Player Matchup

Morgan Le Fay
Morgan Le Fay
Baby Beef3372
Morgan Le Fay
Level 29
God Stats
17W - 4L
1,728 SR
Queue Stats
84W - 74L
1,536 Elo+
Solo
Tyr
Tyr
Dinvi
Tyr
Level 28
God Stats
1W - 3L
1,467 SR
Queue Stats
3W - 3L
1,689 Elo+
Solo
Arachne
Arachne
Monitoviolento
Arachne
Level 29
God Stats
9W - 4L
1,508 SR
Queue Stats
75W - 88L
1,417 Elo+
Solo
Aphrodite
Aphrodite
Shockeer
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
emoqtine
Danzaburou
Level 17
God Stats
8W - 3L
1,597 SR
Queue Stats
45W - 44L
1,380 Elo+
Party 2
Team Averages
Level 26
1,560 SR
1,476 Elo+

VS

Team Averages
Level 48
1,525 SR
1,511 Elo+
Izanami
Izanami
HarIequim
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 154L
1,564 Elo+
Party 1
Hel
Hel
LINSSTV
Hel
Level 26
God Stats
2W - 4L
1,264 SR
Queue Stats
158W - 171L
1,413 Elo+
Solo
Tiamat
Tiamat
guhzs
Tiamat
Level 34
God Stats
6W - 6L
1,628 SR
Queue Stats
79W - 73L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
juanzinho52
Nu Wa
Level 16
God Stats
5W - 3L
1,414 SR
Queue Stats
27W - 26L
1,487 Elo+
Solo
Thor
Thor
sapoUwU
Thor
Level 5
God Stats
2W - 2L
1,821 SR
Queue Stats
12W - 16L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baby Beef3372
Morgan Le Fay
20
18 / 11 / 4
18,232
536
51,985
42,008
14,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Dinvi
Tyr
20
4 / 5 / 6
15,394
453
12,333
33,946
49,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 6 / 6
18,173
535
24,969
43,630
25,534
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Shockeer
Aphrodite
19
1 / 12 / 15
13,017
383
12,339
29,591
19,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
emoqtine
Danzaburou
19
0 / 11 / 9
13,813
406
6,975
27,777
10,623
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HarIequim
Izanami
20
24 / 3 / 11
21,680
638
44,563
30,272
12,124
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
20
3 / 8 / 13
15,780
464
9,011
26,051
15,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
guhzs
Tiamat
20
8 / 6 / 12
18,576
546
26,368
25,612
18,360
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 6 / 19
18,096
532
46,174
26,939
9,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
sapoUwU
Thor
18
1 / 11 / 8
13,441
395
10,760
25,123
14,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
108
34
Kills
45
45
Deaths
34
40
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Baby Beef3372
Morgan Le Fay
18
11
4
1.82
W
Tyr
Dinvi
Tyr
4
5
6
1.4
L
Izanami
HarIequim
Izanami
24
3
11
9.83
L
Hel
3
8
13
1.19
W
11
6
6
2.33
W
Aphrodite
Shockeer
Aphrodite
1
12
15
0.71
W
Danzaburou
emoqtine
Danzaburou
0
11
9
0.41
L
Tiamat
guhzs
Tiamat
8
6
12
2.33
L
9
6
19
3.08
L
Thor
sapoUwU
Thor
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,601
Damage
136,876
176,952
Taken
133,997
120,167
Mitigated
69,843
62,199
Healing
50,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Baby Beef3372
Morgan Le Fay
51,985
2,826
210
8,624
42,008
14,867
218
21,499
20,509
137,401
0
W
Tyr
Dinvi
Tyr
12,333
2,286
0
7,504
33,946
49,398
1,998
12,338
21,608
0
100,173
L
Izanami
HarIequim
Izanami
44,563
33,929
0
13,753
30,272
12,124
7,516
11,429
18,843
0
203,700
L
Hel
9,011
1,549
12,372
10,961
26,051
15,617
1,006
13,581
12,470
54,375
0
W
24,969
16,809
0
20,356
43,630
25,534
5,683
21,171
22,459
0
172,135
W
Aphrodite
Shockeer
Aphrodite
12,339
297
11,161
11,545
29,591
19,745
294
15,079
14,512
46,437
0
W
Danzaburou
emoqtine
Danzaburou
6,975
3,352
0
2,799
27,777
10,623
0
11,466
16,311
0
87,285
L
Tiamat
guhzs
Tiamat
26,368
3,205
0
4,960
25,612
18,360
1,014
10,531
15,081
149,739
0
L
46,174
9,534
0
7,157
26,939
9,050
2,295
19,402
7,537
122,107
0
L
Thor
sapoUwU
Thor
10,760
1,488
0
1,694
25,123
14,692
1,152
11,404
13,719
0
50,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,629
Gold Earned
87,573
746
Minions Killed
785
0
Camps Cleared
0
2,916,821
Distance Traveled
2,923,000
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
18,232
536
166
5
0
500,915
0
W
Tyr
15,394
453
161
5
0
692,906
2
L
Izanami
21,680
638
258
8
0
598,037
9
L
Hel
15,780
464
126
4
0
524,483
3
W
Arachne
18,173
535
210
6
0
550,280
0
W
Aphrodite
13,017
383
63
2
0
599,774
4
W
Danzaburou
13,813
406
146
4
0
572,946
4
L
Tiamat
18,576
546
202
6
0
616,640
0
L
Nu Wa
18,096
532
128
4
0
589,272
3
L
Thor
13,441
395
71
2
0
594,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role