Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AesirTýr
Thor
Level 60
God Stats
36W - 17L
1,695 SR
Queue Stats
211W - 111L
1,663 Elo+
Solo
Chiron
Chiron
dragon4000overs
Chiron
Level 118
God Stats
2W - 2L
1,728 SR
Queue Stats
150W - 148L
1,618 Elo+
Solo
Team Averages
Level 96
1,641 SR
1,594 Elo+

VS

Team Averages
Level 111
1,494 SR
1,594 Elo+
Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IlJoRiK
Chaac
Level 72
God Stats
14W - 12L
1,702 SR
Queue Stats
77W - 70L
1,569 Elo+
Solo
Zeus
Zeus
saamueelkuko
Zeus
Level 112
God Stats
1W - 0L
1,281 SR
Queue Stats
45W - 38L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
7 / 3 / 7
10,908
779
12,002
12,647
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
2 / 2 / 6
8,830
631
2,129
4,376
1,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 7 / 5
10,638
760
11,266
17,733
7,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 8 / 8
10,148
725
6,086
13,000
9,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
IlJoRiK
Chaac
13
2 / 3 / 7
9,695
693
7,754
13,597
15,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 4 / 4
12,014
858
17,823
16,015
6,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
15
Kills
12
12
Deaths
15
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
3
7
3.5
W
Serqet
 
Serqet
2
8
8
0.75
L
Thor
2
2
6
2.5
W
Chaac
IlJoRiK
Chaac
2
3
7
1.83
L
6
7
5
1.21
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
31,663
34,756
Taken
42,612
15,456
Mitigated
30,508
8,212
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,002
1,637
0
4,150
12,647
6,865
0
5,653
6,449
33,099
0
W
Serqet
 
Serqet
6,086
502
0
0
13,000
9,200
283
2,594
10,406
0
8,347
L
Thor
2,129
588
0
280
4,376
1,361
0
3,172
1,090
0
3,292
W
Chaac
IlJoRiK
Chaac
7,754
1,109
489
4,601
13,597
15,163
118
4,805
8,792
0
36,383
L
11,266
5,762
283
3,499
17,733
7,230
0
8,978
8,483
0
46,029
W
17,823
2,912
48
6,390
16,015
6,145
2,695
4,603
11,412
74,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
31,857
125
Minions Killed
169
0
Camps Cleared
0
539,309
Distance Traveled
758,401
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,908
779
43
3
0
259,846
1
W
Serqet
10,148
725
11
1
0
247,135
0
L
Thor
8,830
631
2
0
0
52,117
0
W
Chaac
9,695
693
48
3
0
265,693
2
L
Chiron
10,638
760
80
6
0
227,346
0
W
Zeus
12,014
858
110
8
0
245,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role