Player Matchup

Janus
Janus
IIDxpedToDie
Janus
Level 47
God Stats
4W - 7L
1,274 SR
Queue Stats
124W - 121L
1,415 Elo+
Party 1
Cernunnos
Cernunnos
ROCKETUNIVERSE02
Cernunnos
Level 25
God Stats
5W - 8L
1,501 SR
Queue Stats
76W - 84L
1,464 Elo+
Party 2
Ullr
Ullr
iCaMoN_PurceTx
Ullr
Level 103
God Stats
5W - 9L
1,428 SR
Queue Stats
342W - 343L
1,488 Elo+
Party 2
Erlang Shen
Erlang Shen
over_soldier0301
Erlang Shen
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 328L
1,385 Elo+
Party 1
Horus
Horus
templarum3960
Horus
Level 103
God Stats
33W - 22L
1,601 SR
Queue Stats
335W - 342L
1,481 Elo+
Party 2
Team Averages
Level 68
1,461 SR
1,447 Elo+

VS

Team Averages
Level 64
1,657 SR
1,480 Elo+
Freya
Freya
Milan_Banaan
Freya
Level 104
God Stats
1W - 1L
1,862 SR
Queue Stats
109W - 87L
1,491 Elo+
Party 3
Cabrakan
Cabrakan
SUMP_MaTriXX
Cabrakan
Level 107
God Stats
3W - 5L
1,699 SR
Queue Stats
150W - 92L
1,524 Elo+
Party 3
Hercules
Hercules
XxCathy
Hercules
Level 49
God Stats
2W - 2L
1,434 SR
Queue Stats
37W - 44L
1,456 Elo+
Solo
Izanami
Izanami
appleley
Izanami
Level 16
God Stats
2W - 3L
1,642 SR
Queue Stats
31W - 28L
1,460 Elo+
Party 3
Ymir
Ymir
xTheRaGeNOT
Ymir
Level 46
God Stats
12W - 7L
1,647 SR
Queue Stats
17W - 18L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
8,244
589
14,967
6,845
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
12
5 / 3 / 4
7,853
561
4,541
7,353
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
11 / 0 / 7
10,109
722
13,306
9,027
3,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
over_soldier0301
Erlang Shen
13
1 / 1 / 6
7,969
569
6,106
12,152
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
6 / 0 / 10
8,680
620
7,625
9,584
6,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,548
468
5,965
13,165
3,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
SUMP_MaTriXX
Cabrakan
12
1 / 4 / 4
6,978
498
7,153
14,455
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
XxCathy
Hercules
10
2 / 2 / 3
5,988
428
4,159
13,715
5,795
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
appleley
Izanami
8
0 / 10 / 0
5,246
375
3,181
10,891
2,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 6 / 0
5,647
403
2,843
9,445
3,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
27
Kills
6
7
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
3
5
1
0.7
W
Cernunnos
5
3
4
2.33
L
Cabrakan
SUMP_MaTriXX
Cabrakan
1
4
4
0.75
L
Hercules
XxCathy
Hercules
2
2
3
1.75
L
Izanami
appleley
Izanami
0
10
0
0
W
11
0
7
14.5
W
Erlang Shen
over_soldier0301
Erlang Shen
1
1
6
4
W
6
0
10
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,545
Damage
23,301
44,961
Taken
61,671
22,459
Mitigated
21,719
17,186
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,967
980
0
727
6,845
2,393
1,423
2,934
3,911
44,064
0
L
5,965
1,734
0
5,571
13,165
3,455
0
5,070
7,784
32,716
0
W
Cernunnos
4,541
2,327
207
1,389
7,353
3,444
1,643
1,731
5,622
0
33,838
L
Cabrakan
SUMP_MaTriXX
Cabrakan
7,153
887
0
5,228
14,455
6,842
0
3,294
11,002
41,965
0
L
Hercules
XxCathy
Hercules
4,159
996
0
3,158
13,715
5,795
0
3,905
9,647
0
17,594
L
Izanami
appleley
Izanami
3,181
1,878
0
1,006
10,891
2,164
0
1,985
8,826
0
21,570
W
13,306
6,638
0
1,351
9,027
3,605
5,097
2,773
6,254
0
71,520
W
Erlang Shen
over_soldier0301
Erlang Shen
6,106
2,951
418
6,041
12,152
6,896
1,192
5,269
6,883
0
44,531
W
7,625
3,910
3,592
3,461
9,584
6,121
739
3,254
6,330
0
37,685
L
2,843
459
99
1,275
9,445
3,463
0
0
9,445
11,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
30,407
421
Minions Killed
221
0
Camps Cleared
0
1,333,292
Distance Traveled
1,133,026
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,244
589
71
5
0
259,714
1
L
Freya
6,548
468
55
4
0
217,266
1
W
Cernunnos
7,853
561
76
5
0
254,864
1
L
Cabrakan
6,978
498
83
6
0
253,292
5
L
Hercules
5,988
428
26
2
0
233,087
0
L
Izanami
5,246
375
38
3
0
252,612
0
W
Ullr
10,109
722
116
8
0
241,749
1
W
Erlang Shen
7,969
569
84
6
0
276,394
0
W
Horus
8,680
620
74
5
0
300,571
1
L
Ymir
5,647
403
19
1
0
176,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role