Player Matchup

Sylvanus
Sylvanus
BassteR_TF
Sylvanus
Level 146
God Stats
9W - 12L
1,785 SR
Queue Stats
126W - 135L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
RedOneMD
Nu Wa
Level 141
God Stats
5W - 4L
1,537 SR
Queue Stats
8W - 9L
1,367 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SilversJerry
Morgan Le Fay
Level 68
God Stats
5W - 3L
1,845 SR
Queue Stats
114W - 111L
1,510 Elo+
Party 1
Bakasura
Bakasura
chrown1
Bakasura
Level 18
God Stats
1W - 0L
1,488 SR
Queue Stats
2W - 5L
1,287 Elo+
Party 1
Neith
Neith
xXMiiniiXx8234
Neith
Level 46
God Stats
8W - 11L
1,610 SR
Queue Stats
25W - 40L
1,369 Elo+
Party 1
Team Averages
Level 84
1,653 SR
1,404 Elo+

VS

Team Averages
Level 38
1,582 SR
1,451 Elo+
Fenrir
Fenrir
CrockOrb80
Fenrir
Level 26
God Stats
3W - 7L
1,438 SR
Queue Stats
19W - 25L
1,265 Elo+
Solo
Ne Zha
Ne Zha
LeToucanTOCO
Ne Zha
Level 43
God Stats
2W - 1L
1,677 SR
Queue Stats
8W - 9L
1,457 Elo+
Solo
Medusa
Medusa
OnkelT40724
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,445 Elo+
Solo
Kukulkan
Kukulkan
acidwarrior29
Kukulkan
Level 48
God Stats
38W - 37L
1,631 SR
Queue Stats
257W - 246L
1,470 Elo+
Solo
Tiamat
Tiamat
wanted96
Tiamat
Level 26
God Stats
4W - 4L
1,666 SR
Queue Stats
50W - 23L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BassteR_TF
Sylvanus
20
6 / 4 / 16
17,884
813
11,567
34,051
55,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
RedOneMD
Nu Wa
20
6 / 7 / 14
16,782
763
26,337
18,646
9,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
SilversJerry
Morgan Le Fay
20
11 / 5 / 11
19,045
866
25,605
27,641
20,112
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
chrown1
Bakasura
20
4 / 10 / 11
15,092
686
9,356
24,148
12,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 6 / 7
16,936
770
10,638
16,500
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrockOrb80
Fenrir
11
0 / 0 / 0
8,484
386
0
2,652
665
Ne Zha
20
9 / 6 / 12
17,065
776
27,412
21,954
10,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
20
4 / 8 / 14
15,163
689
9,335
21,514
6,703
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
acidwarrior29
Kukulkan
20
15 / 10 / 7
17,242
784
40,945
22,101
8,716
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
wanted96
Tiamat
20
4 / 10 / 13
15,505
705
26,533
26,641
17,878
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
78
34
Kills
32
32
Deaths
34
59
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BassteR_TF
Sylvanus
6
4
16
3.5
L
Fenrir
CrockOrb80
Fenrir
0
0
0
0
L
Ne Zha
9
6
12
2.5
L
Medusa
4
8
14
1.38
W
Nu Wa
RedOneMD
Nu Wa
6
7
14
1.86
W
Morgan Le Fay
SilversJerry
Morgan Le Fay
11
5
11
3.3
L
Kukulkan
acidwarrior29
Kukulkan
15
10
7
1.85
W
Bakasura
chrown1
Bakasura
4
10
11
0.95
L
Tiamat
wanted96
Tiamat
4
10
13
1.05
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,503
Damage
104,225
120,986
Taken
94,862
104,552
Mitigated
44,233
39,138
Healing
18,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BassteR_TF
Sylvanus
11,567
2,164
9,472
12,157
34,051
55,423
454
16,831
16,782
32,698
0
L
Fenrir
CrockOrb80
Fenrir
0
0
0
0
2,652
665
0
2,628
0
0
0
L
Ne Zha
27,412
9,045
0
6,028
21,954
10,271
1,380
12,947
8,643
0
81,829
L
Medusa
9,335
4,546
948
4,309
21,514
6,703
1,107
14,426
6,465
0
55,073
W
Nu Wa
RedOneMD
Nu Wa
26,337
4,161
1,871
4,738
18,646
9,226
2,113
10,839
7,653
74,153
0
W
Morgan Le Fay
SilversJerry
Morgan Le Fay
25,605
1,617
0
4,003
27,641
20,112
1,085
15,727
11,512
85,490
0
L
Kukulkan
acidwarrior29
Kukulkan
40,945
3,933
0
1,943
22,101
8,716
1,356
15,217
6,506
100,144
0
W
Bakasura
chrown1
Bakasura
9,356
6,802
276
2,040
24,148
12,637
0
12,279
11,637
0
22,136
L
Tiamat
wanted96
Tiamat
26,533
2,039
0
5,372
26,641
17,878
321
17,422
8,840
63,519
0
W
10,638
6,878
1,254
3,327
16,500
7,154
3,621
10,944
5,404
0
69,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,739
Gold Earned
73,459
442
Minions Killed
493
8
Camps Cleared
7
1,756,012
Distance Traveled
1,405,177
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
17,884
813
43
2
0
361,204
3
L
Fenrir
8,484
386
0
0
0
0
0
L
Ne Zha
17,065
776
120
5
2
401,530
3
L
Medusa
15,163
689
120
5
0
322,281
1
W
Nu Wa
16,782
763
105
5
0
352,196
1
W
Morgan Le Fay
19,045
866
129
6
2
405,472
3
L
Kukulkan
17,242
784
151
7
3
319,490
7
W
Bakasura
15,092
686
33
2
5
351,611
4
L
Tiamat
15,505
705
102
5
2
361,876
4
W
Neith
16,936
770
132
6
1
285,529
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role