Player Matchup

Horus
Horus
Janek_Igor
Horus
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
92W - 102L
1,552 Elo+
Solo
Anubis
Anubis
Mid_Knight_52
Anubis
Level 25
God Stats
1W - 0L
1,200 SR
Queue Stats
74W - 82L
1,471 Elo+
Solo
Yemoja
Yemoja
NewBackUp
Yemoja
Level 17
God Stats
2W - 1L
1,521 SR
Queue Stats
6W - 2L
1,649 Elo+
Solo
Danzaburou
Danzaburou
trusty_panda
Danzaburou
Level 29
God Stats
31W - 20L
1,683 SR
Queue Stats
191W - 210L
1,599 Elo+
Solo
Izanami
Izanami
younggsterjoey
Izanami
Level 20
God Stats
27W - 33L
1,413 SR
Queue Stats
69W - 81L
1,566 Elo+
Solo
Team Averages
Level 23
1,463 SR
1,568 Elo+

VS

Team Averages
Level 14
1,665 SR
1,653 Elo+
Sol
Sol
BerserkerGuts21
Sol
Level 23
God Stats
3W - 4L
1,596 SR
Queue Stats
449W - 457L
1,562 Elo+
Solo
Awilix
Awilix
Inextinguish
Awilix
Level 25
God Stats
1W - 1L
1,716 SR
Queue Stats
69W - 73L
1,707 Elo+
Party 1
Neith
Neith
MSR lIllIllI
Neith
Level 17
God Stats
1W - 2L
1,716 SR
Queue Stats
80W - 79L
1,597 Elo+
Party 1
Bakasura
Bakasura
Masta-Killa-One
Bakasura
Level 1
God Stats
2W - 3L
1,799 SR
Queue Stats
32W - 37L
1,767 Elo+
Solo
Sun Wukong
Sun Wukong
mig-miguel733
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 1 / 18
10,065
559
4,053
12,541
13,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 2 / 13
10,927
607
12,402
11,547
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
NewBackUp
Yemoja
13
6 / 6 / 12
9,618
534
5,221
11,580
4,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
trusty_panda
Danzaburou
15
10 / 3 / 7
10,911
606
13,308
13,409
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 1 / 4
11,798
655
12,395
8,274
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
8,826
490
6,851
12,009
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
11
1 / 8 / 4
7,332
407
7,188
14,186
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 11 / 6
8,637
480
10,228
13,473
3,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
12
2 / 9 / 5
7,577
421
4,092
12,414
4,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
mig-miguel733
Sun Wukong
12
1 / 8 / 2
7,461
415
3,425
14,411
7,572
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
38
Kills
11
13
Deaths
40
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Awilix
1
8
4
0.38
W
Horus
3
1
18
12
L
4
11
6
0.64
L
Bakasura
2
9
5
0.5
W
9
2
13
7.75
W
Yemoja
NewBackUp
Yemoja
6
6
12
2
L
Sun Wukong
mig-miguel733
Sun Wukong
1
8
2
0.25
W
Danzaburou
trusty_panda
Danzaburou
10
3
7
4.5
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,379
Damage
31,784
57,351
Taken
66,493
32,604
Mitigated
23,464
22,130
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,851
2,037
0
4,843
12,009
3,737
0
2,647
9,362
62,340
0
L
Awilix
7,188
3,100
0
2,626
14,186
4,617
832
3,565
10,621
0
34,203
W
Horus
4,053
2,074
1,058
5,793
12,541
13,568
811
288
12,188
0
33,890
L
10,228
5,476
0
1,328
13,473
3,471
2,569
4,498
8,975
0
28,307
L
Bakasura
4,092
3,219
0
1,259
12,414
4,067
658
2,554
9,860
0
21,521
W
12,402
1,554
0
6,856
11,547
5,340
726
2,061
9,486
76,890
0
W
Yemoja
NewBackUp
Yemoja
5,221
1,058
531
758
11,580
4,760
961
758
10,756
14,352
0
L
Sun Wukong
mig-miguel733
Sun Wukong
3,425
1,206
0
1,092
14,411
7,572
397
4,359
10,052
0
30,890
W
Danzaburou
trusty_panda
Danzaburou
13,308
6,710
243
4,826
13,409
5,381
938
1,701
11,638
0
62,298
W
12,395
8,683
0
2,065
8,274
3,555
9,066
2,043
6,231
0
85,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,319
Gold Earned
39,833
443
Minions Killed
293
0
Camps Cleared
0
1,598,980
Distance Traveled
1,536,575
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,826
490
106
6
0
286,689
5
L
Awilix
7,332
407
57
3
0
333,089
2
W
Horus
10,065
559
50
3
0
342,831
3
L
Neith
8,637
480
33
2
0
289,824
1
L
Bakasura
7,577
421
58
3
0
335,118
0
W
Anubis
10,927
607
117
7
0
319,718
2
W
Yemoja
9,618
534
21
1
0
298,595
0
L
Sun Wukong
7,461
415
39
2
0
291,855
1
W
Danzaburou
10,911
606
86
5
0
306,808
2
W
Izanami
11,798
655
169
9
0
331,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role