Player Matchup

Anhur
Anhur
CJP0167
Anhur
Level 18
God Stats
8W - 8L
1,505 SR
Queue Stats
206W - 224L
1,402 Elo+
Solo
Ares
Ares
JUANCORT321
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
RobSTAR417_
Scylla
Level 11
God Stats
1W - 2L
1,725 SR
Queue Stats
117W - 113L
1,367 Elo+
Solo
Izanami
Izanami
ballistic93
Izanami
Level 25
God Stats
50W - 59L
1,354 SR
Queue Stats
133W - 190L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
trvedamage
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,112 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,335 Elo+

VS

Team Averages
Level 22
1,488 SR
1,312 Elo+
Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BestoeFrendoe
Jormungandr
Level 25
God Stats
31W - 40L
1,324 SR
Queue Stats
152W - 220L
1,251 Elo+
Party 1
Thanatos
Thanatos
Black5Shadow
Thanatos
Level 17
God Stats
12W - 9L
1,417 SR
Queue Stats
29W - 28L
1,356 Elo+
Solo
Janus
Janus
NoNameBoyy
Janus
Level 14
God Stats
1W - 2L
1,557 SR
Queue Stats
1W - 5L
1,130 Elo+
Solo
Chaac
Chaac
SolonTheElder
Chaac
Level 27
God Stats
13W - 12L
1,643 SR
Queue Stats
123W - 167L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CJP0167
Anhur
9
0 / 3 / 0
5,056
421
3,467
7,171
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 3 / 0
5,289
441
1,356
6,393
3,411
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
11
1 / 2 / 0
6,156
513
2,345
4,695
1,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
ballistic93
Izanami
10
0 / 7 / 0
5,762
480
3,309
8,568
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
trvedamage
Tsukuyomi
9
0 / 3 / 0
5,315
443
1,798
8,130
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 0 / 2
5,925
494
3,397
3,642
967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
BestoeFrendoe
Jormungandr
10
3 / 1 / 2
5,951
496
4,485
6,117
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Black5Shadow
Thanatos
11
5 / 2 / 2
6,763
564
6,534
9,709
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
10
1 / 0 / 4
5,959
497
1,541
3,046
740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
7 / 0 / 0
8,422
702
6,266
6,914
3,956
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
18
18
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
2
3
W
Jormungandr
BestoeFrendoe
Jormungandr
3
1
2
4
W
Thanatos
Black5Shadow
Thanatos
5
2
2
3
L
Anhur
CJP0167
Anhur
0
3
0
0
L
1
3
0
0.33
W
Janus
1
0
4
3
L
Scylla
1
2
0
0.5
W
7
0
0
7
L
Izanami
ballistic93
Izanami
0
7
0
0
L
Tsukuyomi
trvedamage
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,275
Damage
22,223
34,957
Taken
29,428
11,086
Mitigated
11,523
7,597
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,397
1,545
203
1,149
3,642
967
704
161
3,481
29,497
0
W
Jormungandr
BestoeFrendoe
Jormungandr
4,485
678
465
2,435
6,117
2,697
204
1,080
5,037
19,214
0
W
Thanatos
Black5Shadow
Thanatos
6,534
1,776
0
7,079
9,709
3,163
113
1,924
7,785
0
31,281
L
Anhur
CJP0167
Anhur
3,467
1,467
0
1,405
7,171
1,698
0
3,369
3,562
0
22,968
L
1,356
94
0
830
6,393
3,411
49
3,231
2,892
14,032
0
W
Janus
1,541
172
0
0
3,046
740
378
536
2,510
26,929
0
L
Scylla
2,345
82
0
884
4,695
1,195
0
867
3,828
33,759
0
W
6,266
616
0
1,101
6,914
3,956
632
0
6,914
0
49,445
L
Izanami
ballistic93
Izanami
3,309
2,222
0
911
8,568
2,404
0
0
8,568
0
29,195
L
Tsukuyomi
trvedamage
Tsukuyomi
1,798
377
0
3,567
8,130
2,378
0
1,356
6,684
0
24,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
33,020
235
Minions Killed
291
0
Camps Cleared
0
947,348
Distance Traveled
1,077,037
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,925
494
57
5
0
176,340
2
W
Jormungandr
5,951
496
33
3
0
190,574
0
W
Thanatos
6,763
564
65
5
0
242,673
0
L
Anhur
5,056
421
31
3
0
175,285
2
L
Ares
5,289
441
22
2
0
203,867
1
W
Janus
5,959
497
37
3
0
255,945
7
L
Scylla
6,156
513
56
5
0
213,431
0
W
Chaac
8,422
702
99
8
0
211,505
1
L
Izanami
5,762
480
63
5
0
176,160
0
L
Tsukuyomi
5,315
443
63
5
0
178,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role