Player Matchup

Ra
Ra
Binoche
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Kingjocke
Bacchus
Level 26
God Stats
10W - 6L
1,555 SR
Queue Stats
120W - 89L
1,449 Elo+
Solo
Bellona
Bellona
ZxSAMYRAUNOVA
Bellona
Level 6
God Stats
2W - 3L
1,514 SR
Queue Stats
2W - 9L
1,130 Elo+
Party 2
Artemis
Artemis
alonso4444
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Loki
Loki
bunny220
Loki
Level 16
God Stats
17W - 21L
1,195 SR
Queue Stats
36W - 58L
1,321 Elo+
Party 2
Team Averages
Level 10
1,453 SR
1,380 Elo+

VS

Team Averages
Level 9
1,505 SR
1,452 Elo+
Cthulhu
Cthulhu
Black3234
Cthulhu
Level 18
God Stats
3W - 4L
1,525 SR
Queue Stats
7W - 12L
1,342 Elo+
Party 1
Ymir
Ymir
Gemdalftanka228
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
Hugo_ferli
Bakasura
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 36L
1,266 Elo+
Solo
Sun Wukong
Sun Wukong
illumiTriX
Sun Wukong
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Ares
Ares
БОТААААН
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 14
10,983
523
20,919
9,674
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Kingjocke
Bacchus
17
10 / 1 / 10
11,703
557
14,828
15,869
17,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
12
3 / 2 / 14
8,858
422
8,202
15,332
10,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
alonso4444
Artemis
16
17 / 4 / 11
11,577
551
22,438
11,425
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
5 / 1 / 8
9,319
444
5,940
7,763
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Black3234
Cthulhu
14
5 / 12 / 1
9,327
444
13,115
26,652
17,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 13 / 2
7,529
359
6,809
23,068
16,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Hugo_ferli
Bakasura
14
1 / 4 / 0
8,788
418
3,821
18,313
8,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
illumiTriX
Sun Wukong
13
1 / 4 / 1
8,425
401
2,926
13,515
8,457
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 15 / 1
8,164
389
6,096
23,501
19,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
13
48
Kills
8
11
Deaths
48
57
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
3
14
6.67
L
Cthulhu
Black3234
Cthulhu
5
12
1
0.46
L
0
13
2
0.08
L
Bakasura
Hugo_ferli
Bakasura
1
4
0
0.25
W
Bacchus
Kingjocke
Bacchus
10
1
10
15
W
Bellona
3
2
14
5
W
Artemis
alonso4444
Artemis
17
4
11
5.63
W
Loki
5
1
8
9
L
Sun Wukong
illumiTriX
Sun Wukong
1
4
1
0.38
L
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,327
Damage
32,767
60,063
Taken
105,049
38,635
Mitigated
69,428
19,293
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,919
4,270
3,616
4,471
9,674
3,947
3,168
5,289
4,307
59,977
0
L
Cthulhu
Black3234
Cthulhu
13,115
257
0
0
26,652
17,098
32
13,065
13,587
51,041
0
L
6,809
721
0
1,341
23,068
16,107
240
8,302
14,766
25,320
0
L
Bakasura
Hugo_ferli
Bakasura
3,821
2,307
262
3,620
18,313
8,014
1,612
1,753
16,560
0
51,720
W
Bacchus
Kingjocke
Bacchus
14,828
3,665
0
4,559
15,869
17,218
175
5,516
10,353
56,058
0
W
Bellona
8,202
2,424
0
2,788
15,332
10,071
99
6,726
8,531
0
30,285
W
Artemis
alonso4444
Artemis
22,438
13,467
0
90
11,425
4,589
3,733
5,945
5,430
0
50,520
W
Loki
5,940
1,752
0
3,769
7,763
2,810
0
2,544
5,219
0
31,560
L
Sun Wukong
illumiTriX
Sun Wukong
2,926
941
0
0
13,515
8,457
362
4,931
8,584
0
31,886
L
6,096
1,521
0
2,248
23,501
19,752
260
7,696
15,805
13,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,440
Gold Earned
42,233
333
Minions Killed
268
0
Camps Cleared
0
1,716,744
Distance Traveled
1,549,103
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,983
523
86
4
0
265,719
3
L
Cthulhu
9,327
444
59
3
0
285,991
0
L
Ymir
7,529
359
32
2
0
324,576
4
L
Bakasura
8,788
418
109
5
0
343,285
0
W
Bacchus
11,703
557
91
4
0
383,410
2
W
Bellona
8,858
422
42
2
0
370,153
0
W
Artemis
11,577
551
67
3
0
310,387
0
W
Loki
9,319
444
47
2
0
387,075
1
L
Sun Wukong
8,425
401
56
3
0
271,774
0
L
Ares
8,164
389
12
1
0
323,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role