Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Jesuus457_Uchiha
Fafnir
Level 82
God Stats
3W - 1L
1,313 SR
Queue Stats
17W - 22L
1,313 Elo+
Party 2
Chiron
Chiron
Kybo10
Chiron
Level 74
God Stats
27W - 27L
1,484 SR
Queue Stats
98W - 87L
1,405 Elo+
Solo
Ymir
Ymir
R2__Bebop
Ymir
Level 58
God Stats
32W - 35L
1,504 SR
Queue Stats
257W - 290L
1,429 Elo+
Solo
Camazotz
Camazotz
pecholoboproo457
Camazotz
Level 102
God Stats
2W - 0L
1,304 SR
Queue Stats
18W - 14L
1,415 Elo+
Party 2
Team Averages
Level 87
1,421 SR
1,412 Elo+

VS

Team Averages
Level 114
1,403 SR
1,376 Elo+
Nu Wa
Nu Wa
Assasina_creed
Nu Wa
Level 103
God Stats
51W - 65L
1,521 SR
Queue Stats
798W - 875L
1,347 Elo+
Party 1
Cabrakan
Cabrakan
PhleX90
Cabrakan
Level 107
God Stats
306W - 380L
1,350 SR
Queue Stats
451W - 538L
1,325 Elo+
Solo
Mulan
Mulan
TareWeaver
Mulan
Level 123
God Stats
5W - 13L
1,401 SR
Queue Stats
666W - 703L
1,429 Elo+
Solo
Odin
Odin
VasChar93
Odin
Level 82
God Stats
2W - 3L
1,401 SR
Queue Stats
351W - 456L
1,389 Elo+
Party 1
Ullr
Ullr
bartimaeusVII
Ullr
Level 156
God Stats
1W - 4L
1,344 SR
Queue Stats
216W - 225L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 5
6,983
499
4,567
6,259
2,004
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 5
6,281
449
2,750
6,440
4,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
Kybo10
Chiron
12
4 / 1 / 4
7,292
521
8,893
8,480
2,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
5 / 1 / 4
8,856
633
7,766
6,743
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 3 / 7
8,153
582
5,574
9,790
2,978
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,454
532
6,950
6,538
2,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
PhleX90
Cabrakan
8
0 / 5 / 1
5,255
375
4,212
7,731
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
11
2 / 4 / 3
7,015
501
4,440
9,808
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
12
1 / 5 / 1
7,107
508
4,489
10,262
5,054
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 0
6,747
482
3,476
8,955
2,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
6
6
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
5
4.5
L
0
2
4
1
W
1
1
5
3.5
W
Chiron
Kybo10
Chiron
4
1
4
6
L
Cabrakan
PhleX90
Cabrakan
0
5
1
0.1
W
Ymir
5
1
4
7
L
Mulan
2
4
3
0.88
L
Odin
1
5
1
0.3
L
3
3
0
1
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
23,567
37,712
Taken
43,294
15,680
Mitigated
19,220
13,743
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,567
170
561
801
6,259
2,004
620
3,373
2,886
40,694
0
L
6,950
1,210
0
3,068
6,538
2,141
61
3,867
2,597
49,533
0
W
2,750
536
0
801
6,440
4,794
0
1,755
4,685
18,484
0
W
Chiron
Kybo10
Chiron
8,893
3,758
610
3,476
8,480
2,402
0
2,920
5,560
0
46,534
L
Cabrakan
PhleX90
Cabrakan
4,212
560
663
911
7,731
3,553
0
1,873
5,677
18,648
0
W
Ymir
7,766
2,427
0
2,994
6,743
3,502
0
1,195
5,548
54,894
0
L
Mulan
4,440
673
0
3,182
9,808
5,690
482
2,272
7,460
0
36,368
L
Odin
4,489
1,909
0
1,754
10,262
5,054
0
5,351
4,706
0
40,899
L
3,476
1,098
0
666
8,955
2,782
0
1,004
7,771
0
30,261
W
5,574
2,065
0
4,500
9,790
2,978
0
1,919
7,871
0
34,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,565
Gold Earned
33,578
383
Minions Killed
361
0
Camps Cleared
0
1,269,839
Distance Traveled
1,171,723
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,983
499
66
5
0
239,131
3
L
Nu Wa
7,454
532
104
7
0
242,882
10
W
Fafnir
6,281
449
26
2
0
274,150
1
W
Chiron
7,292
521
94
7
0
241,510
1
L
Cabrakan
5,255
375
38
3
0
202,054
7
W
Ymir
8,856
633
126
9
0
233,315
6
L
Mulan
7,015
501
71
5
0
246,782
8
L
Odin
7,107
508
90
6
0
228,071
1
L
Ullr
6,747
482
58
4
0
251,934
2
W
Camazotz
8,153
582
71
5
0
281,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role