Player Matchup

Bacchus
Bacchus
BoWaYeL
Bacchus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 73L
1,325 Elo+
Solo
Nemesis
Nemesis
CoBeHoK69
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Gashi9223
Achilles
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
gkkazu
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,224 Elo+
Party 2
Eset
Eset
kyrrssin
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,410 Elo+

VS

Team Averages
Level 24
1,400 SR
1,252 Elo+
Yemoja
Yemoja
AugustinasTPT
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,209 Elo+
Solo
Izanami
Izanami
Cookycorn
Izanami
Level 27
God Stats
13W - 37L
1,234 SR
Queue Stats
35W - 88L
1,188 Elo+
Party 3
Gilgamesh
Gilgamesh
Druszja
Gilgamesh
Level 25
God Stats
18W - 7L
1,611 SR
Queue Stats
34W - 19L
1,491 Elo+
Solo
Anubis
Anubis
MssomCooky
Anubis
Level 20
God Stats
17W - 31L
1,289 SR
Queue Stats
18W - 50L
1,161 Elo+
Party 3
Susano
Susano
Witcherio
Susano
Level 41
God Stats
5W - 8L
1,369 SR
Queue Stats
48W - 104L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoWaYeL
Bacchus
9
1 / 3 / 2
5,455
496
4,491
6,475
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
CoBeHoK69
Nemesis
8
1 / 4 / 1
4,839
440
2,440
5,166
1,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Gashi9223
Achilles
8
0 / 6 / 0
4,595
418
1,816
8,684
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
gkkazu
Bakasura
7
0 / 5 / 1
4,751
432
583
7,458
2,082
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
9
2 / 5 / 0
5,780
525
2,470
4,787
1,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 1
6,034
549
3,497
3,498
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
Cookycorn
Izanami
9
1 / 2 / 3
5,340
485
2,068
4,426
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Druszja
Gilgamesh
12
7 / 0 / 2
7,587
690
8,574
5,191
2,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
MssomCooky
Anubis
11
3 / 2 / 1
6,220
565
4,398
3,955
1,808
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
Witcherio
Susano
11
6 / 0 / 4
6,563
597
3,645
6,133
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
22
23
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Bacchus
BoWaYeL
Bacchus
1
3
2
0.67
L
Nemesis
CoBeHoK69
Nemesis
1
4
1
0.38
W
Izanami
Cookycorn
Izanami
1
2
3
1.25
W
Gilgamesh
Druszja
Gilgamesh
7
0
2
8
L
Achilles
Gashi9223
Achilles
0
6
0
0
W
Anubis
MssomCooky
Anubis
3
2
1
1.75
W
Susano
Witcherio
Susano
6
0
4
8
L
Bakasura
gkkazu
Bakasura
0
5
1
0.1
L
Eset
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,800
Damage
22,182
32,570
Taken
23,203
13,490
Mitigated
8,751
6,695
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,497
1,326
349
1,317
3,498
1,487
33
1,464
2,034
13,704
0
L
Bacchus
BoWaYeL
Bacchus
4,491
726
0
2,079
6,475
4,342
52
3,304
3,171
17,672
0
L
Nemesis
CoBeHoK69
Nemesis
2,440
1,242
0
511
5,166
1,363
343
935
4,231
0
14,398
W
Izanami
Cookycorn
Izanami
2,068
1,192
238
900
4,426
1,118
826
1,593
2,833
0
20,883
W
Gilgamesh
Druszja
Gilgamesh
8,574
2,794
0
2,075
5,191
2,396
94
0
5,191
0
38,387
L
Achilles
Gashi9223
Achilles
1,816
564
0
1,695
8,684
4,502
0
0
8,684
0
11,962
W
Anubis
MssomCooky
Anubis
4,398
1,052
0
690
3,955
1,808
531
3,088
767
25,186
0
W
Susano
Witcherio
Susano
3,645
1,383
0
0
6,133
1,942
291
816
5,317
0
32,703
L
Bakasura
gkkazu
Bakasura
583
368
138
1,561
7,458
2,082
0
909
6,549
0
13,888
L
Eset
2,470
680
0
711
4,787
1,201
0
2,747
2,040
18,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
31,744
156
Minions Killed
286
0
Camps Cleared
0
900,038
Distance Traveled
916,936
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,034
549
27
2
0
184,637
1
L
Bacchus
5,455
496
29
3
0
200,820
4
L
Nemesis
4,839
440
32
3
0
184,124
0
W
Izanami
5,340
485
45
4
0
171,247
0
W
Gilgamesh
7,587
690
95
9
0
203,098
2
L
Achilles
4,595
418
22
2
0
186,666
3
W
Anubis
6,220
565
57
5
0
114,881
0
W
Susano
6,563
597
62
6
0
243,073
0
L
Bakasura
4,751
432
36
3
0
188,526
0
L
Eset
5,780
525
37
3
0
139,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role