Player Matchup

Hel
Hel
GrrStorm
Hel
Level 14
God Stats
5W - 5L
1,742 SR
Queue Stats
22W - 18L
1,590 Elo+
Solo
Ares
Ares
KaeZacEzra
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Danzaburou
Danzaburou
alergictobuff
Danzaburou
Level 7
God Stats
4W - 6L
1,368 SR
Queue Stats
58W - 63L
1,638 Elo+
Solo
Cerberus
Cerberus
blurry_comet2
Cerberus
Level 24
God Stats
3W - 2L
1,917 SR
Queue Stats
65W - 58L
1,557 Elo+
Solo
Arachne
Arachne
iMightyMoonhead
Arachne
Level 24
God Stats
29W - 21L
1,785 SR
Queue Stats
68W - 76L
1,490 Elo+
Solo
Team Averages
Level 14
1,662 SR
1,586 Elo+

VS

Team Averages
Level 29
1,701 SR
1,587 Elo+
Skadi
Skadi
 
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GoombaDaProphet
Nemesis
Level 6
God Stats
5W - 4L
1,978 SR
Queue Stats
19W - 15L
1,763 Elo+
Solo
Cernunnos
Cernunnos
Javimari26
Cernunnos
Level 7
God Stats
7W - 8L
1,715 SR
Queue Stats
15W - 14L
1,543 Elo+
Party 1
Tiamat
Tiamat
Matias-Wesker
Tiamat
Level 83
God Stats
11W - 4L
1,546 SR
Queue Stats
109W - 99L
1,501 Elo+
Party 1
Hades
Hades
PinguTheBad
Hades
Level 24
God Stats
14W - 13L
1,766 SR
Queue Stats
122W - 118L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,296
450
3,629
9,069
2,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 4 / 0
4,479
320
58
2,431
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
alergictobuff
Danzaburou
8
0 / 3 / 1
5,882
420
2,281
5,080
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
blurry_comet2
Cerberus
14
3 / 2 / 2
8,154
582
7,612
11,880
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 7 / 1
6,745
482
3,451
12,882
4,211
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 2 / 9
7,885
563
5,209
6,765
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 2 / 1
7,995
571
5,948
8,484
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Javimari26
Cernunnos
13
1 / 2 / 2
7,304
522
3,335
6,637
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 0 / 5
8,671
619
9,316
5,571
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 6
8,110
579
6,192
9,533
8,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
20
20
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
9
3.25
W
5
2
1
2.75
L
0
4
1
0.13
W
Cernunnos
Javimari26
Cernunnos
1
2
2
1
L
0
4
0
0
W
6
0
5
8.5
W
6
1
6
9
L
Danzaburou
alergictobuff
Danzaburou
0
3
1
0.17
L
Cerberus
blurry_comet2
Cerberus
3
2
2
2
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,031
Damage
30,000
41,342
Taken
36,990
17,422
Mitigated
17,443
11,882
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,209
2,466
0
1,721
6,765
1,922
3,748
961
5,774
0
44,448
W
5,948
2,583
0
630
8,484
2,829
87
2,439
5,925
0
49,342
L
3,629
139
483
3,299
9,069
2,919
0
5,585
3,066
28,683
0
W
Cernunnos
Javimari26
Cernunnos
3,335
1,635
0
1,665
6,637
1,822
1,630
3,551
2,756
0
37,232
L
58
58
0
0
2,431
615
0
427
2,004
547
0
W
9,316
1,508
0
2,610
5,571
2,785
1,397
2,479
3,062
39,490
0
W
6,192
180
154
3,819
9,533
8,085
1,038
1,359
8,174
40,156
0
L
Danzaburou
alergictobuff
Danzaburou
2,281
571
0
963
5,080
1,290
0
1,444
3,636
0
21,244
L
Cerberus
blurry_comet2
Cerberus
7,612
189
0
4,127
11,880
8,387
454
2,677
9,071
47,975
0
L
3,451
2,632
0
3,010
12,882
4,211
0
4,753
8,057
0
22,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
39,965
262
Minions Killed
393
0
Camps Cleared
0
871,607
Distance Traveled
1,294,254
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,885
563
72
5
0
246,804
1
W
Nemesis
7,995
571
86
6
0
272,070
3
L
Hel
6,296
450
56
4
0
233,060
0
W
Cernunnos
7,304
522
70
5
0
249,577
0
L
Ares
4,479
320
1
0
0
65,048
0
W
Tiamat
8,671
619
100
7
0
266,304
1
W
Hades
8,110
579
65
5
0
259,499
5
L
Danzaburou
5,882
420
36
3
0
118,610
3
L
Cerberus
8,154
582
120
9
0
210,965
3
L
Arachne
6,745
482
49
4
0
243,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role