Player Matchup

Arachne
Arachne
Chronos4348
Arachne
Level 24
God Stats
10W - 12L
1,303 SR
Queue Stats
79W - 84L
1,514 Elo+
Solo
Persephone
Persephone
Kookaa
Persephone
Level 29
God Stats
33W - 36L
1,526 SR
Queue Stats
244W - 267L
1,535 Elo+
Solo
Cernunnos
Cernunnos
pappa_beaar
Cernunnos
Level 14
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
凡人Ⅰ登神长阶
Jormungandr
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 27L
1,536 Elo+
Party 1
Chaac
Chaac
愚蠢的凡人
Chaac
Level 18
God Stats
1W - 0L
1,148 SR
Queue Stats
49W - 36L
1,518 Elo+
Party 1
Team Averages
Level 19
1,438 SR
1,521 Elo+

VS

Team Averages
Level 20
1,576 SR
1,578 Elo+
Scylla
Scylla
 
Scylla
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AOIsky
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,947 Elo+
Solo
Fenrir
Fenrir
Realassassin74
Fenrir
Level 29
God Stats
15W - 16L
1,827 SR
Queue Stats
139W - 152L
1,429 Elo+
Solo
Xbalanque
Xbalanque
davirodrigues411
Xbalanque
Level 26
God Stats
0W - 4L
1,310 SR
Queue Stats
48W - 46L
1,433 Elo+
Solo
Osiris
Osiris
zombsmasher
Osiris
Level 17
God Stats
2W - 1L
1,745 SR
Queue Stats
74W - 60L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chronos4348
Arachne
14
7 / 1 / 2
8,432
562
8,072
10,074
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Kookaa
Persephone
18
2 / 0 / 1
10,689
713
2,775
3,313
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
pappa_beaar
Cernunnos
14
3 / 0 / 2
7,998
533
5,754
8,168
4,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 4
6,658
444
5,346
8,866
5,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 1 / 4
8,370
558
7,730
12,554
13,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 1
6,656
444
409
4,261
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
AOIsky
Yemoja
11
1 / 2 / 1
6,813
454
4,573
7,415
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 2 / 0
4,513
301
250
2,167
440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
10
1 / 4 / 2
6,151
410
3,855
9,569
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
12
2 / 5 / 0
7,172
478
9,340
16,493
9,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
1
0.25
L
Yemoja
AOIsky
Yemoja
1
2
1
0.75
W
Arachne
Chronos4348
Arachne
7
1
2
8
W
Persephone
Kookaa
Persephone
2
0
1
2.5
L
0
2
0
0
L
Xbalanque
1
4
2
0.5
W
Cernunnos
pappa_beaar
Cernunnos
3
0
2
4
L
Osiris
2
5
0
0.4
W
1
2
4
1.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,677
Damage
18,427
42,975
Taken
39,905
27,971
Mitigated
17,554
13,346
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
409
0
0
1,525
4,261
1,138
0
857
3,404
30,228
0
L
Yemoja
AOIsky
Yemoja
4,573
449
438
2,365
7,415
4,151
22
4,110
3,305
20,876
0
W
Arachne
Chronos4348
Arachne
8,072
5,764
0
2,971
10,074
3,940
378
80
9,982
0
51,333
W
Persephone
Kookaa
Persephone
2,775
0
0
1,898
3,313
1,182
609
267
2,996
87,867
0
L
250
169
87
740
2,167
440
0
108
2,059
0
3,234
L
Xbalanque
3,855
1,327
183
2,554
9,569
2,417
0
2,696
6,873
0
31,859
W
Cernunnos
pappa_beaar
Cernunnos
5,754
1,678
207
3,448
8,168
4,213
1,184
1,634
6,534
0
59,315
L
Osiris
9,340
4,409
0
4,962
16,493
9,408
0
350
16,143
0
45,375
W
5,346
154
319
773
8,866
5,109
68
2,939
5,927
24,418
0
W
7,730
790
0
3,730
12,554
13,527
684
0
12,554
0
50,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,147
Gold Earned
31,305
511
Minions Killed
278
0
Camps Cleared
0
1,414,647
Distance Traveled
970,577
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,656
444
75
5
0
175,635
1
L
Yemoja
6,813
454
35
2
0
281,689
0
W
Arachne
8,432
562
82
5
0
308,233
0
W
Persephone
10,689
713
188
13
0
297,577
5
L
Fenrir
4,513
301
10
1
0
49,612
0
L
Xbalanque
6,151
410
75
5
0
236,950
2
W
Cernunnos
7,998
533
92
6
0
269,080
2
L
Osiris
7,172
478
83
6
0
226,691
1
W
Jormungandr
6,658
444
40
3
0
257,474
0
W
Chaac
8,370
558
109
7
0
282,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role