Player Matchup

Ares
Ares
IBims1Eisenlort
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,661 Elo+
Party 2
Tyr
Tyr
ImJustWarmingUp
Tyr
Level 28
God Stats
1W - 2L
1,702 SR
Queue Stats
38W - 31L
1,600 Elo+
Solo
Ra
Ra
Khoudysss
Ra
Level 13
God Stats
0W - 1L
1,243 SR
Queue Stats
16W - 20L
1,658 Elo+
Solo
Danzaburou
Danzaburou
Oksal10
Danzaburou
Level 7
God Stats
2W - 2L
1,699 SR
Queue Stats
3W - 2L
1,661 Elo+
Party 2
Loki
Loki
kingjunkyone
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,804 Elo+
Solo
Team Averages
Level 11
1,529 SR
1,677 Elo+

VS

Team Averages
Level 23
1,551 SR
1,576 Elo+
Olorun
Olorun
Arigato322
Olorun
Level 28
God Stats
12W - 12L
1,463 SR
Queue Stats
103W - 92L
1,562 Elo+
Party 1
Ne Zha
Ne Zha
IxRâpeYouKid
Ne Zha
Level 29
God Stats
20W - 9L
1,793 SR
Queue Stats
83W - 43L
1,685 Elo+
Solo
Arachne
Arachne
KawaiiZamaii
Arachne
Level 29
God Stats
14W - 6L
1,837 SR
Queue Stats
131W - 111L
1,600 Elo+
Party 1
Ymir
Ymir
SwiiZey--
Ymir
Level 10
God Stats
3W - 7L
1,161 SR
Queue Stats
8W - 17L
1,464 Elo+
Solo
Artemis
Artemis
TG00
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,982
398
781
6,024
2,377
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 1 / 0
4,585
459
3,166
7,173
2,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 0
5,703
570
4,682
5,856
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Oksal10
Danzaburou
8
0 / 4 / 0
4,785
479
2,023
5,516
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 1
4,659
466
3,079
5,934
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arigato322
Olorun
11
4 / 2 / 3
6,633
663
5,259
8,836
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 0 / 0
6,710
671
3,259
6,309
2,133
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
KawaiiZamaii
Arachne
10
6 / 0 / 3
6,313
631
6,167
4,858
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
9
1 / 0 / 4
5,807
581
1,582
1,969
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
TG00
Artemis
11
5 / 0 / 2
6,322
632
6,005
4,843
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
17
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
Arigato322
Olorun
4
2
3
2.75
L
0
4
0
0
L
0
1
0
0
W
1
0
0
1
W
Arachne
KawaiiZamaii
Arachne
6
0
3
7.5
L
2
4
0
0.5
L
Danzaburou
Oksal10
Danzaburou
0
4
0
0
W
Ymir
1
0
4
3
W
Artemis
TG00
Artemis
5
0
2
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,731
Damage
22,272
30,503
Taken
26,815
10,371
Mitigated
9,337
7,254
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Arigato322
Olorun
5,259
2,516
81
4,915
8,836
2,701
557
4,643
4,193
33,802
0
L
781
37
491
943
6,024
2,377
0
1,120
4,904
2,330
0
L
3,166
683
0
3,029
7,173
2,907
0
0
7,173
0
19,757
W
3,259
1,121
0
2,013
6,309
2,133
0
0
6,309
0
40,995
W
Arachne
KawaiiZamaii
Arachne
6,167
4,407
0
1,088
4,858
1,914
13
519
4,339
0
30,741
L
4,682
567
12
919
5,856
2,079
0
4,114
1,742
27,005
0
L
Danzaburou
Oksal10
Danzaburou
2,023
529
0
585
5,516
1,139
106
934
4,582
0
28,206
W
Ymir
1,582
571
0
729
1,969
1,130
170
83
1,886
12,650
0
W
Artemis
TG00
Artemis
6,005
3,232
0
2,506
4,843
1,459
624
218
4,625
0
43,735
L
3,079
811
0
1,275
5,934
1,869
0
673
5,261
0
20,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,714
Gold Earned
31,785
220
Minions Killed
334
0
Camps Cleared
0
881,305
Distance Traveled
964,134
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,633
663
61
6
0
189,761
1
L
Ares
3,982
398
4
0
0
177,019
1
L
Tyr
4,585
459
49
5
0
177,440
1
W
Ne Zha
6,710
671
100
10
0
195,940
3
W
Arachne
6,313
631
67
7
0
226,865
1
L
Ra
5,703
570
62
6
0
156,695
1
L
Danzaburou
4,785
479
63
6
0
158,818
3
W
Ymir
5,807
581
26
3
0
194,626
2
W
Artemis
6,322
632
80
8
0
156,942
3
L
Loki
4,659
466
42
4
0
211,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role