Player Matchup

Ymir
Ymir
 
Ymir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Aach
Artemis
Level 15
God Stats
9W - 2L
1,590 SR
Queue Stats
313W - 381L
1,310 Elo+
Party 1
Anubis
Anubis
Arestos1
Anubis
Level 29
God Stats
8W - 12L
1,594 SR
Queue Stats
45W - 45L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
Hemyh
Zhong Kui
Level 5
God Stats
24W - 29L
1,278 SR
Queue Stats
84W - 79L
1,127 Elo+
Party 3
Pele
Pele
valria
Pele
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 80L
1,094 Elo+
Party 3
Team Averages
Level 44
1,492 SR
1,298 Elo+

VS

Team Averages
Level 15
1,642 SR
1,386 Elo+
Eset
Eset
Biroti
Eset
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,435 Elo+
Party 2
Ra
Ra
Kuqezi1110
Ra
Level 27
God Stats
2W - 0L
1,522 SR
Queue Stats
88W - 99L
1,353 Elo+
Solo
Thanatos
Thanatos
MiniDirtstain
Thanatos
Level 19
God Stats
39W - 42L
1,638 SR
Queue Stats
174W - 222L
1,306 Elo+
Solo
Amaterasu
Amaterasu
PICKLEBRICK420
Amaterasu
Level 7
God Stats
4W - 3L
1,636 SR
Queue Stats
8W - 9L
1,375 Elo+
Party 2
Jormungandr
Jormungandr
Ramadanzi
Jormungandr
Level 16
God Stats
7W - 0L
1,916 SR
Queue Stats
11W - 7L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 8 / 3
7,966
398
4,769
17,641
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Aach
Artemis
14
0 / 6 / 3
8,364
418
7,338
10,464
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Arestos1
Anubis
16
12 / 6 / 1
10,718
536
20,546
16,958
8,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Hemyh
Zhong Kui
15
1 / 3 / 1
9,137
457
3,874
10,547
9,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
valria
Pele
14
4 / 5 / 7
9,618
481
9,868
15,837
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Biroti
Eset
15
5 / 4 / 12
9,788
489
9,177
9,846
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 7 / 9
11,678
584
12,915
14,584
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MiniDirtstain
Thanatos
17
5 / 5 / 5
10,828
541
7,893
16,283
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
PICKLEBRICK420
Amaterasu
15
4 / 3 / 11
10,261
513
10,781
18,527
11,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Ramadanzi
Jormungandr
16
7 / 1 / 13
10,564
528
12,840
11,968
9,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
17
Kills
28
28
Deaths
20
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
8
3
0.19
L
Artemis
Aach
Artemis
0
6
3
0.25
L
Anubis
Arestos1
Anubis
12
6
1
2.08
W
Eset
Biroti
Eset
5
4
12
2.75
L
Zhong Kui
Hemyh
Zhong Kui
1
3
1
0.5
W
7
7
9
1.64
W
Thanatos
MiniDirtstain
Thanatos
5
5
5
1.5
W
Amaterasu
PICKLEBRICK420
Amaterasu
4
3
11
3.17
W
Jormungandr
Ramadanzi
Jormungandr
7
1
13
13.5
L
Pele
valria
Pele
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
53,606
71,447
Taken
71,208
35,521
Mitigated
34,202
13,052
Healing
31,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,769
393
0
640
17,641
9,490
0
9,769
7,599
39,409
0
L
Artemis
Aach
Artemis
7,338
2,688
0
0
10,464
3,204
0
5,341
5,041
0
46,765
L
Anubis
Arestos1
Anubis
20,546
697
0
7,580
16,958
8,242
242
10,137
6,767
66,236
0
W
Eset
Biroti
Eset
9,177
1,836
217
1,141
9,846
2,868
1,481
2,554
7,262
49,594
0
L
Zhong Kui
Hemyh
Zhong Kui
3,874
609
0
1,856
10,547
9,938
653
2,538
7,965
40,902
0
W
12,915
1,797
3,422
4,816
14,584
4,697
1,372
7,780
6,804
74,458
0
W
Thanatos
MiniDirtstain
Thanatos
7,893
1,483
0
12,442
16,283
6,004
2,258
3,192
13,061
0
66,642
W
Amaterasu
PICKLEBRICK420
Amaterasu
10,781
5,127
0
7,417
18,527
11,005
1,254
9,600
8,608
0
46,168
W
Jormungandr
Ramadanzi
Jormungandr
12,840
1,833
975
1,135
11,968
9,628
1,288
5,669
6,284
42,762
0
L
Pele
valria
Pele
9,868
2,583
0
2,976
15,837
4,647
0
6,588
9,143
0
53,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,803
Gold Earned
53,119
403
Minions Killed
504
0
Camps Cleared
0
1,654,737
Distance Traveled
1,904,546
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,966
398
49
2
0
320,025
10
L
Artemis
8,364
418
89
4
0
366,799
4
L
Anubis
10,718
536
105
5
0
309,762
0
W
Eset
9,788
489
95
5
0
347,292
0
L
Zhong Kui
9,137
457
82
4
0
283,963
0
W
Ra
11,678
584
124
6
0
375,521
4
W
Thanatos
10,828
541
130
7
0
377,289
1
W
Amaterasu
10,261
513
99
5
0
379,078
0
W
Jormungandr
10,564
528
56
3
0
425,366
6
L
Pele
9,618
481
78
4
0
374,188
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role