr
23,758
3,274
0
0
33,757
28,181
0
10,780
22,641
51,103
0
L
18,472
6,293
462
4,076
33,060
21,591
0
11,625
21,206
0
25,570
W
15,637
2,559
0
7,656
11,988
8,546
0
4,194
7,584
0
41,808
L
5,468
912
0
1,241
13,025
7,494
0
4,481
8,184
0
12,189
L
Danzaburou
Varkos88
Danzaburou
11,974
3,777
0
2,691
25,068
9,166
0
14,158
10,790
0
37,345
L
Scylla
4,613
456
0
1,168
9,027
2,900
0
3,353
5,554
8,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,657
Gold Earned
55,985
232
Minions Killed
152
4
Camps Cleared
4
1,260,474
Distance Traveled
1,032,901
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,141
1,011
31
2
1
287,590
0
W
Morgan Le Fay
12,503
962
51
4
2
257,121
0
W
Artemis
13,188
1,014
43
3
1
232,892
1
W
Tsukuyomi
12,321
948
32
2
0
225,345
0
L
Jormungandr
12,441
957
70
5
1
235,912
0
L
Kali
11,489
884
13
1
2
261,521
0
W
Chaac
12,504
962
75
6
0
257,526
0
L
Pele
10,401
800
12
1
1
169,121
0
L
Danzaburou
11,612
893
47
4
0
246,194
1
L
Scylla
10,042
772
10
1
0
120,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role