Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Arranius
Arachne
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,313 Elo+
Party 1
Apollo
Apollo
BeBull
Apollo
Level 59
God Stats
1W - 1L
1,695 SR
Queue Stats
19W - 22L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
PupaSenpai
Cthulhu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,464 Elo+
Party 3
Baron Samedi
Baron Samedi
UKRF
Baron Samedi
Level 29
God Stats
4W - 5L
1,355 SR
Queue Stats
9W - 18L
1,302 Elo+
Party 1
Team Averages
Level 67
1,510 SR
1,395 Elo+

VS

Team Averages
Level 101
1,434 SR
1,598 Elo+
Da Ji
Da Ji
HornyBoomerHere
Da Ji
Level 28
God Stats
11W - 2L
1,471 SR
Queue Stats
173W - 71L
1,673 Elo+
Party 2
Ymir
Ymir
InvicibyVicti
Ymir
Level 108
God Stats
1W - 2L
1,235 SR
Queue Stats
66W - 71L
1,433 Elo+
Solo
Apollo
Apollo
RMRKiller
Apollo
Level 141
God Stats
8W - 2L
1,706 SR
Queue Stats
386W - 279L
1,594 Elo+
Party 2
Mulan
Mulan
ser6778
Mulan
Level 107
God Stats
4W - 8L
1,282 SR
Queue Stats
41W - 37L
1,526 Elo+
Solo
Agni
Agni
wiertek96
Agni
Level 120
God Stats
1W - 0L
1,475 SR
Queue Stats
34W - 16L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 3 / 8
11,290
1,026
8,935
13,275
16,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Arranius
Arachne
16
6 / 8 / 5
11,462
1,042
9,620
16,238
6,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
BeBull
Apollo
16
3 / 9 / 8
10,323
938
9,581
17,308
6,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
PupaSenpai
Cthulhu
17
2 / 5 / 11
11,364
1,033
13,927
19,578
17,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
UKRF
Baron Samedi
16
0 / 8 / 10
9,796
891
11,213
15,308
6,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

111

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 12
13,769
1,252
27,511
12,842
5,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 2 / 25
12,197
1,109
7,285
13,372
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
RMRKiller
Apollo
18
9 / 1 / 17
12,577
1,143
16,796
8,189
3,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
ser6778
Mulan
18
2 / 5 / 19
10,779
980
8,122
14,710
17,216
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
19
3 / 4 / 20
11,493
1,045
18,310
9,577
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
126
15
Kills
33
33
Deaths
15
42
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
3
8
2.67
L
Arachne
Arranius
Arachne
6
8
5
1.06
L
Apollo
BeBull
Apollo
3
9
8
0.78
W
16
3
12
7.33
W
3
2
25
7.75
L
Cthulhu
PupaSenpai
Cthulhu
2
5
11
1.5
W
Apollo
RMRKiller
Apollo
9
1
17
17.5
L
Baron Samedi
UKRF
Baron Samedi
0
8
10
0.63
W
Mulan
ser6778
Mulan
2
5
19
2.3
W
Agni
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,276
Damage
78,024
81,707
Taken
58,690
53,551
Mitigated
43,515
13,278
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,935
660
2,260
3,466
13,275
16,152
0
5,802
7,473
0
16,864
L
Arachne
Arranius
Arachne
9,620
7,200
0
1,628
16,238
6,578
0
2,385
13,853
0
19,161
L
Apollo
BeBull
Apollo
9,581
6,283
0
704
17,308
6,878
0
4,150
13,158
0
25,826
W
27,511
14,966
0
3,090
12,842
5,920
0
2,046
10,796
0
38,441
W
7,285
683
0
2,422
13,372
12,728
0
5,759
7,613
15,010
0
L
Cthulhu
PupaSenpai
Cthulhu
13,927
554
602
1,462
19,578
17,787
0
7,561
12,017
35,428
0
W
Apollo
RMRKiller
Apollo
16,796
11,790
0
2,727
8,189
3,550
0
5,601
2,588
0
37,594
L
Baron Samedi
UKRF
Baron Samedi
11,213
417
2,146
1,010
15,308
6,156
0
5,697
9,611
32,479
0
W
Mulan
ser6778
Mulan
8,122
451
0
2,016
14,710
17,216
0
7,298
7,412
0
24,008
W
Agni
18,310
1,118
0
1,977
9,577
4,101
0
4,436
5,141
58,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
60,815
176
Minions Killed
225
5
Camps Cleared
10
1,036,381
Distance Traveled
1,008,310
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,290
1,026
12
1
0
231,963
0
L
Arachne
11,462
1,042
15
1
4
222,317
1
L
Apollo
10,323
938
43
4
0
166,649
1
W
Da Ji
13,769
1,252
17
2
4
201,070
1
W
Ymir
12,197
1,109
14
1
1
209,394
0
L
Cthulhu
11,364
1,033
54
5
0
211,707
2
W
Apollo
12,577
1,143
70
6
4
201,822
0
L
Baron Samedi
9,796
891
52
5
1
203,745
0
W
Mulan
10,779
980
31
3
1
189,963
3
W
Agni
11,493
1,045
93
8
0
206,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role