Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Coolbest0416
Bacchus
Level 8
God Stats
1W - 1L
1,479 SR
Queue Stats
2W - 3L
1,075 Elo+
Solo
Xbalanque
Xbalanque
Fishytrishy5
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 251L
1,330 Elo+
Party 1
Ra
Ra
Kon1Tsoua
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 247L
1,375 Elo+
Solo
Ymir
Ymir
terminatorJJ16
Ymir
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
209W - 232L
1,463 Elo+
Party 1
Team Averages
Level 22
1,496 SR
1,349 Elo+

VS

Team Averages
Level 17
1,284 SR
1,324 Elo+
Anhur
Anhur
IchBinAusNetflix
Anhur
Level 15
God Stats
2W - 3L
1,219 SR
Queue Stats
41W - 46L
1,355 Elo+
Party 2
Anubis
Anubis
Legacy_BlackFire
Anubis
Level 13
God Stats
13W - 14L
1,190 SR
Queue Stats
33W - 43L
1,323 Elo+
Party 2
Bakasura
Bakasura
Not_FelixSoooS
Bakasura
Level 26
God Stats
14W - 13L
1,295 SR
Queue Stats
189W - 212L
1,336 Elo+
Solo
Hades
Hades
Sir_besucher4
Hades
Level 7
God Stats
19W - 18L
1,219 SR
Queue Stats
38W - 38L
1,280 Elo+
Party 2
King Arthur
King Arthur
koro_sensei27
King Arthur
Level 22
God Stats
13W - 12L
1,496 SR
Queue Stats
87W - 102L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
14 / 3 / 7
10,977
549
17,512
18,256
9,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Coolbest0416
Bacchus
15
4 / 4 / 10
8,872
444
8,951
16,587
13,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Fishytrishy5
Xbalanque
10
3 / 7 / 5
7,843
392
3,563
8,732
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
8 / 0 / 4
10,361
518
15,626
14,566
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
3,747
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
9,413
471
3,663
15,121
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 7 / 2
10,690
535
11,187
16,861
8,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
2 / 2 / 2
10,162
508
7,583
11,253
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 11 / 3
9,412
471
13,336
20,874
9,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
koro_sensei27
King Arthur
16
1 / 3 / 1
9,601
480
8,106
13,807
7,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
29
Kills
14
14
Deaths
29
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
14
3
7
5.83
L
Bacchus
Coolbest0416
Bacchus
4
4
10
2.25
L
Xbalanque
Fishytrishy5
Xbalanque
3
7
5
0.79
W
1
6
6
0.67
L
8
0
4
10
W
6
7
2
1
W
Bakasura
2
2
2
1.5
W
4
11
3
0.5
W
King Arthur
koro_sensei27
King Arthur
1
3
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,652
Damage
43,875
58,141
Taken
77,916
30,886
Mitigated
37,619
17,291
Healing
20,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
17,512
4,127
0
5,627
18,256
9,546
0
7,038
11,033
0
60,084
L
Bacchus
Coolbest0416
Bacchus
8,951
1,119
0
1,650
16,587
13,534
225
8,289
8,298
35,145
0
L
Xbalanque
Fishytrishy5
Xbalanque
3,563
909
183
393
8,732
2,205
1,426
2,421
6,311
0
23,995
W
3,663
1,670
0
2,591
15,121
6,221
981
2,597
12,524
0
51,902
L
15,626
3,294
486
8,952
14,566
5,601
117
6,775
7,791
65,899
0
W
11,187
1,060
0
6,774
16,861
8,806
1,068
3,428
13,433
63,601
0
W
Bakasura
7,583
5,299
0
4,385
11,253
5,389
1,554
2,673
8,580
0
65,038
W
13,336
4,396
177
4,069
20,874
9,409
1,730
9,787
11,087
43,034
0
W
King Arthur
koro_sensei27
King Arthur
8,106
1,116
0
2,488
13,807
7,794
113
6,092
7,715
0
49,813
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
49,278
280
Minions Killed
466
0
Camps Cleared
0
1,263,214
Distance Traveled
1,676,966
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,977
549
89
4
0
361,083
1
L
Bacchus
8,872
444
39
2
0
374,372
4
L
Xbalanque
7,843
392
42
2
0
205,450
2
W
Anhur
9,413
471
76
4
0
314,732
0
L
Ra
10,361
518
110
6
0
322,309
1
W
Anubis
10,690
535
92
5
0
286,748
0
W
Bakasura
10,162
508
137
7
0
414,234
4
W
Hades
9,412
471
78
4
0
291,198
0
W
King Arthur
9,601
480
83
4
0
370,054
5
L
Ymir
3,747
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role