Player Matchup

Ymir
Ymir
I Big Seed I
Ymir
Level 129
God Stats
7W - 6L
1,716 SR
Queue Stats
317W - 272L
1,674 Elo+
Party 2
Chiron
Chiron
I Count Weezy I
Chiron
Level 152
God Stats
33W - 23L
1,668 SR
Queue Stats
98W - 65L
1,676 Elo+
Party 2
Bellona
Bellona
ShaneDRG
Bellona
Level 108
God Stats
26W - 12L
1,743 SR
Queue Stats
266W - 269L
1,583 Elo+
Solo
Scylla
Scylla
Synatiqsss
Scylla
Level 56
God Stats
17W - 9L
1,705 SR
Queue Stats
231W - 168L
1,676 Elo+
Party 2
Yemoja
Yemoja
UhOhRetadAlert
Yemoja
Level 25
God Stats
4W - 3L
1,682 SR
Queue Stats
51W - 16L
1,840 Elo+
Party 2
Team Averages
Level 94
1,703 SR
1,690 Elo+

VS

Team Averages
Level 49
1,457 SR
1,385 Elo+
Chaac
Chaac
German mafia546
Chaac
Level 61
God Stats
6W - 7L
1,439 SR
Queue Stats
90W - 126L
1,314 Elo+
Party 1
Skadi
Skadi
StraightMan541
Skadi
Level 17
God Stats
4W - 4L
1,499 SR
Queue Stats
26W - 41L
1,285 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WoboJr
Morgan Le Fay
Level 105
God Stats
5W - 5L
1,347 SR
Queue Stats
264W - 313L
1,410 Elo+
Party 3
Ymir
Ymir
X_RaijinKing_X
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 115L
1,399 Elo+
Party 3
Bakasura
Bakasura
jinzomexa
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 6
10,634
626
10,944
12,629
6,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 1 / 3
11,898
700
16,491
12,666
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ShaneDRG
Bellona
17
5 / 1 / 1
10,769
633
12,362
12,489
10,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Synatiqsss
Scylla
16
5 / 1 / 8
10,175
599
7,241
5,819
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
5 / 0 / 14
10,603
624
7,582
8,390
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,450
438
3,981
16,287
11,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 8 / 1
6,974
410
3,181
11,416
3,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
WoboJr
Morgan Le Fay
14
2 / 9 / 0
8,818
519
7,259
14,460
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 10 / 0
7,189
423
3,608
18,958
9,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
jinzomexa
Bakasura
11
0 / 6 / 0
6,992
411
1,655
13,931
5,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
36
Kills
2
3
Deaths
37
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
8
0
6
11
W
13
1
3
14.5
W
Bellona
ShaneDRG
Bellona
5
1
1
5.5
L
0
8
1
0.06
W
Scylla
Synatiqsss
Scylla
5
1
8
9
W
5
0
14
12
L
Morgan Le Fay
WoboJr
Morgan Le Fay
2
9
0
0.22
L
0
10
0
0
L
Bakasura
jinzomexa
Bakasura
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,620
Damage
19,684
51,993
Taken
75,052
30,764
Mitigated
35,213
23,376
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,981
657
0
4,899
16,287
11,807
986
2,862
13,381
0
42,853
W
10,944
1,652
0
4,447
12,629
6,160
468
3,056
9,289
81,523
0
W
16,491
6,904
743
4,914
12,666
5,210
2,171
4,282
8,314
0
100,129
W
Bellona
ShaneDRG
Bellona
12,362
5,108
0
6,604
12,489
10,904
1,719
0
12,459
0
76,068
L
3,181
769
0
1,080
11,416
3,280
0
2,061
9,309
0
32,418
W
Scylla
Synatiqsss
Scylla
7,241
572
0
1,582
5,819
1,817
629
2,116
3,429
60,158
0
W
7,582
2,715
1,784
3,302
8,390
6,673
376
2,412
5,829
29,812
0
L
Morgan Le Fay
WoboJr
Morgan Le Fay
7,259
430
0
1,999
14,460
5,088
0
10,225
3,928
46,432
0
L
3,608
342
0
730
18,958
9,938
166
7,691
11,224
23,015
0
L
Bakasura
jinzomexa
Bakasura
1,655
1,329
0
1,558
13,931
5,100
0
2,444
11,443
0
40,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,079
Gold Earned
37,423
566
Minions Killed
376
0
Camps Cleared
0
1,694,069
Distance Traveled
1,509,693
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,450
438
92
5
0
307,825
1
W
Ymir
10,634
626
115
7
0
365,973
5
W
Chiron
11,898
700
158
9
0
306,420
4
W
Bellona
10,769
633
146
9
0
312,814
2
L
Skadi
6,974
410
55
3
0
264,770
1
W
Scylla
10,175
599
98
6
0
366,258
6
W
Yemoja
10,603
624
49
3
0
342,604
7
L
Morgan Le Fay
8,818
519
103
6
0
283,451
2
L
Ymir
7,189
423
38
2
0
281,460
2
L
Bakasura
6,992
411
88
5
0
372,187
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role