Player Matchup

Jing Wei
Jing Wei
Silver III
IPASHOKPRIMETIME
Jing Wei
Silver III
Level 140
God Stats
38W - 42L
1,462 SR
Queue Stats
928W - 987L
913 MMR
Solo
Ne Zha
Ne Zha
Silver I
Jhendrix8
Ne Zha
Silver I
Level 88
God Stats
9W - 9L
1,592 SR
Queue Stats
410W - 417L
1,103 MMR
Solo
Ah Puch
Ah Puch
Silver I
ShadowKobayashi
Ah Puch
Silver I
Level 126
God Stats
1W - 3L
1,270 SR
Queue Stats
62W - 72L
1,102 MMR
Solo
Guan Yu
Guan Yu
Silver III
Yummy Yummies
Guan Yu
Silver III
Level 68
God Stats
7W - 9L
1,551 SR
Queue Stats
120W - 128L
894 MMR
Solo
Janus
Janus
Silver IV
wheeler_Walker
Janus
Silver IV
Level 65
God Stats
3W - 7L
1,278 SR
Queue Stats
97W - 128L
858 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,431 SR
974 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,557 SR
972 MMR
Aphrodite
Aphrodite
Silver III
BlueKnight129
Aphrodite
Silver III
Level 126
God Stats
37W - 30L
1,516 SR
Queue Stats
277W - 289L
929 MMR
Solo
Nox
Nox
Silver II
EMaGRev0
Nox
Silver II
Level 121
God Stats
22W - 31L
1,470 SR
Queue Stats
124W - 134L
1,008 MMR
Solo
Achilles
Achilles
Silver II
Legendaryiicon
Achilles
Silver II
Level 127
God Stats
41W - 48L
1,497 SR
Queue Stats
404W - 442L
1,074 MMR
Solo
Thor
Thor
Silver V
NAVIZM
Thor
Silver V
Level 48
God Stats
37W - 45L
1,745 SR
Queue Stats
142W - 190L
1,020 MMR
Solo
Danzaburou
Danzaburou
Silver II
ballinwallen21
Danzaburou
Silver II
Level 88
God Stats
3W - 0L
1,560 SR
Queue Stats
304W - 307L
832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 7
16,973
514
19,639
37,635
14,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Jhendrix8
Ne Zha
20
17 / 10 / 7
18,686
566
29,276
31,015
15,590
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 9 / 13
15,499
470
31,033
37,588
19,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
20
4 / 5 / 9
15,938
483
6,183
36,499
43,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 7 / 7
17,168
520
16,015
20,303
7,126
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TiamatGilgameshSetAnubisAthena

VS

Bans
HadesCernunnosScyllaSkadiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlueKnight129
Aphrodite
20
4 / 12 / 15
16,501
500
19,520
34,736
33,586
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
10 / 5 / 13
17,783
539
29,958
16,823
7,817
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
11 / 7 / 4
21,572
654
33,015
54,564
41,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
NAVIZM
Thor
19
4 / 8 / 10
15,210
461
8,414
23,721
16,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ballinwallen21
Danzaburou
20
13 / 7 / 7
18,682
566
35,099
29,588
13,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
91
39
Kills
42
42
Deaths
39
43
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlueKnight129
Aphrodite
4
12
15
0.96
W
10
5
13
3.3
L
5
11
7
0.77
L
Ne Zha
Jhendrix8
Ne Zha
17
10
7
2.05
W
Achilles
11
7
4
1.86
W
Thor
NAVIZM
Thor
4
8
10
1.13
L
5
9
13
1.28
L
Guan Yu
4
5
9
1.7
W
Danzaburou
ballinwallen21
Danzaburou
13
7
7
2.36
L
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,146
Damage
126,006
163,040
Taken
159,432
100,830
Mitigated
112,622
62,625
Healing
57,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlueKnight129
Aphrodite
19,520
2,235
5,339
15,382
34,736
33,586
240
11,361
23,167
98,506
0
W
29,958
1,293
0
4,604
16,823
7,817
1,289
4,518
12,115
108,291
0
L
19,639
16,444
0
14,924
37,635
14,275
1,940
12,036
25,421
0
141,889
L
Ne Zha
Jhendrix8
Ne Zha
29,276
13,354
0
6,790
31,015
15,590
0
8,932
21,733
0
92,457
W
Achilles
33,015
14,536
0
22,902
54,564
41,092
8,163
19,400
34,717
10,072
151,318
W
Thor
NAVIZM
Thor
8,414
1,506
0
1,779
23,721
16,382
1,588
7,391
15,910
0
53,652
L
31,033
2,985
752
19,649
37,588
19,993
572
9,760
27,655
99,430
0
L
Guan Yu
6,183
771
2,961
10,630
36,499
43,846
328
15,759
20,472
0
30,123
W
Danzaburou
ballinwallen21
Danzaburou
35,099
19,978
0
7,628
29,588
13,745
7,222
8,947
20,399
0
137,651
L
16,015
928
1,334
5,585
20,303
7,126
1,893
6,039
14,006
138,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,264
Gold Earned
89,748
693
Minions Killed
746
0
Camps Cleared
0
2,890,545
Distance Traveled
2,840,545
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,501
500
138
4
0
524,948
9
W
Nox
17,783
539
144
4
0
641,528
13
L
Jing Wei
16,973
514
218
7
0
551,920
14
L
Ne Zha
18,686
566
87
3
0
555,206
3
W
Achilles
21,572
654
213
6
0
523,728
2
W
Thor
15,210
461
77
2
0
585,921
5
L
Ah Puch
15,499
470
131
4
0
524,409
4
L
Guan Yu
15,938
483
34
1
0
680,414
3
W
Danzaburou
18,682
566
174
5
0
564,420
7
L
Janus
17,168
520
223
7
0
578,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role