Player Matchup

Erlang Shen
Erlang Shen
EivanLMAO
Erlang Shen
Level 16
God Stats
21W - 19L
1,464 SR
Queue Stats
74W - 62L
1,397 Elo+
Solo
Merlin
Merlin
Strash205erik
Merlin
Level 28
God Stats
7W - 6L
1,624 SR
Queue Stats
127W - 149L
1,444 Elo+
Solo
Ne Zha
Ne Zha
UłożonaUkładanka
Ne Zha
Level 2
God Stats
10W - 5L
1,500 SR
Queue Stats
50W - 23L
1,500 Elo+
Party 1
Cerberus
Cerberus
Zaquehh
Cerberus
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Artemis
Artemis
zulullul
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 20L
1,500 Elo+
Party 1
Team Averages
Level 10
1,518 SR
1,468 Elo+

VS

Team Averages
Level 16
1,493 SR
1,490 Elo+
Ra
Ra
BaltZ
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,688 Elo+
Solo
Da Ji
Da Ji
Rybek
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,397 Elo+
Solo
Izanami
Izanami
ZlaXGOAT
Izanami
Level 24
God Stats
22W - 24L
1,448 SR
Queue Stats
32W - 39L
1,467 Elo+
Solo
Athena
Athena
catnipslip
Athena
Level 27
God Stats
14W - 12L
1,514 SR
Queue Stats
57W - 46L
1,398 Elo+
Solo
Loki
Loki
snaiper1731
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EivanLMAO
Erlang Shen
15
4 / 1 / 1
9,052
696
5,552
5,899
4,413
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 1 / 2
8,768
674
6,381
7,667
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 3
8,196
630
6,073
10,391
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Zaquehh
Cerberus
12
2 / 3 / 8
7,944
611
4,565
7,372
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
zulullul
Artemis
14
9 / 2 / 4
8,840
680
10,577
6,920
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
4 / 6 / 1
7,174
552
4,786
9,498
2,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Rybek
Da Ji
9
1 / 6 / 2
6,329
487
2,175
10,061
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
ZlaXGOAT
Izanami
9
0 / 4 / 3
5,948
458
2,624
6,058
1,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
catnipslip
Athena
8
2 / 6 / 1
5,829
448
4,094
11,797
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 6 / 2
7,196
554
4,153
9,381
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
27
Kills
10
11
Deaths
28
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
4
6
1
0.75
W
Erlang Shen
EivanLMAO
Erlang Shen
4
1
1
4.5
L
Da Ji
Rybek
Da Ji
1
6
2
0.33
W
8
1
2
9
W
4
4
3
1.38
W
Cerberus
Zaquehh
Cerberus
2
3
8
2
L
Izanami
ZlaXGOAT
Izanami
0
4
3
0.38
L
Athena
catnipslip
Athena
2
6
1
0.42
L
3
6
2
0.67
W
Artemis
zulullul
Artemis
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,148
Damage
17,832
38,249
Taken
46,795
17,105
Mitigated
14,953
8,145
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,786
505
276
2,106
9,498
2,812
0
2,470
7,028
38,409
0
W
Erlang Shen
EivanLMAO
Erlang Shen
5,552
2,357
0
1,583
5,899
4,413
2,282
84
5,815
0
44,599
L
Da Ji
Rybek
Da Ji
2,175
572
0
2,490
10,061
2,626
0
993
9,068
0
22,948
W
6,381
567
0
1,221
7,667
2,595
696
2,263
5,404
44,590
0
W
6,073
1,968
0
1,460
10,391
3,146
0
2,149
8,242
0
60,590
W
Cerberus
Zaquehh
Cerberus
4,565
390
0
1,870
7,372
4,770
422
2,216
5,156
18,323
0
L
Izanami
ZlaXGOAT
Izanami
2,624
1,686
0
3
6,058
1,223
203
1,254
4,804
0
24,215
L
Athena
catnipslip
Athena
4,094
890
0
2,128
11,797
5,452
83
3,296
8,501
13,377
0
L
4,153
1,663
0
1,221
9,381
2,840
270
2,933
6,448
0
22,559
W
Artemis
zulullul
Artemis
10,577
7,024
0
2,011
6,920
2,181
2,760
2,168
4,752
0
52,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
32,476
400
Minions Killed
237
0
Camps Cleared
0
1,221,938
Distance Traveled
1,189,782
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,174
552
62
5
0
225,157
0
W
Erlang Shen
9,052
696
103
8
0
233,483
3
L
Da Ji
6,329
487
45
3
0
221,359
0
W
Merlin
8,768
674
65
5
0
227,332
0
W
Ne Zha
8,196
630
99
8
0
243,720
1
W
Cerberus
7,944
611
31
2
0
280,637
0
L
Izanami
5,948
458
56
4
0
222,793
1
L
Athena
5,829
448
19
1
0
287,895
4
L
Loki
7,196
554
55
4
0
232,578
1
W
Artemis
8,840
680
102
8
0
236,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role