Player Matchup

Chang'e
Chang'e
Datson12
Chang'e
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 117L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IIDanoneII
Morgan Le Fay
Level 29
God Stats
7W - 4L
1,246 SR
Queue Stats
88W - 91L
1,408 Elo+
Party 1
Fenrir
Fenrir
ROCKETUNIVERSE02
Fenrir
Level 25
God Stats
12W - 10L
1,490 SR
Queue Stats
76W - 84L
1,475 Elo+
Party 2
Ullr
Ullr
iCaMoN_PurceTx
Ullr
Level 103
God Stats
5W - 9L
1,498 SR
Queue Stats
342W - 343L
1,499 Elo+
Party 2
Horus
Horus
templarum3960
Horus
Level 103
God Stats
33W - 22L
1,621 SR
Queue Stats
335W - 342L
1,491 Elo+
Party 2
Team Averages
Level 61
1,471 SR
1,458 Elo+

VS

Team Averages
Level 48
1,439 SR
1,379 Elo+
Ra
Ra
Fut2214
Ra
Level 67
God Stats
2W - 5L
1,125 SR
Queue Stats
53W - 70L
1,413 Elo+
Party 3
Anhur
Anhur
White-Wolf-Hati
Anhur
Level 75
God Stats
3W - 6L
1,518 SR
Queue Stats
293W - 295L
1,420 Elo+
Solo
Ymir
Ymir
XxantoniojnpxX
Ymir
Level 13
God Stats
2W - 7L
1,376 SR
Queue Stats
57W - 70L
1,344 Elo+
Party 3
Da Ji
Da Ji
javierppx
Da Ji
Level 67
God Stats
0W - 2L
1,479 SR
Queue Stats
52W - 58L
1,424 Elo+
Party 3
Bellona
Bellona
maquedios11
Bellona
Level 16
God Stats
1W - 1L
1,697 SR
Queue Stats
24W - 33L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Datson12
Chang'e
18
9 / 4 / 8
12,250
510
12,916
17,926
10,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
IIDanoneII
Morgan Le Fay
20
9 / 0 / 14
14,755
615
36,400
21,644
10,394
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 4 / 12
14,518
605
17,695
21,183
13,532
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 5 / 9
12,955
540
23,216
18,076
8,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 0 / 16
12,233
510
9,099
19,173
20,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 4
11,804
492
14,728
21,160
8,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 6 / 5
11,643
485
12,666
22,761
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 12 / 6
10,816
451
4,523
27,725
22,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
javierppx
Da Ji
16
4 / 14 / 3
10,405
434
13,519
28,352
11,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
maquedios11
Bellona
15
2 / 10 / 0
9,762
407
9,034
19,905
11,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
50
Kills
13
13
Deaths
50
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Datson12
Chang'e
9
4
8
3.25
L
3
8
4
0.63
W
Morgan Le Fay
IIDanoneII
Morgan Le Fay
9
0
14
16
W
15
4
12
5.25
L
2
6
5
0.75
L
2
12
6
0.42
W
11
5
9
3.1
L
Da Ji
javierppx
Da Ji
4
14
3
0.39
L
Bellona
maquedios11
Bellona
2
10
0
0.2
W
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,326
Damage
54,470
98,002
Taken
119,903
63,271
Mitigated
59,432
42,868
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Datson12
Chang'e
12,916
1,420
4,508
8,723
17,926
10,021
896
1,906
16,020
49,472
0
L
14,728
2,928
1,097
5,618
21,160
8,379
0
10,143
11,017
90,182
0
W
Morgan Le Fay
IIDanoneII
Morgan Le Fay
36,400
3,710
840
7,964
21,644
10,394
1,257
6,253
15,391
137,140
0
W
17,695
3,835
17
9,178
21,183
13,532
1,127
5,447
15,716
0
106,097
L
12,666
5,603
0
3,951
22,761
6,793
0
9,677
13,084
0
73,756
L
4,523
332
0
969
27,725
22,046
320
7,946
19,779
25,371
0
W
23,216
11,329
0
2,554
18,076
8,551
4,246
3,992
14,084
0
105,997
L
Da Ji
javierppx
Da Ji
13,519
3,157
0
4,573
28,352
11,044
332
9,138
19,214
0
48,731
L
Bellona
maquedios11
Bellona
9,034
1,973
0
930
19,905
11,170
1,509
12,412
7,493
0
46,537
W
9,099
3,185
3,979
5,105
19,173
20,773
1,403
1,653
17,520
0
61,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,711
Gold Earned
54,430
694
Minions Killed
467
0
Camps Cleared
0
2,277,273
Distance Traveled
1,941,878
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,250
510
78
3
0
418,211
0
L
Ra
11,804
492
156
7
0
388,200
5
W
Morgan Le Fay
14,755
615
212
9
0
485,907
3
W
Fenrir
14,518
605
167
7
0
457,703
0
L
Anhur
11,643
485
115
5
0
363,862
1
L
Ymir
10,816
451
35
1
0
440,238
0
W
Ullr
12,955
540
142
6
0
406,029
1
L
Da Ji
10,405
434
78
3
0
372,315
1
L
Bellona
9,762
407
83
3
0
377,263
0
W
Horus
12,233
510
95
4
0
509,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role