Player Matchup

Osiris
Osiris
Guilherme6291
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,274 Elo+
Solo
Sol
Sol
heartless1820
Sol
Level 84
God Stats
4W - 6L
1,560 SR
Queue Stats
89W - 127L
1,323 Elo+
Party 1
Izanami
Izanami
zerakhal
Izanami
Level 84
God Stats
4W - 7L
1,298 SR
Queue Stats
89W - 164L
1,308 Elo+
Party 1
Team Averages
Level 57
1,453 SR
1,302 Elo+

VS

Team Averages
Level 37
1,472 SR
1,324 Elo+
Olorun
Olorun
Belly158581
Olorun
Level 13
God Stats
1W - 1L
1,241 SR
Queue Stats
2W - 16L
1,005 Elo+
Solo
Neith
Neith
Darling Wox
Neith
Level 10
God Stats
7W - 2L
1,606 SR
Queue Stats
17W - 19L
1,505 Elo+
Solo
Ares
Ares
Labradoodlez
Ares
Level 87
God Stats
2W - 0L
1,570 SR
Queue Stats
71W - 97L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 4
5,999
600
1,252
4,881
3,064
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 5
7,393
739
7,656
8,925
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
zerakhal
Izanami
10
7 / 4 / 3
7,868
787
8,424
8,242
2,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 6 / 4
6,559
656
445
6,578
2,122
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
13 / 1 / 0
10,114
1,011
13,249
7,117
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 10
8,143
814
4,397
10,310
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
10
Kills
13
13
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
6
4
0.33
W
13
1
0
13
L
0
4
4
0.5
W
0
3
10
1.67
L
3
5
5
1.1
L
Izanami
zerakhal
Izanami
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,332
Damage
18,091
22,048
Taken
24,005
9,411
Mitigated
14,866
4,088
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
445
248
0
46
6,578
2,122
270
1,992
4,586
4,263
0
W
13,249
5,184
807
3,794
7,117
3,103
2,252
2,598
4,519
0
45,460
L
1,252
470
0
0
4,881
3,064
0
1,795
3,086
0
2,731
W
4,397
579
0
723
10,310
9,641
167
2,852
7,458
11,452
0
L
7,656
1,735
305
2,755
8,925
3,637
0
1,603
7,322
27,424
1,530
L
Izanami
zerakhal
Izanami
8,424
5,678
381
647
8,242
2,710
0
1,444
6,798
0
16,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,260
Gold Earned
24,816
74
Minions Killed
97
0
Camps Cleared
0
456,776
Distance Traveled
550,674
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,559
656
4
0
0
161,180
1
W
Neith
10,114
1,011
80
8
0
181,770
2
L
Osiris
5,999
600
3
0
0
127,367
0
W
Ares
8,143
814
13
1
0
207,724
4
L
Sol
7,393
739
50
5
0
165,223
1
L
Izanami
7,868
787
21
2
0
164,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role