Player Matchup

Fafnir
Fafnir
Ainz-Ooal-Gowns_
Fafnir
Level 28
God Stats
0W - 3L
1,234 SR
Queue Stats
163W - 195L
1,367 Elo+
Solo
Nemesis
Nemesis
murtadaaw
Nemesis
Level 9
God Stats
3W - 6L
1,294 SR
Queue Stats
3W - 6L
1,293 Elo+
Solo
Kukulkan
Kukulkan
vujeczek
Kukulkan
Level 13
God Stats
1W - 2L
1,289 SR
Queue Stats
3W - 13L
1,156 Elo+
Solo
Team Averages
Level 17
1,273 SR
1,272 Elo+

VS

Team Averages
Level 20
1,481 SR
1,350 Elo+
Bacchus
Bacchus
Beast16334
Bacchus
Level 31
God Stats
11W - 10L
1,549 SR
Queue Stats
96W - 145L
1,299 Elo+
Party 1
Bakasura
Bakasura
Jumbosaurus69
Bakasura
Level 20
God Stats
1W - 2L
1,394 SR
Queue Stats
25W - 61L
1,071 Elo+
Party 1
Hel
Hel
se66666
Hel
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 7L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
12,383
652
15,417
19,569
23,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
murtadaaw
Nemesis
15
2 / 12 / 2
10,885
573
5,467
20,985
8,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
vujeczek
Kukulkan
5
0 / 1 / 0
8,562
451
173
1,462
381

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beast16334
Bacchus
17
4 / 1 / 10
12,082
636
8,873
12,528
8,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Jumbosaurus69
Bakasura
16
7 / 4 / 8
12,323
649
8,153
15,744
8,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
17
6 / 1 / 10
12,767
672
18,133
10,939
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
17
17
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Bacchus
Beast16334
Bacchus
4
1
10
9
W
Bakasura
Jumbosaurus69
Bakasura
7
4
8
2.75
L
Nemesis
murtadaaw
Nemesis
2
12
2
0.25
W
Hel
6
1
10
11
L
Kukulkan
vujeczek
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,057
Damage
35,159
42,016
Taken
39,211
31,904
Mitigated
24,737
7,597
Healing
22,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,417
5,083
932
5,845
19,569
23,068
0
10,797
7,189
50,890
0
W
Bacchus
Beast16334
Bacchus
8,873
806
0
3,881
12,528
8,451
949
4,706
7,822
26,966
0
W
Bakasura
Jumbosaurus69
Bakasura
8,153
6,219
0
3,144
15,744
8,811
1,329
6,603
9,141
0
23,533
L
Nemesis
murtadaaw
Nemesis
5,467
2,006
0
820
20,985
8,455
57
14,192
5,661
293
27,304
W
Hel
18,133
1,017
6,884
8,241
10,939
7,475
245
4,370
6,569
78,578
0
L
Kukulkan
vujeczek
Kukulkan
173
28
0
0
1,462
381
0
770
555
1,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
37,172
111
Minions Killed
199
0
Camps Cleared
0
627,147
Distance Traveled
983,957
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,383
652
51
3
0
324,390
4
W
Bacchus
12,082
636
28
1
0
339,605
0
W
Bakasura
12,323
649
61
3
0
334,917
0
L
Nemesis
10,885
573
55
3
0
262,913
1
W
Hel
12,767
672
110
6
0
309,435
2
L
Kukulkan
8,562
451
5
0
0
39,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role