Player Matchup

Sun Wukong
Sun Wukong
Taco1ord
Sun Wukong
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
380W - 367L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ceeeeeeeeeeeeb
Morgan Le Fay
Level 17
God Stats
13W - 6L
1,492 SR
Queue Stats
140W - 115L
1,490 Elo+
Solo
Cernunnos
Cernunnos
chupameste
Cernunnos
Level 14
God Stats
3W - 12L
1,283 SR
Queue Stats
97W - 101L
1,516 Elo+
Solo
Ares
Ares
machmood69
Ares
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 17L
1,184 Elo+
Party 1
Set
Set
vyzred
Set
Level 17
God Stats
16W - 11L
1,634 SR
Queue Stats
52W - 52L
1,431 Elo+
Party 1
Team Averages
Level 14
1,482 SR
1,409 Elo+

VS

Team Averages
Level 21
1,421 SR
1,424 Elo+
Medusa
Medusa
AndreaFiDo22
Medusa
Level 45
God Stats
8W - 3L
1,638 SR
Queue Stats
158W - 207L
1,389 Elo+
Party 2
Loki
Loki
Botero117
Loki
Level 4
God Stats
1W - 1L
1,298 SR
Queue Stats
1W - 3L
1,212 Elo+
Solo
Nu Wa
Nu Wa
ManzApple
Nu Wa
Level 13
God Stats
15W - 7L
1,500 SR
Queue Stats
186W - 187L
1,507 Elo+
Party 2
Tyr
Tyr
danybenegas22
Tyr
Level 19
God Stats
13W - 19L
1,271 SR
Queue Stats
287W - 310L
1,538 Elo+
Solo
Cthulhu
Cthulhu
lukos17
Cthulhu
Level 26
God Stats
23W - 28L
1,399 SR
Queue Stats
231W - 260L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Taco1ord
Sun Wukong
8
1 / 2 / 2
4,993
499
3,784
5,913
3,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
ceeeeeeeeeeeeb
Morgan Le Fay
9
2 / 3 / 0
5,333
533
3,056
5,593
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
chupameste
Cernunnos
9
2 / 1 / 0
5,204
520
3,677
5,806
1,628
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 2 / 0
3,484
348
246
1,887
563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Set
vyzred
Set
3
1 / 0 / 0
3,712
371
508
1,423
308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
4 / 0 / 0
5,956
596
1,972
2,161
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
6
2 / 2 / 0
4,512
451
1,204
2,825
520
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
ManzApple
Nu Wa
10
0 / 3 / 1
5,409
541
3,120
4,486
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 2
6,115
612
1,357
5,693
1,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
lukos17
Cthulhu
9
1 / 0 / 5
5,817
582
3,547
5,065
2,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
6
Kills
8
8
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
0
4
W
Loki
2
2
0
1
W
Nu Wa
ManzApple
Nu Wa
0
3
1
0.17
L
Sun Wukong
Taco1ord
Sun Wukong
1
2
2
1
L
Morgan Le Fay
ceeeeeeeeeeeeb
Morgan Le Fay
2
3
0
0.67
L
Cernunnos
chupameste
Cernunnos
2
1
0
2
W
1
1
2
2
W
Cthulhu
lukos17
Cthulhu
1
0
5
3.5
L
0
2
0
0
L
Set
vyzred
Set
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,271
Damage
11,200
20,622
Taken
20,230
7,466
Mitigated
6,035
5,611
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,972
1,085
0
802
2,161
560
1,008
0
2,161
0
23,015
W
Loki
1,204
377
0
0
2,825
520
427
245
2,485
0
5,105
W
Nu Wa
ManzApple
Nu Wa
3,120
271
0
750
4,486
1,274
0
1,938
2,286
27,523
0
L
Sun Wukong
Taco1ord
Sun Wukong
3,784
1,088
0
2,036
5,913
3,227
0
1,201
4,636
0
16,419
L
Morgan Le Fay
ceeeeeeeeeeeeb
Morgan Le Fay
3,056
257
0
1,060
5,593
1,740
0
1,649
3,762
24,038
0
L
Cernunnos
chupameste
Cernunnos
3,677
2,037
0
2,045
5,806
1,628
114
2,304
3,434
0
24,328
W
1,357
219
0
2,277
5,693
1,649
65
0
5,393
0
19,807
W
Cthulhu
lukos17
Cthulhu
3,547
545
55
1,906
5,065
2,032
132
793
4,192
17,050
0
L
246
156
0
96
1,887
563
0
694
1,125
1,192
0
L
Set
vyzred
Set
508
321
0
374
1,423
308
0
357
998
0
3,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,726
Gold Earned
27,809
159
Minions Killed
207
0
Camps Cleared
0
606,381
Distance Traveled
978,236
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,956
596
54
5
0
178,865
2
W
Loki
4,512
451
9
1
0
182,067
0
W
Nu Wa
5,409
541
53
5
0
208,715
2
L
Sun Wukong
4,993
499
45
5
0
153,482
4
L
Morgan Le Fay
5,333
533
49
5
0
170,206
3
L
Cernunnos
5,204
520
56
6
0
198,795
5
W
Tyr
6,115
612
52
5
0
206,470
3
W
Cthulhu
5,817
582
39
4
0
202,119
1
L
Ares
3,484
348
2
0
0
50,522
0
L
Set
3,712
371
7
1
0
33,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role