Player Matchup

Fenrir
Fenrir
Wischnje
Fenrir
Level 25
God Stats
1W - 2L
1,316 SR
Queue Stats
7W - 7L
1,306 Elo+
Solo
Chaac
Chaac
blitzkrieg2212
Chaac
Level 45
God Stats
36W - 51L
1,389 SR
Queue Stats
108W - 163L
1,257 Elo+
Solo
Sol
Sol
sammylil11
Sol
Level 24
God Stats
11W - 7L
1,353 SR
Queue Stats
70W - 62L
1,345 Elo+
Solo
Team Averages
Level 31
1,353 SR
1,303 Elo+

VS

Team Averages
Level 74
1,430 SR
1,272 Elo+
Achilles
Achilles
JustB3astM0de
Achilles
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,252 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZeroDoesThingz
Morgan Le Fay
Level 109
God Stats
2W - 2L
1,408 SR
Queue Stats
35W - 51L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
anonimo459
Baron Samedi
Level 27
God Stats
3W - 5L
1,382 SR
Queue Stats
44W - 92L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Wischnje
Fenrir
12
4 / 1 / 2
9,417
673
5,684
7,926
5,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

11
1 / 6 / 3
8,177
584
8,446
15,751
11,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 1 / 4
8,535
610
5,442
7,779
2,435
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JustB3astM0de
Achilles
14
6 / 2 / 1
10,497
750
6,926
10,645
6,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
ZeroDoesThingz
Morgan Le Fay
14
2 / 0 / 5
9,036
645
11,653
3,118
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
anonimo459
Baron Samedi
11
0 / 4 / 6
8,198
586
5,822
11,309
7,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
8
8
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
JustB3astM0de
Achilles
6
2
1
3.25
L
Fenrir
Wischnje
Fenrir
4
1
2
5
W
Morgan Le Fay
ZeroDoesThingz
Morgan Le Fay
2
0
5
4.5
W
Baron Samedi
anonimo459
Baron Samedi
0
4
6
0.75
L
1
6
3
0.42
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,572
Damage
24,401
31,456
Taken
25,072
20,127
Mitigated
15,115
6,305
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
JustB3astM0de
Achilles
6,926
2,524
0
2,809
10,645
6,038
0
2,223
8,032
0
32,289
L
Fenrir
Wischnje
Fenrir
5,684
527
0
339
7,926
5,766
0
5,218
2,468
541
12,142
W
Morgan Le Fay
ZeroDoesThingz
Morgan Le Fay
11,653
836
0
1,050
3,118
1,713
0
908
2,120
34,539
0
W
Baron Samedi
anonimo459
Baron Samedi
5,822
151
634
3,471
11,309
7,364
0
2,497
8,602
23,117
0
L
8,446
2,166
0
3,574
15,751
11,926
0
7,454
7,952
0
30,243
L
5,442
565
1,197
1,195
7,779
2,435
0
3,978
3,561
34,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
27,731
126
Minions Killed
131
0
Camps Cleared
0
631,128
Distance Traveled
726,305
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,497
750
39
3
0
251,971
4
L
Fenrir
9,417
673
13
1
0
234,860
4
W
Morgan Le Fay
9,036
645
58
4
0
270,051
5
W
Baron Samedi
8,198
586
34
2
0
204,283
2
L
Chaac
8,177
584
44
3
0
202,185
0
L
Sol
8,535
610
69
5
0
194,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role