Player Matchup

Nemesis
Nemesis
Brush31
Nemesis
Level 17
God Stats
0W - 2L
1,187 SR
Queue Stats
15W - 20L
1,366 Elo+
Solo
Nu Wa
Nu Wa
Fishytrishy5
Nu Wa
Level 29
God Stats
5W - 15L
1,319 SR
Queue Stats
196W - 251L
1,324 Elo+
Party 1
Yemoja
Yemoja
Neptunos85
Yemoja
Level 16
God Stats
189W - 193L
1,492 SR
Queue Stats
204W - 226L
1,368 Elo+
Solo
Ra
Ra
adolfo_Hitti
Ra
Level 13
God Stats
1W - 5L
1,233 SR
Queue Stats
14W - 24L
1,307 Elo+
Solo
Ah Puch
Ah Puch
terminatorJJ16
Ah Puch
Level 29
God Stats
2W - 4L
1,459 SR
Queue Stats
209W - 232L
1,463 Elo+
Party 1
Team Averages
Level 21
1,338 SR
1,366 Elo+

VS

Team Averages
Level 30
1,470 SR
1,426 Elo+
Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bene3033
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
adriss1998
Nemesis
Level 105
God Stats
14W - 7L
1,429 SR
Queue Stats
158W - 151L
1,478 Elo+
Party 2
Persephone
Persephone
gamadrillus
Persephone
Level 16
God Stats
8W - 10L
1,438 SR
Queue Stats
84W - 106L
1,247 Elo+
Solo
Gilgamesh
Gilgamesh
ikerino04
Gilgamesh
Level 8
God Stats
13W - 11L
1,485 SR
Queue Stats
31W - 25L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brush31
Nemesis
11
5 / 2 / 1
6,897
493
4,645
9,740
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 6 / 3
6,112
437
8,695
8,643
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Neptunos85
Yemoja
9
1 / 3 / 0
6,530
466
841
8,781
5,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 7 / 3
6,322
452
3,014
8,086
3,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 6 / 3
7,480
534
9,927
13,343
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 1 / 9
7,823
559
5,131
10,764
6,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Bene3033
Neith
7
0 / 6 / 3
5,270
376
1,072
5,513
1,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
adriss1998
Nemesis
15
14 / 2 / 3
9,117
651
13,443
10,894
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
gamadrillus
Persephone
10
1 / 3 / 7
6,626
473
6,540
5,178
1,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ikerino04
Gilgamesh
13
6 / 1 / 7
7,854
561
9,261
11,250
5,882
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
13
Kills
24
24
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
9
7.5
W
Neith
Bene3033
Neith
0
6
3
0.25
L
Nemesis
Brush31
Nemesis
5
2
1
2.75
L
1
6
3
0.42
L
Yemoja
Neptunos85
Yemoja
1
3
0
0.33
L
2
7
3
0.5
W
Nemesis
adriss1998
Nemesis
14
2
3
7.75
W
Persephone
gamadrillus
Persephone
1
3
7
1.5
W
Gilgamesh
ikerino04
Gilgamesh
6
1
7
9.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
35,447
48,593
Taken
43,599
19,713
Mitigated
19,755
11,853
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,131
593
0
3,240
10,764
6,414
0
5,569
4,675
21,942
0
W
Neith
Bene3033
Neith
1,072
595
0
912
5,513
1,469
303
2,475
2,828
0
9,785
L
Nemesis
Brush31
Nemesis
4,645
1,335
0
2,051
9,740
3,083
297
1,844
7,896
0
27,916
L
8,695
2,141
0
512
8,643
2,632
690
2,660
5,983
27,976
0
L
Yemoja
Neptunos85
Yemoja
841
316
2,206
697
8,781
5,713
632
2,721
6,060
11,143
0
L
3,014
1,022
96
974
8,086
3,590
710
1,400
6,686
23,379
0
W
Nemesis
adriss1998
Nemesis
13,443
7,998
0
719
10,894
4,537
0
3,943
6,573
0
59,957
W
Persephone
gamadrillus
Persephone
6,540
0
0
1,089
5,178
1,453
0
3,182
1,535
27,579
0
W
Gilgamesh
ikerino04
Gilgamesh
9,261
1,165
0
2,869
11,250
5,882
366
5,161
5,509
0
46,275
L
9,927
863
135
5,182
13,343
4,695
836
3,046
10,297
34,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,341
Gold Earned
36,690
231
Minions Killed
285
0
Camps Cleared
0
1,112,931
Distance Traveled
1,219,979
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,823
559
35
3
0
268,931
7
W
Neith
5,270
376
23
2
0
183,487
0
L
Nemesis
6,897
493
54
4
0
273,490
0
L
Nu Wa
6,112
437
40
3
0
221,637
1
L
Yemoja
6,530
466
29
2
0
229,136
0
L
Ra
6,322
452
43
3
0
173,929
1
W
Nemesis
9,117
651
88
6
0
289,275
0
W
Persephone
6,626
473
47
3
0
236,230
0
W
Gilgamesh
7,854
561
92
7
0
242,056
3
L
Ah Puch
7,480
534
65
5
0
214,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role