Player Matchup

Yemoja
Yemoja
JackWerst
Yemoja
Level 8
God Stats
8W - 2L
1,500 SR
Queue Stats
23W - 19L
1,428 Elo+
Solo
Tyr
Tyr
Mennna
Tyr
Level 21
God Stats
9W - 10L
1,610 SR
Queue Stats
114W - 79L
1,563 Elo+
Solo
Anubis
Anubis
heyJGabriel
Anubis
Level 26
God Stats
12W - 8L
1,356 SR
Queue Stats
67W - 72L
1,429 Elo+
Solo
Izanami
Izanami
pedro_sorriso-_-
Izanami
Level 30
God Stats
72W - 70L
1,587 SR
Queue Stats
99W - 100L
1,502 Elo+
Solo
Loki
Loki
rodripc2001
Loki
Level 28
God Stats
6W - 4L
1,301 SR
Queue Stats
77W - 62L
1,549 Elo+
Solo
Team Averages
Level 23
1,471 SR
1,494 Elo+

VS

Team Averages
Level 17
1,472 SR
1,514 Elo+
Amaterasu
Amaterasu
ElLibertas
Amaterasu
Level 18
God Stats
0W - 1L
1,229 SR
Queue Stats
10W - 13L
1,427 Elo+
Solo
Agni
Agni
HotSauceBR
Agni
Level 29
God Stats
1W - 2L
1,331 SR
Queue Stats
85W - 90L
1,467 Elo+
Solo
Awilix
Awilix
MauricioCH21
Awilix
Level 11
God Stats
17W - 16L
1,500 SR
Queue Stats
29W - 30L
1,559 Elo+
Solo
Bellona
Bellona
ReiPatoo
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,548 Elo+
Solo
Da Ji
Da Ji
SmmiterianO
Da Ji
Level 18
God Stats
1W - 2L
1,801 SR
Queue Stats
28W - 22L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JackWerst
Yemoja
16
6 / 0 / 9
11,924
497
10,503
8,483
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
Mennna
Tyr
20
9 / 1 / 7
14,004
584
24,289
17,333
19,644
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
20
9 / 3 / 5
14,035
585
16,587
15,671
7,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 5
11,533
481
13,968
18,289
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
16 / 2 / 8
14,039
585
15,694
16,057
9,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ElLibertas
Amaterasu
15
2 / 4 / 2
10,629
443
5,731
24,630
13,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 9 / 2
10,527
439
14,192
16,157
5,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
15
3 / 9 / 2
9,855
411
5,356
20,705
7,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
ReiPatoo
Bellona
11
0 / 11 / 2
7,518
313
4,855
19,537
9,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 8 / 3
8,704
363
12,272
19,234
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
41
Kills
11
11
Deaths
41
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ElLibertas
Amaterasu
2
4
2
0.75
L
3
9
2
0.44
W
Yemoja
JackWerst
Yemoja
6
0
9
10.5
L
Awilix
3
9
2
0.44
W
Tyr
Mennna
Tyr
9
1
7
12.5
L
Bellona
ReiPatoo
Bellona
0
11
2
0.09
L
3
8
3
0.56
W
Anubis
9
3
5
3.83
W
1
5
5
0.7
W
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,041
Damage
42,406
75,833
Taken
100,263
51,775
Mitigated
42,905
36,323
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ElLibertas
Amaterasu
5,731
1,837
1,062
6,709
24,630
13,253
0
6,293
18,337
0
28,162
L
14,192
1,325
0
2,853
16,157
5,042
0
5,144
11,013
68,774
0
W
Yemoja
JackWerst
Yemoja
10,503
1,737
3,169
3,197
8,483
7,319
628
1,866
6,617
29,662
0
L
Awilix
5,356
2,384
0
1,060
20,705
7,935
0
4,293
16,412
0
62,526
W
Tyr
Mennna
Tyr
24,289
3,448
0
8,438
17,333
19,644
2,029
2,173
15,160
0
106,978
L
Bellona
ReiPatoo
Bellona
4,855
1,486
0
2,180
19,537
9,057
172
5,041
14,496
0
19,955
L
12,272
2,604
0
2,554
19,234
7,618
0
6,319
12,915
0
32,073
W
Anubis
16,587
1,446
0
10,551
15,671
7,835
365
6,735
8,936
113,191
0
W
13,968
9,638
0
7,191
18,289
7,111
4,255
1,890
16,399
0
111,988
W
15,694
5,300
0
3,777
16,057
9,866
2,461
1,696
14,361
0
97,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,535
Gold Earned
47,233
727
Minions Killed
329
0
Camps Cleared
0
2,238,882
Distance Traveled
2,086,131
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,629
443
37
2
0
490,153
2
L
Agni
10,527
439
122
5
0
360,025
3
W
Yemoja
11,924
497
25
1
0
453,996
3
L
Awilix
9,855
411
99
4
0
428,724
1
W
Tyr
14,004
584
179
7
0
463,147
2
L
Bellona
7,518
313
37
2
0
429,179
7
L
Da Ji
8,704
363
34
1
0
378,050
6
W
Anubis
14,035
585
196
8
0
418,606
2
W
Izanami
11,533
481
167
7
0
383,714
1
W
Loki
14,039
585
160
7
0
519,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role