Player Matchup

Morgan Le Fay
Morgan Le Fay
CannedGorilla49
Morgan Le Fay
Level 29
God Stats
4W - 2L
1,449 SR
Queue Stats
26W - 23L
1,461 Elo+
Solo
Cthulhu
Cthulhu
DrakDak
Cthulhu
Level 28
God Stats
99W - 35L
1,721 SR
Queue Stats
595W - 262L
1,652 Elo+
Solo
Neith
Neith
Edmaster713
Neith
Level 3
God Stats
1W - 1L
1,265 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 1
Loki
Loki
Ekyume
Loki
Level 44
God Stats
11W - 8L
1,455 SR
Queue Stats
19W - 28L
1,324 Elo+
Party 1
Amaterasu
Amaterasu
jacobrunz1
Amaterasu
Level 14
God Stats
2W - 1L
1,476 SR
Queue Stats
114W - 99L
1,506 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,426 Elo+

VS

Team Averages
Level 37
1,482 SR
1,593 Elo+
Nemesis
Nemesis
DK90406
Nemesis
Level 26
God Stats
3W - 7L
1,419 SR
Queue Stats
152W - 156L
1,387 Elo+
Solo
Neith
Neith
Keakakilla2
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,749 Elo+
Party 2
Chang'e
Chang'e
Savage J0ker
Chang'e
Level 144
God Stats
20W - 25L
1,482 SR
Queue Stats
342W - 296L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
Thepyroguy888
Cthulhu
Level 4
God Stats
3W - 6L
1,828 SR
Queue Stats
16W - 33L
1,709 Elo+
Solo
Hades
Hades
frilly-tribune9
Hades
Level 7
God Stats
0W - 1L
1,180 SR
Queue Stats
2W - 2L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CannedGorilla49
Morgan Le Fay
20
6 / 4 / 18
14,902
993
28,934
13,676
5,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
DrakDak
Cthulhu
20
4 / 2 / 22
14,642
976
27,662
27,673
41,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 12
13,622
908
22,003
17,147
7,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Ekyume
Loki
20
9 / 6 / 16
14,500
967
19,009
19,897
9,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
jacobrunz1
Amaterasu
20
7 / 1 / 16
15,261
1,017
16,892
26,081
16,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DK90406
Nemesis
18
1 / 11 / 3
12,726
848
10,452
28,655
29,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 5 / 7
13,089
873
9,570
16,422
7,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Savage J0ker
Chang'e
20
7 / 1 / 7
15,290
1,019
32,539
25,610
10,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
20
0 / 11 / 12
13,518
901
16,744
27,371
24,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 5 / 5
16,131
1,075
25,673
27,989
14,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
51
33
Kills
17
17
Deaths
33
84
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CannedGorilla49
Morgan Le Fay
6
4
18
3.75
L
Nemesis
DK90406
Nemesis
1
11
3
0.23
W
Cthulhu
DrakDak
Cthulhu
4
2
22
7.5
W
7
4
12
3.25
W
Loki
Ekyume
Loki
9
6
16
2.83
L
0
5
7
0.7
L
Chang'e
Savage J0ker
Chang'e
7
1
7
10.5
L
Cthulhu
0
11
12
0.55
L
9
5
5
2.3
W
Amaterasu
jacobrunz1
Amaterasu
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,500
Damage
94,978
104,474
Taken
126,047
79,732
Mitigated
87,395
25,336
Healing
36,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CannedGorilla49
Morgan Le Fay
28,934
5,267
497
3,071
13,676
5,914
0
9,342
4,334
59,261
0
L
Nemesis
DK90406
Nemesis
10,452
3,914
0
5,418
28,655
29,850
0
12,320
15,919
0
37,081
W
Cthulhu
DrakDak
Cthulhu
27,662
1,986
2,566
3,964
27,673
41,087
0
17,413
10,260
50,190
0
W
22,003
16,034
0
2,780
17,147
7,338
0
13,120
4,027
0
42,736
W
Loki
Ekyume
Loki
19,009
4,611
517
1,736
19,897
9,124
0
16,235
3,662
0
34,032
L
9,570
3,690
0
1,941
16,422
7,453
0
8,166
7,956
0
29,102
L
Chang'e
Savage J0ker
Chang'e
32,539
340
9,672
9,245
25,610
10,291
0
12,390
12,980
60,605
0
L
Cthulhu
16,744
1,800
986
2,487
27,371
24,965
0
10,623
15,774
33,677
0
L
25,673
2,406
647
6,199
27,989
14,836
0
11,575
16,120
41,624
0
W
Amaterasu
jacobrunz1
Amaterasu
16,892
8,594
0
10,205
26,081
16,269
0
18,846
7,235
0
40,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,927
Gold Earned
70,754
267
Minions Killed
253
7
Camps Cleared
1
1,501,017
Distance Traveled
1,300,431
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,902
993
86
6
3
260,800
0
L
Nemesis
12,726
848
57
4
1
243,828
0
W
Cthulhu
14,642
976
55
4
1
317,580
0
W
Neith
13,622
908
45
3
2
283,272
0
W
Loki
14,500
967
42
3
0
303,378
1
L
Neith
13,089
873
37
2
0
193,497
0
L
Chang'e
15,290
1,019
69
5
0
330,658
0
L
Cthulhu
13,518
901
42
3
0
256,556
1
L
Hades
16,131
1,075
48
3
0
275,892
0
W
Amaterasu
15,261
1,017
39
3
1
335,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role