Player Matchup

Izanami
Izanami
B3rry on xbl
Izanami
Level 25
God Stats
8W - 7L
1,553 SR
Queue Stats
109W - 108L
1,523 Elo+
Party 1
Janus
Janus
BigBoyDewayne
Janus
Level 24
God Stats
9W - 3L
1,618 SR
Queue Stats
175W - 127L
1,670 Elo+
Solo
Gilgamesh
Gilgamesh
DeDeDoink
Gilgamesh
Level 13
God Stats
1W - 1L
1,279 SR
Queue Stats
23W - 29L
1,410 Elo+
Party 1
King Arthur
King Arthur
HuerquenGOAT
King Arthur
Level 12
God Stats
11W - 10L
1,598 SR
Queue Stats
29W - 22L
1,586 Elo+
Solo
Athena
Athena
Not_Tiski
Athena
Level 23
God Stats
14W - 11L
1,747 SR
Queue Stats
271W - 238L
1,623 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,562 Elo+

VS

Team Averages
Level 16
1,535 SR
1,612 Elo+
Yemoja
Yemoja
Akazera71
Yemoja
Level 27
God Stats
3W - 5L
1,317 SR
Queue Stats
139W - 154L
1,423 Elo+
Solo
Anubis
Anubis
IplayHIGHH7803
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,713 Elo+
Solo
Anhur
Anhur
NUWATHICC
Anhur
Level 28
God Stats
1W - 3L
1,447 SR
Queue Stats
132W - 100L
1,717 Elo+
Solo
Amaterasu
Amaterasu
TheSaince
Amaterasu
Level 18
God Stats
1W - 1L
1,704 SR
Queue Stats
10W - 10L
1,506 Elo+
Solo
Da Ji
Da Ji
zcvbghytu78iolds
Da Ji
Level 4
God Stats
26W - 28L
1,707 SR
Queue Stats
141W - 164L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B3rry on xbl
Izanami
13
7 / 1 / 4
7,812
558
10,237
8,978
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 10
6,985
499
6,905
8,555
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DeDeDoink
Gilgamesh
12
3 / 1 / 6
7,366
526
4,816
10,174
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
HuerquenGOAT
King Arthur
12
2 / 1 / 1
7,251
518
5,292
6,912
3,558
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
Not_Tiski
Athena
11
3 / 1 / 7
7,326
523
4,171
10,233
6,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akazera71
Yemoja
9
0 / 3 / 2
6,142
439
4,823
9,534
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 3 / 1
8,383
599
8,015
9,912
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
NUWATHICC
Anhur
11
0 / 3 / 2
6,736
481
4,480
8,094
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TheSaince
Amaterasu
14
4 / 1 / 1
8,338
596
6,661
9,421
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 7 / 2
5,700
407
2,413
9,510
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
16
Kills
10
10
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Akazera71
Yemoja
0
3
2
0.33
W
Izanami
B3rry on xbl
Izanami
7
1
4
9
W
1
6
10
1
W
Gilgamesh
DeDeDoink
Gilgamesh
3
1
6
6
W
King Arthur
HuerquenGOAT
King Arthur
2
1
1
2.5
L
5
3
1
1.83
L
Anhur
NUWATHICC
Anhur
0
3
2
0.33
W
Athena
Not_Tiski
Athena
3
1
7
6.5
L
Amaterasu
TheSaince
Amaterasu
4
1
1
4.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,421
Damage
26,392
44,852
Taken
46,471
19,109
Mitigated
21,576
14,811
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Akazera71
Yemoja
4,823
754
808
2,133
9,534
5,135
168
2,935
6,547
16,704
0
W
Izanami
B3rry on xbl
Izanami
10,237
6,823
0
3,541
8,978
2,939
1,153
2,658
6,320
0
51,922
W
6,905
843
0
1,622
8,555
2,239
0
4,858
3,697
34,289
0
W
Gilgamesh
DeDeDoink
Gilgamesh
4,816
1,122
0
5,241
10,174
4,028
0
1,979
8,195
0
49,132
W
King Arthur
HuerquenGOAT
King Arthur
5,292
560
0
2,441
6,912
3,558
0
947
5,965
0
35,683
L
8,015
182
0
4,332
9,912
3,995
0
2,070
7,672
67,231
0
L
Anhur
NUWATHICC
Anhur
4,480
2,556
0
2,332
8,094
2,212
0
2,101
5,887
0
42,187
W
Athena
Not_Tiski
Athena
4,171
1,200
0
1,966
10,233
6,345
0
4,612
5,621
18,723
0
L
Amaterasu
TheSaince
Amaterasu
6,661
1,742
0
4,315
9,421
7,721
36
1,069
8,314
8,448
35,481
L
2,413
1,020
0
1,901
9,510
2,513
0
2,407
6,975
0
12,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
35,299
349
Minions Killed
353
0
Camps Cleared
0
1,279,250
Distance Traveled
1,172,857
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,142
439
30
2
0
229,399
0
W
Izanami
7,812
558
87
6
0
244,323
3
W
Janus
6,985
499
67
5
0
244,137
0
W
Gilgamesh
7,366
526
94
7
0
283,988
0
W
King Arthur
7,251
518
70
5
0
242,708
5
L
Anubis
8,383
599
125
9
0
226,143
3
L
Anhur
6,736
481
84
6
0
198,921
1
W
Athena
7,326
523
31
2
0
264,094
4
L
Amaterasu
8,338
596
87
6
0
274,372
3
L
Da Ji
5,700
407
27
2
0
244,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role