Player Matchup

Izanami
Izanami
Otaku5enpai
Izanami
Level 8
God Stats
2W - 6L
1,102 SR
Queue Stats
242W - 261L
1,151 Elo+
Solo
Agni
Agni
baconfighter69
Agni
Level 17
God Stats
12W - 12L
1,460 SR
Queue Stats
377W - 418L
1,310 Elo+
Solo
Neith
Neith
nataliebb
Neith
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
677W - 841L
1,305 Elo+
Solo
Scylla
Scylla
rebel77marti
Scylla
Level 18
God Stats
2W - 4L
1,403 SR
Queue Stats
72W - 109L
1,308 Elo+
Solo
Cthulhu
Cthulhu
tom-the-fat-man
Cthulhu
Level 14
God Stats
14W - 7L
1,519 SR
Queue Stats
28W - 31L
1,342 Elo+
Solo
Team Averages
Level 17
1,397 SR
1,283 Elo+

VS

Team Averages
Level 16
1,524 SR
1,262 Elo+
Izanami
Izanami
EX-Family_24k
Izanami
Level 11
God Stats
12W - 7L
1,612 SR
Queue Stats
28W - 37L
1,173 Elo+
Party 1
Ra
Ra
LumpyWaffle6600
Ra
Level 8
God Stats
7W - 11L
1,706 SR
Queue Stats
24W - 34L
1,141 Elo+
Solo
Thor
Thor
LynchSUN
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,173 Elo+
Party 1
Odin
Odin
Mallybeats
Odin
Level 27
God Stats
3W - 2L
1,403 SR
Queue Stats
152W - 195L
1,355 Elo+
Solo
Merlin
Merlin
RonaldMccheese
Merlin
Level 26
God Stats
21W - 13L
1,399 SR
Queue Stats
66W - 61L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Otaku5enpai
Izanami
18
4 / 11 / 9
12,002
1,000
13,502
22,715
7,662
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 14 / 5
13,520
1,127
20,584
24,188
8,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
nataliebb
Neith
18
0 / 6 / 12
10,995
916
5,136
13,127
4,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
1 / 3 / 4
10,005
834
5,246
7,854
2,536
18
6 / 10 / 8
12,197
1,016
16,608
30,760
27,479
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
13 / 3 / 15
15,524
1,294
25,544
13,705
7,733
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 8 / 18
11,643
970
6,676
14,759
6,486
Thor
19
0 / 2 / 23
11,506
959
6,106
13,897
8,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 5 / 17
11,893
991
11,095
12,969
12,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
25 / 2 / 10
17,366
1,447
38,446
12,732
5,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
126
20
Kills
43
44
Deaths
20
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Izanami
13
3
15
6.83
W
2
8
18
1.38
W
Thor
0
2
23
5.75
W
3
5
17
2.3
L
Izanami
Otaku5enpai
Izanami
4
11
9
0.77
W
25
2
10
15
L
9
14
5
0.82
L
Neith
nataliebb
Neith
0
6
12
1
L
Scylla
1
3
4
1
L
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,076
Damage
87,867
98,644
Taken
68,062
50,142
Mitigated
40,020
5,389
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
25,544
22,700
0
2,672
13,705
7,733
0
7,876
5,829
0
63,816
W
6,676
1,566
653
1,821
14,759
6,486
0
10,290
4,469
16,106
0
W
Thor
6,106
2,442
0
0
13,897
8,097
0
9,323
4,574
0
17,565
W
11,095
3,596
0
382
12,969
12,290
0
8,510
4,459
0
21,822
L
Izanami
Otaku5enpai
Izanami
13,502
10,230
0
0
22,715
7,662
0
8,719
13,996
0
26,242
W
38,446
2,709
890
1,347
12,732
5,414
0
6,439
6,293
58,136
0
L
20,584
2,249
0
2,887
24,188
8,336
0
9,825
14,363
57,672
0
L
Neith
nataliebb
Neith
5,136
1,154
0
527
13,127
4,129
0
6,757
5,059
0
11,440
L
Scylla
5,246
1,117
0
0
7,854
2,536
0
5,297
2,557
8,052
0
L
16,608
2,155
347
1,628
30,760
27,479
0
14,524
16,236
40,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,719
Gold Earned
67,932
166
Minions Killed
212
2
Camps Cleared
7
917,186
Distance Traveled
990,000
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,524
1,294
97
8
6
196,280
1
W
Ra
11,643
970
13
1
0
165,973
0
W
Thor
11,506
959
20
2
0
237,658
0
W
Odin
11,893
991
25
2
0
180,345
1
L
Izanami
12,002
1,000
16
1
0
219,147
0
W
Merlin
17,366
1,447
57
5
1
209,744
3
L
Agni
13,520
1,127
84
7
1
184,461
0
L
Neith
10,995
916
14
1
0
198,321
0
L
Scylla
10,005
834
6
1
0
127,536
4
L
Cthulhu
12,197
1,016
46
4
1
187,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role