Player Matchup

Da Ji
Da Ji
EnD__King
Da Ji
Level 22
God Stats
3W - 1L
1,339 SR
Queue Stats
78W - 58L
1,484 Elo+
Solo
Aphrodite
Aphrodite
IIDrakieII3130
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 25L
1,670 Elo+
Party 2
King Arthur
King Arthur
Jonathan4814
King Arthur
Level 24
God Stats
1W - 1L
1,384 SR
Queue Stats
60W - 34L
1,633 Elo+
Party 2
Khepri
Khepri
Ninja13310
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 88L
1,497 Elo+
Solo
Neith
Neith
Ray-Sam93
Neith
Level 3
God Stats
5W - 9L
1,339 SR
Queue Stats
120W - 126L
1,415 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,540 Elo+

VS

Team Averages
Level 18
1,504 SR
1,546 Elo+
Anubis
Anubis
Angela_Robinson
Anubis
Level 5
God Stats
2W - 1L
1,792 SR
Queue Stats
10W - 6L
1,820 Elo+
Solo
Heimdallr
Heimdallr
JambonMoullier
Heimdallr
Level 28
God Stats
3W - 7L
1,429 SR
Queue Stats
59W - 67L
1,399 Elo+
Party 1
Fenrir
Fenrir
Jonru01
Fenrir
Level 17
God Stats
1W - 5L
1,664 SR
Queue Stats
112W - 73L
1,674 Elo+
Solo
Yemoja
Yemoja
Neptunos85
Yemoja
Level 16
God Stats
189W - 193L
1,508 SR
Queue Stats
204W - 226L
1,376 Elo+
Solo
Sol
Sol
Okami923
Sol
Level 26
God Stats
0W - 1L
1,128 SR
Queue Stats
52W - 57L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EnD__King
Da Ji
20
8 / 3 / 8
13,007
542
10,514
20,676
11,666
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
IIDrakieII3130
Aphrodite
20
7 / 2 / 11
13,046
544
21,353
20,983
9,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Jonathan4814
King Arthur
20
9 / 6 / 7
13,752
573
24,583
29,113
20,374
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Ninja13310
Khepri
17
1 / 1 / 10
11,024
459
8,796
19,697
22,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Ray-Sam93
Neith
17
3 / 3 / 5
10,830
451
18,841
20,019
9,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 5
11,948
498
24,548
24,868
13,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
JambonMoullier
Heimdallr
14
0 / 7 / 3
8,279
345
14,102
24,098
9,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Jonru01
Fenrir
20
10 / 4 / 0
12,642
527
19,628
22,969
15,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Neptunos85
Yemoja
15
0 / 3 / 2
10,576
441
5,088
14,862
12,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 6 / 5
10,110
421
19,250
19,313
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
28
Kills
15
15
Deaths
28
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Da Ji
EnD__King
Da Ji
8
3
8
4
W
Aphrodite
IIDrakieII3130
Aphrodite
7
2
11
6.25
L
Heimdallr
JambonMoullier
Heimdallr
0
7
3
0.21
W
King Arthur
Jonathan4814
King Arthur
9
6
7
2.08
L
Fenrir
Jonru01
Fenrir
10
4
0
2.5
L
Yemoja
Neptunos85
Yemoja
0
3
2
0.33
W
Khepri
Ninja13310
Khepri
1
1
10
6
L
1
6
5
0.58
W
Neith
Ray-Sam93
Neith
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,087
Damage
82,616
110,488
Taken
106,110
74,018
Mitigated
57,290
53,852
Healing
34,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,548
2,430
0
9,826
24,868
13,800
256
4,928
19,825
81,451
0
W
Da Ji
EnD__King
Da Ji
10,514
2,423
0
6,071
20,676
11,666
0
8,120
12,556
0
84,007
W
Aphrodite
IIDrakieII3130
Aphrodite
21,353
2,958
7,930
14,846
20,983
9,562
0
10,353
10,630
104,280
0
L
Heimdallr
JambonMoullier
Heimdallr
14,102
7,026
0
4,444
24,098
9,193
119
6,129
17,797
0
49,398
W
King Arthur
Jonathan4814
King Arthur
24,583
3,572
0
8,681
29,113
20,374
0
16,341
12,772
0
95,743
L
Fenrir
Jonru01
Fenrir
19,628
7,995
0
6,246
22,969
15,473
0
6,343
16,430
0
114,049
L
Yemoja
Neptunos85
Yemoja
5,088
1,348
5,738
1,913
14,862
12,031
93
6,128
8,654
30,526
0
W
Khepri
Ninja13310
Khepri
8,796
1,226
562
6,345
19,697
22,810
0
8,273
11,424
34,948
0
L
19,250
10,257
0
6,609
19,313
6,793
898
6,621
12,692
67,846
0
W
Neith
Ray-Sam93
Neith
18,841
11,472
255
9,162
20,019
9,606
1,169
5,799
14,220
0
84,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,659
Gold Earned
53,555
634
Minions Killed
532
0
Camps Cleared
0
2,432,045
Distance Traveled
1,953,663
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,948
498
144
6
0
334,151
7
W
Da Ji
13,007
542
123
5
0
489,022
1
W
Aphrodite
13,046
544
167
7
0
448,501
1
L
Heimdallr
8,279
345
72
3
0
411,986
5
W
King Arthur
13,752
573
168
7
0
456,900
5
L
Fenrir
12,642
527
157
7
0
480,020
3
L
Yemoja
10,576
441
58
2
0
366,394
0
W
Khepri
11,024
459
33
1
0
638,494
3
L
Sol
10,110
421
101
4
0
361,112
1
W
Neith
10,830
451
143
6
0
399,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role