Player Matchup

Artemis
Artemis
AzumiMatter
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JUANTROX0306
Erlang Shen
Level 25
God Stats
29W - 36L
1,604 SR
Queue Stats
112W - 158L
1,437 Elo+
Solo
Ymir
Ymir
RiotPhantom
Ymir
Level 3
God Stats
3W - 1L
1,710 SR
Queue Stats
3W - 2L
1,538 Elo+
Solo
Kukulkan
Kukulkan
VinceBold
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
YaBoyYuki
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,563 SR
1,495 Elo+

VS

Team Averages
Level 18
1,405 SR
1,416 Elo+
Skadi
Skadi
DaShrimpy
Skadi
Level 24
God Stats
9W - 13L
1,511 SR
Queue Stats
39W - 36L
1,514 Elo+
Solo
Ra
Ra
Drb428
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FearVortex7
Morgan Le Fay
Level 23
God Stats
3W - 4L
1,294 SR
Queue Stats
91W - 79L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
Kavely
Gilgamesh
Level 28
God Stats
16W - 18L
1,506 SR
Queue Stats
296W - 333L
1,542 Elo+
Solo
Cthulhu
Cthulhu
KingStarFox27
Cthulhu
Level 13
God Stats
29W - 26L
1,213 SR
Queue Stats
47W - 59L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzumiMatter
Artemis
8
0 / 5 / 1
5,103
425
1,368
5,664
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
JUANTROX0306
Erlang Shen
11
10 / 4 / 0
7,256
605
6,735
9,345
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 5 / 1
5,218
435
2,644
8,114
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
VinceBold
Kukulkan
4
0 / 7 / 0
4,113
343
297
4,264
980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
YaBoyYuki
Tiamat
7
1 / 6 / 4
5,250
438
3,690
5,159
2,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DaShrimpy
Skadi
11
5 / 1 / 4
6,918
577
5,132
5,167
1,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
10
0 / 4 / 1
6,189
516
986
4,401
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
FearVortex7
Morgan Le Fay
10
8 / 5 / 2
6,980
582
8,089
6,967
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Kavely
Gilgamesh
11
8 / 0 / 1
7,280
607
4,266
3,724
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
10
6 / 1 / 5
6,948
579
3,598
5,187
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
11
Kills
27
27
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
AzumiMatter
Artemis
0
5
1
0.1
W
Skadi
DaShrimpy
Skadi
5
1
4
7
W
Ra
0
4
1
0.13
W
Morgan Le Fay
FearVortex7
Morgan Le Fay
8
5
2
1.8
L
Erlang Shen
JUANTROX0306
Erlang Shen
10
4
0
2.5
W
Gilgamesh
Kavely
Gilgamesh
8
0
1
8.5
W
Cthulhu
6
1
5
8.5
L
0
5
1
0.1
L
Kukulkan
VinceBold
Kukulkan
0
7
0
0
L
Tiamat
YaBoyYuki
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,734
Damage
22,071
32,546
Taken
25,446
12,131
Mitigated
10,362
2,073
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AzumiMatter
Artemis
1,368
414
0
750
5,664
1,687
348
1,672
3,992
0
16,148
W
Skadi
DaShrimpy
Skadi
5,132
2,923
0
945
5,167
1,638
1,750
2,576
2,591
0
30,983
W
Ra
986
430
0
288
4,401
1,318
2,059
992
3,409
25,273
0
W
Morgan Le Fay
FearVortex7
Morgan Le Fay
8,089
1,304
0
810
6,967
2,492
823
636
6,331
25,659
0
L
Erlang Shen
JUANTROX0306
Erlang Shen
6,735
4,287
0
459
9,345
3,174
0
4,452
4,723
0
26,473
W
Gilgamesh
Kavely
Gilgamesh
4,266
1,129
0
664
3,724
1,375
0
393
3,331
0
25,318
W
Cthulhu
3,598
391
0
743
5,187
3,539
211
2,034
3,153
20,022
0
L
2,644
351
0
490
8,114
3,960
0
2,853
5,061
14,431
0
L
Kukulkan
VinceBold
Kukulkan
297
297
0
0
4,264
980
198
993
3,211
5,659
0
L
Tiamat
YaBoyYuki
Tiamat
3,690
807
0
374
5,159
2,330
0
2,247
2,886
10,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
34,315
119
Minions Killed
237
0
Camps Cleared
0
997,050
Distance Traveled
992,500
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,103
425
35
3
0
150,377
1
W
Skadi
6,918
577
59
5
0
218,769
3
W
Ra
6,189
516
55
5
0
168,587
0
W
Morgan Le Fay
6,980
582
39
3
0
171,673
0
L
Erlang Shen
7,256
605
37
3
0
227,650
0
W
Gilgamesh
7,280
607
48
4
0
218,994
0
W
Cthulhu
6,948
579
36
3
0
214,477
1
L
Ymir
5,218
435
30
3
0
215,545
0
L
Kukulkan
4,113
343
8
1
0
168,857
0
L
Tiamat
5,250
438
9
1
0
234,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role