Player Matchup

Awilix
Awilix
Skerei
Awilix
Level 28
God Stats
27W - 26L
1,476 SR
Queue Stats
225W - 220L
1,374 Elo+
Solo
Bellona
Bellona
homer8096
Bellona
Level 22
God Stats
9W - 20L
1,264 SR
Queue Stats
18W - 31L
1,271 Elo+
Party 2
Baron Samedi
Baron Samedi
naarky
Baron Samedi
Level 25
God Stats
6W - 8L
1,416 SR
Queue Stats
32W - 44L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
peaky_order8
Gilgamesh
Level 29
God Stats
40W - 27L
1,541 SR
Queue Stats
76W - 80L
1,354 Elo+
Party 1
Neith
Neith
youyouuu
Neith
Level 17
God Stats
1W - 6L
1,080 SR
Queue Stats
16W - 24L
1,324 Elo+
Party 2
Team Averages
Level 24
1,355 SR
1,326 Elo+

VS

Team Averages
Level 14
1,543 SR
1,418 Elo+
Fenrir
Fenrir
BlueFoxVinie
Fenrir
Level 24
God Stats
17W - 24L
1,387 SR
Queue Stats
31W - 45L
1,317 Elo+
Party 3
Ares
Ares
NeloDias
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
OfficialFr3nzy
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Shahin245
Amaterasu
Level 25
God Stats
1W - 5L
1,730 SR
Queue Stats
254W - 294L
1,357 Elo+
Solo
Tiamat
Tiamat
SussyBaka3
Tiamat
Level 17
God Stats
20W - 21L
1,595 SR
Queue Stats
21W - 24L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Skerei
Awilix
20
12 / 3 / 4
17,224
638
16,594
26,989
16,300
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
homer8096
Bellona
19
7 / 3 / 14
13,801
511
13,880
22,119
15,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
naarky
Baron Samedi
19
4 / 4 / 6
13,311
493
12,522
16,462
14,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
peaky_order8
Gilgamesh
20
6 / 3 / 3
14,682
544
19,232
20,652
15,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
youyouuu
Neith
19
11 / 5 / 10
14,182
525
13,049
14,999
6,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 8 / 3
12,993
481
14,551
29,892
22,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
16
4 / 14 / 0
10,597
392
8,151
27,296
27,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
1 / 8 / 2
7,637
283
1,001
7,782
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Shahin245
Amaterasu
11
0 / 3 / 1
8,754
324
277
6,917
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
SussyBaka3
Tiamat
20
8 / 8 / 4
14,148
524
28,453
26,441
17,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
40
Kills
18
18
Deaths
41
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
8
3
0.81
L
Ares
4
14
0
0.29
L
1
8
2
0.25
L
Amaterasu
Shahin245
Amaterasu
0
3
1
0.17
W
Awilix
Skerei
Awilix
12
3
4
4.67
L
Tiamat
SussyBaka3
Tiamat
8
8
4
1.25
W
Bellona
homer8096
Bellona
7
3
14
4.67
W
Baron Samedi
naarky
Baron Samedi
4
4
6
1.75
W
Gilgamesh
peaky_order8
Gilgamesh
6
3
3
2.5
W
Neith
youyouuu
Neith
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,277
Damage
52,433
101,221
Taken
98,328
68,177
Mitigated
75,568
28,074
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,551
2,821
0
3,511
29,892
22,901
0
3,548
26,344
0
71,384
L
Ares
8,151
1,440
0
1,848
27,296
27,268
128
2,124
25,172
20,857
0
L
1,001
559
161
324
7,782
4,647
0
783
6,999
5,193
0
L
Amaterasu
Shahin245
Amaterasu
277
114
0
2,683
6,917
3,187
707
0
6,917
0
22,455
W
Awilix
Skerei
Awilix
16,594
7,893
0
3,984
26,989
16,300
1,532
3,541
23,448
0
197,056
L
Tiamat
SussyBaka3
Tiamat
28,453
2,786
0
6,802
26,441
17,565
702
6,067
20,374
94,643
0
W
Bellona
homer8096
Bellona
13,880
5,621
0
8,407
22,119
15,232
1,456
10,869
11,250
0
58,713
W
Baron Samedi
naarky
Baron Samedi
12,522
210
2,195
6,169
16,462
14,755
2,202
8,415
8,047
69,147
0
W
Gilgamesh
peaky_order8
Gilgamesh
19,232
5,762
0
2,778
20,652
15,263
5,556
9,110
11,542
0
79,483
W
Neith
youyouuu
Neith
13,049
5,447
0
4,541
14,999
6,627
4,047
5,670
9,329
0
65,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,200
Gold Earned
54,129
660
Minions Killed
331
0
Camps Cleared
0
2,511,157
Distance Traveled
1,561,590
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,993
481
110
4
0
469,134
0
L
Ares
10,597
392
26
1
0
312,677
5
L
Yemoja
7,637
283
9
0
0
152,404
0
L
Amaterasu
8,754
324
54
2
0
162,364
0
W
Awilix
17,224
638
212
8
0
552,913
1
L
Tiamat
14,148
524
132
5
0
465,011
4
W
Bellona
13,801
511
90
3
0
558,030
0
W
Baron Samedi
13,311
493
95
4
0
447,224
0
W
Gilgamesh
14,682
544
154
6
0
497,971
0
W
Neith
14,182
525
109
4
0
455,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role