Player Matchup

Agni
Agni
BABYS hj
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,601 Elo+
Solo
Chang'e
Chang'e
Exalcia AT0M3
Chang'e
Level 68
God Stats
0W - 2L
1,536 SR
Queue Stats
45W - 55L
1,334 Elo+
Solo
Danzaburou
Danzaburou
JBDkuscio
Danzaburou
Level 68
God Stats
34W - 35L
1,528 SR
Queue Stats
424W - 454L
1,405 Elo+
Solo
Guan Yu
Guan Yu
Oficial_Kumashi
Guan Yu
Level 104
God Stats
5W - 4L
1,821 SR
Queue Stats
300W - 311L
1,416 Elo+
Solo
Nike
Nike
ee1290
Nike
Level 99
God Stats
6W - 9L
1,500 SR
Queue Stats
296W - 305L
1,429 Elo+
Solo
Team Averages
Level 89
1,577 SR
1,437 Elo+

VS

Team Averages
Level 115
1,401 SR
1,400 Elo+
Ra
Ra
Bro_Husky
Ra
Level 160
God Stats
6W - 10L
1,240 SR
Queue Stats
587W - 626L
1,408 Elo+
Party 1
Artemis
Artemis
DustBurn90
Artemis
Level 126
God Stats
8W - 10L
1,446 SR
Queue Stats
322W - 325L
1,419 Elo+
Solo
Fafnir
Fafnir
Jesuus457_Uchiha
Fafnir
Level 82
God Stats
3W - 1L
1,515 SR
Queue Stats
17W - 22L
1,347 Elo+
Party 2
Camazotz
Camazotz
pecholoboproo457
Camazotz
Level 102
God Stats
2W - 0L
1,517 SR
Queue Stats
18W - 14L
1,443 Elo+
Party 2
Hera
Hera
theking547101
Hera
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
353W - 390L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
6
0 / 2 / 0
5,565
327
712
2,595
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
12
1 / 4 / 2
7,265
427
5,404
8,850
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
JBDkuscio
Danzaburou
13
4 / 6 / 0
8,232
484
8,731
12,811
4,010
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 3
8,113
477
2,621
12,759
9,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
ee1290
Nike
13
2 / 2 / 1
8,227
484
8,418
13,624
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
9,007
530
5,081
10,406
7,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
DustBurn90
Artemis
15
8 / 2 / 1
9,594
564
10,498
8,449
2,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
1 / 2 / 5
7,490
441
2,692
10,594
9,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 2 / 3
8,829
519
6,398
14,640
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 0 / 3
10,256
603
8,455
5,934
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
17
17
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
0
2
0
0
W
2
2
1
1.25
W
Artemis
DustBurn90
Artemis
8
2
1
4.25
L
Chang'e
1
4
2
0.5
L
Danzaburou
JBDkuscio
Danzaburou
4
6
0
0.67
W
1
2
5
1.75
L
0
3
3
0.5
L
Nike
ee1290
Nike
2
2
1
1.25
W
3
2
3
2.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
33,124
50,639
Taken
50,023
24,956
Mitigated
26,795
16,275
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
712
233
0
528
2,595
733
0
1,463
1,132
13,859
0
W
5,081
660
56
4,599
10,406
7,593
1,978
2,160
7,706
48,346
0
W
Artemis
DustBurn90
Artemis
10,498
5,142
231
2,291
8,449
2,828
843
99
8,260
0
68,477
L
Chang'e
5,404
297
486
3,662
8,850
2,333
0
1,930
6,890
39,362
0
L
Danzaburou
JBDkuscio
Danzaburou
8,731
3,385
0
2,220
12,811
4,010
0
2,350
10,401
0
49,728
W
2,692
443
0
1,479
10,594
9,797
906
0
10,594
14,002
0
L
2,621
0
1,274
4,400
12,759
9,399
0
4,390
8,129
0
30,089
L
Nike
ee1290
Nike
8,418
923
0
3,705
13,624
8,481
0
5,705
7,859
0
51,828
W
6,398
2,345
0
5,202
14,640
4,486
1,045
2,703
11,787
0
54,624
W
8,455
2,876
0
1,713
5,934
2,091
2,442
1,154
4,750
68,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
45,176
360
Minions Killed
457
0
Camps Cleared
0
1,289,911
Distance Traveled
1,540,510
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,565
327
31
2
0
104,059
1
W
Ra
9,007
530
104
6
0
275,926
3
W
Artemis
9,594
564
111
7
0
257,386
4
L
Chang'e
7,265
427
87
5
0
310,896
1
L
Danzaburou
8,232
484
93
5
0
274,328
1
W
Fafnir
7,490
441
20
1
0
330,019
1
L
Guan Yu
8,113
477
46
3
0
296,070
4
L
Nike
8,227
484
103
6
0
304,558
0
W
Camazotz
8,829
519
84
5
0
336,515
1
W
Hera
10,256
603
138
8
0
340,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role