Player Matchup

Thanatos
Thanatos
DevilPotato2
Thanatos
Level 27
God Stats
42W - 22L
1,732 SR
Queue Stats
179W - 173L
1,613 Elo+
Party 4
Gilgamesh
Gilgamesh
Jarl_George
Gilgamesh
Level 69
God Stats
24W - 21L
1,609 SR
Queue Stats
218W - 185L
1,532 Elo+
Party 3
Ymir
Ymir
OniMonki
Ymir
Level 12
God Stats
14W - 9L
1,718 SR
Queue Stats
15W - 11L
1,627 Elo+
Party 3
Tiamat
Tiamat
Rerna
Tiamat
Level 5
God Stats
8W - 13L
1,509 SR
Queue Stats
9W - 15L
1,481 Elo+
Solo
Xbalanque
Xbalanque
TrusTung
Xbalanque
Level 14
God Stats
1W - 6L
1,323 SR
Queue Stats
27W - 36L
1,445 Elo+
Party 4
Team Averages
Level 25
1,578 SR
1,540 Elo+

VS

Team Averages
Level 24
1,604 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
Arado
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,497 Elo+
Party 1
Anubis
Anubis
Naizen
Anubis
Level 15
God Stats
6W - 5L
1,652 SR
Queue Stats
39W - 29L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
NotBugman
Cthulhu
Level 15
God Stats
6W - 4L
1,778 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 2
Tyr
Tyr
NxmGhumbo
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 85L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
RotatingRavioli
Hou Yi
Level 43
God Stats
2W - 2L
1,592 SR
Queue Stats
7W - 8L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DevilPotato2
Thanatos
20
15 / 7 / 6
17,440
581
32,193
28,709
14,612
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Jarl_George
Gilgamesh
20
15 / 8 / 7
16,116
537
30,870
31,800
26,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
20
4 / 11 / 11
13,937
465
14,223
33,381
34,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Rerna
Tiamat
5
0 / 4 / 0
7,813
260
1,137
3,184
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
TrusTung
Xbalanque
20
2 / 10 / 12
14,033
468
12,294
21,529
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arado
Tsukuyomi
20
11 / 7 / 6
16,111
537
17,614
23,698
8,397
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Naizen
Anubis
20
14 / 8 / 7
16,295
543
29,004
26,175
14,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
NotBugman
Cthulhu
20
4 / 5 / 16
15,230
508
16,536
24,802
30,345
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 11 / 7
14,676
489
9,539
30,979
37,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 5 / 14
14,392
480
22,961
22,934
10,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
89
36
Kills
39
40
Deaths
36
36
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arado
Tsukuyomi
11
7
6
2
L
Thanatos
DevilPotato2
Thanatos
15
7
6
2.57
L
Gilgamesh
Jarl_George
Gilgamesh
15
8
7
2.31
W
Anubis
Naizen
Anubis
14
8
7
2.19
W
Cthulhu
NotBugman
Cthulhu
4
5
16
2.4
W
3
11
7
0.59
L
Ymir
4
11
11
0.86
L
Tiamat
Rerna
Tiamat
0
4
0
0
W
7
5
14
2.8
L
Xbalanque
TrusTung
Xbalanque
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,717
Damage
95,654
118,603
Taken
128,588
83,916
Mitigated
100,800
39,748
Healing
30,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arado
Tsukuyomi
17,614
8,509
0
2,336
23,698
8,397
1,435
351
23,227
0
112,445
L
Thanatos
DevilPotato2
Thanatos
32,193
12,104
0
26,530
28,709
14,612
0
7,392
21,317
0
158,786
L
Gilgamesh
Jarl_George
Gilgamesh
30,870
9,990
0
5,731
31,800
26,051
3,087
11,673
20,127
0
90,364
W
Anubis
Naizen
Anubis
29,004
570
0
9,211
26,175
14,828
3,005
3,471
22,380
96,867
0
W
Cthulhu
NotBugman
Cthulhu
16,536
943
2,823
1,435
24,802
30,345
1,658
4,674
19,870
67,544
0
W
9,539
1,878
0
7,466
30,979
37,199
1,767
3,490
26,949
0
71,308
L
Ymir
14,223
2,740
0
3,602
33,381
34,234
395
13,799
19,582
48,673
0
L
Tiamat
Rerna
Tiamat
1,137
123
0
198
3,184
654
0
2,586
598
3,853
0
W
22,961
13,442
0
6,791
22,934
10,031
7,911
3,110
19,644
0
94,034
L
Xbalanque
TrusTung
Xbalanque
12,294
8,499
0
3,687
21,529
8,365
2,702
10,090
11,439
0
95,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,339
Gold Earned
76,704
538
Minions Killed
685
0
Camps Cleared
0
2,065,932
Distance Traveled
2,578,389
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,111
537
156
5
0
569,499
1
L
Thanatos
17,440
581
203
7
0
538,145
0
L
Gilgamesh
16,116
537
126
4
0
502,809
0
W
Anubis
16,295
543
137
5
0
458,506
1
W
Cthulhu
15,230
508
110
4
0
528,329
7
W
Tyr
14,676
489
144
5
0
511,042
3
L
Ymir
13,937
465
62
2
0
490,349
1
L
Tiamat
7,813
260
7
0
0
72,640
0
W
Hou Yi
14,392
480
138
5
0
511,013
2
L
Xbalanque
14,033
468
140
5
0
461,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role