Player Matchup

Arachne
Arachne
DoctorFH
Arachne
Level 120
God Stats
3W - 0L
1,744 SR
Queue Stats
459W - 311L
1,611 Elo+
Party 1
Medusa
Medusa
XxKezaXx974
Medusa
Level 91
God Stats
2W - 2L
1,515 SR
Queue Stats
216W - 178L
1,583 Elo+
Party 1
Erlang Shen
Erlang Shen
dedra3056
Erlang Shen
Level 146
God Stats
3W - 4L
1,636 SR
Queue Stats
120W - 124L
1,617 Elo+
Party 1
Merlin
Merlin
erthia
Merlin
Level 158
God Stats
3W - 3L
1,503 SR
Queue Stats
716W - 434L
1,621 Elo+
Party 1
Ymir
Ymir
pimou1810
Ymir
Level 48
God Stats
16W - 8L
1,640 SR
Queue Stats
233W - 199L
1,556 Elo+
Party 1
Team Averages
Level 113
1,608 SR
1,598 Elo+

VS

Team Averages
Level 36
1,542 SR
1,445 Elo+
Anubis
Anubis
 
Anubis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bara99
Khepri
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 284L
1,425 Elo+
Party 2
Chaac
Chaac
Jinkina
Chaac
Level 45
God Stats
4W - 5L
1,505 SR
Queue Stats
92W - 125L
1,336 Elo+
Party 3
Ullr
Ullr
azooz_law
Ullr
Level 38
God Stats
13W - 11L
1,550 SR
Queue Stats
102W - 95L
1,470 Elo+
Party 2
Fenrir
Fenrir
ДЭвиДжонс
Fenrir
Level 32
God Stats
16W - 10L
1,658 SR
Queue Stats
108W - 102L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoctorFH
Arachne
6
5 / 1 / 1
4,340
868
2,192
3,807
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
6
1 / 0 / 0
3,566
713
2,051
964
242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
dedra3056
Erlang Shen
6
0 / 1 / 1
3,684
737
1,396
1,849
691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
erthia
Merlin
8
3 / 0 / 3
4,565
913
1,867
1,576
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
5
0 / 0 / 1
3,468
694
142
1,828
605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 4 / 0
3,161
632
1,098
3,276
1,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Bara99
Khepri
4
0 / 2 / 0
3,009
602
525
2,947
936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Jinkina
Chaac
5
1 / 0 / 0
3,385
677
789
1,712
825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
4
0 / 0 / 0
2,788
558
57
342
86
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 3 / 0
3,515
703
959
4,282
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
2
2
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
L
Khepri
Bara99
Khepri
0
2
0
0
W
Arachne
DoctorFH
Arachne
5
1
1
5.5
L
Chaac
Jinkina
Chaac
1
0
0
1
W
Medusa
1
0
0
1
L
Ullr
0
0
0
0
W
Erlang Shen
dedra3056
Erlang Shen
0
1
1
0.5
W
Merlin
erthia
Merlin
3
0
3
4.5
W
Ymir
0
0
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,648
Damage
3,428
10,024
Taken
12,559
3,171
Mitigated
4,400
3,927
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,098
0
0
345
3,276
1,423
0
1,558
1,718
11,425
0
L
Khepri
Bara99
Khepri
525
32
0
493
2,947
936
0
142
2,805
6,042
0
W
Arachne
DoctorFH
Arachne
2,192
1,547
0
1,665
3,807
1,320
0
280
3,527
0
13,888
L
Chaac
Jinkina
Chaac
789
102
0
1,166
1,712
825
0
0
1,712
0
7,077
W
Medusa
2,051
1,164
0
651
964
242
0
174
790
0
17,561
L
Ullr
57
57
0
0
342
86
0
0
342
0
4,798
W
Erlang Shen
dedra3056
Erlang Shen
1,396
426
0
776
1,849
691
0
0
1,669
0
11,381
W
Merlin
erthia
Merlin
1,867
111
0
578
1,576
313
0
850
726
20,110
0
W
Ymir
142
67
0
257
1,828
605
0
319
1,509
6,893
0
L
959
201
0
548
4,282
1,130
0
309
3,973
0
10,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,623
Gold Earned
15,858
153
Minions Killed
84
0
Camps Cleared
0
513,191
Distance Traveled
413,586
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,161
632
24
5
0
79,341
0
L
Khepri
3,009
602
9
2
0
90,966
1
W
Arachne
4,340
868
29
6
0
127,110
1
L
Chaac
3,385
677
16
3
0
102,978
2
W
Medusa
3,566
713
36
7
0
90,579
1
L
Ullr
2,788
558
8
2
0
34,047
0
W
Erlang Shen
3,684
737
35
7
0
102,756
1
W
Merlin
4,565
913
42
8
0
97,746
2
W
Ymir
3,468
694
11
2
0
95,000
1
L
Fenrir
3,515
703
27
5
0
106,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role