Player Matchup

Chaac
Chaac
AKSGoss
Chaac
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 34L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
CrisosInferno
Kuzenbo
Level 18
God Stats
10W - 14L
1,463 SR
Queue Stats
30W - 44L
1,509 Elo+
Party 2
Skadi
Skadi
Miguel15832
Skadi
Level 29
God Stats
11W - 9L
1,625 SR
Queue Stats
161W - 149L
1,523 Elo+
Party 2
Discordia
Discordia
PronounPolice
Discordia
Level 14
God Stats
4W - 7L
1,711 SR
Queue Stats
146W - 156L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
Setsito
Tsukuyomi
Level 27
God Stats
0W - 3L
1,372 SR
Queue Stats
42W - 33L
1,605 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,566 Elo+

VS

Team Averages
Level 20
1,552 SR
1,596 Elo+
Bacchus
Bacchus
GoingToHell9
Bacchus
Level 26
God Stats
14W - 9L
1,408 SR
Queue Stats
206W - 204L
1,522 Elo+
Solo
Janus
Janus
JaxsonsMom
Janus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
1,739 Elo+
Solo
Achilles
Achilles
PacmanLord420
Achilles
Level 17
God Stats
8W - 9L
1,527 SR
Queue Stats
265W - 232L
1,574 Elo+
Party 1
Ullr
Ullr
SulcideSumi
Ullr
Level 20
God Stats
2W - 0L
1,717 SR
Queue Stats
58W - 39L
1,661 Elo+
Party 1
Bakasura
Bakasura
daimest
Bakasura
Level 23
God Stats
35W - 22L
1,608 SR
Queue Stats
141W - 149L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AKSGoss
Chaac
10
4 / 1 / 0
5,737
717
3,803
4,681
3,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
7
0 / 1 / 0
3,926
491
1,064
3,079
1,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 4 / 0
4,041
505
664
3,831
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
PronounPolice
Discordia
6
0 / 2 / 1
4,152
519
867
2,195
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Setsito
Tsukuyomi
9
1 / 1 / 0
5,225
653
1,868
3,996
1,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoingToHell9
Bacchus
8
1 / 0 / 3
5,158
645
1,237
3,814
1,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
10
3 / 1 / 0
5,921
740
2,799
2,858
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
PacmanLord420
Achilles
9
0 / 2 / 0
5,057
632
1,151
4,621
2,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 0 / 1
5,495
687
3,357
2,706
800
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
daimest
Bakasura
9
1 / 2 / 1
5,136
642
1,877
5,295
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
5
Kills
9
9
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
AKSGoss
Chaac
4
1
0
4
L
Kuzenbo
0
1
0
0
W
Bacchus
GoingToHell9
Bacchus
1
0
3
2.5
W
Janus
3
1
0
3
L
0
4
0
0
W
Achilles
PacmanLord420
Achilles
0
2
0
0
L
Discordia
PronounPolice
Discordia
0
2
1
0.25
L
Tsukuyomi
Setsito
Tsukuyomi
1
1
0
1
W
4
0
1
4.5
W
Bakasura
daimest
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,266
Damage
10,421
17,782
Taken
19,294
7,128
Mitigated
7,128
4,174
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AKSGoss
Chaac
3,803
730
0
2,011
4,681
3,212
0
0
4,351
0
28,488
L
Kuzenbo
1,064
351
0
924
3,079
1,458
0
487
2,576
10,926
0
W
Bacchus
GoingToHell9
Bacchus
1,237
185
0
770
3,814
1,731
0
553
3,261
9,104
0
W
Janus
2,799
294
0
682
2,858
707
0
672
2,186
34,097
0
L
664
305
0
120
3,831
667
0
750
3,081
0
15,644
W
Achilles
PacmanLord420
Achilles
1,151
489
0
715
4,621
2,398
0
0
4,621
0
21,940
L
Discordia
PronounPolice
Discordia
867
41
0
455
2,195
667
0
1,194
891
13,557
0
L
Tsukuyomi
Setsito
Tsukuyomi
1,868
631
0
664
3,996
1,124
0
1,391
2,501
0
31,523
W
3,357
1,271
0
353
2,706
800
502
504
2,202
0
29,315
W
Bakasura
daimest
Bakasura
1,877
1,352
0
979
5,295
1,492
0
202
5,093
0
22,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,081
Gold Earned
26,767
226
Minions Killed
273
0
Camps Cleared
0
773,508
Distance Traveled
841,207
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,737
717
62
8
0
149,877
2
L
Kuzenbo
3,926
491
14
2
0
184,467
0
W
Bacchus
5,158
645
24
3
0
181,222
1
W
Janus
5,921
740
81
10
0
173,382
2
L
Skadi
4,041
505
36
5
0
159,320
3
W
Achilles
5,057
632
64
8
0
152,560
1
L
Discordia
4,152
519
33
4
0
93,712
2
L
Tsukuyomi
5,225
653
81
10
0
186,132
2
W
Ullr
5,495
687
48
6
0
151,895
5
W
Bakasura
5,136
642
56
7
0
182,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role